72% of devs believe Steam has a monopoly on PC games, according to study

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Current Events » 72% of devs believe Steam has a monopoly on PC games, according to study
https://www.reddit.com/r/gaming/comments/1ooaxkb/72_of_devs_believe_steam_has_a_monopoly_on_pc/
https://www.gamesindustry.biz/72-of-devs-believe-steam-has-a-monopoly-on-pc-games-according-to-study

More than half of developers feel they rely too heavily on Steam to distribute their games, with 72% believing the platform has a monopoly on the PC games market.
That's according to a new whitepaper from PC distribution platform Rokky titled 'The State of PC Game Distribution.'
The independent study, conducted by Atomik Research, surveyed 306 industry executives across the UK and USA between May 18 and May 22, 2025.
75% of respondents were senior managers of C-suite level, with 77% from studios with more than 50 employees.
The study found that for the majority of studios, Steam accounts for over 75% of revenue.
However, it also noted that developers have started utilising other platforms including the Epic Game Store and the Xbox PC Games store.
Almost half of those surveyed (48%) have distributed a title to both stores, while 10% have used GOG and 8% have used Itch.io.
Rokky does note that as its survey is "dominated by larger companies with diverse portfolios", a larger proportion use storefronts like the Epic Games Store rather than Itch.io, which aims to serve independent developers.
Elsewhere, the study found that 32% of developers release some of their games on physical media (disc, cartridges, and 'keys-in-boxes').
Marketplaces like G2A and Kinguin are also an option for distribution, as are E-stores such as Fanatical and Humble Bundle.
Developers highlighted benefits for both including ease of use, pricing control, promotional support, and international reach.
Data also showed that 80% of those surveyed expect to use alternative channels alongside Steam within five years.
75% predict they will see "at least a 10% uplift in revenue" from using marketplaces and E-stores in particular.
However, respondents voiced concerns regarding the gray market when using these platforms, as well as potential loss of control.
"With a growing prominence of E-stores and marketplaces, PC game distribution is more varied, vast, and complex than it has ever been," Rokky co-founder and CEO Vadim Andreev.
"New opportunities are everywhere as are pitfalls and challenges. And most of the old guard remain relevant. Understanding the nuances has never been more important, and so we created this report to highlight the trends that matter."
I mean... Yeah they kinda do.
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The whitepaper was published by the digital distribution platform Rokky. If you're wondering "who the heck is Rokky?" then it's a new distribution platform that aims to connect publishers with various digital storefronts around the globe
Opinion discarded. Survey set up by a party who already has a grudge against Steam.
They do, but by monopoly standards it hasn't hurt the consumers that badly...yet.
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Given that all alternatives somehow have managed to fuck up such an easy concept, Id say its mostly just a skill issue. Did Epic ever actually get all the functionality QoL things people were bitching about way back?
Everyone else is doing half measures. Who else has hardware and Linux support to make all of this into a good ecosystem?
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Poor GOG.
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Yeah it sorta makes sense considering the massive functionality gap between steam and other options, but it definitely has its downsides too
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Valve does nothing to enforce their monopoly. They don't stop devs from using other platforms in any way, they even allow devs to generate game keys at no cost and sell them on other websites like Fanatical and Humble.

Only reason they have a monopoly is because they actually have a good service that attracts customers.
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Trelve posted...
Opinion discarded. Survey set up by a party who already has a grudge against Steam.

You need to be able to discern bias from truth.

Someone having a bias or an agenda doesnt mean them wrong. Otherwise youd have to discount every scientific study that was funded in someway by a party or body or company that has a vested interest.
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K-driver posted...
Valve does nothing to enforce their monopoly. They don't stop devs from using other platforms in any way, they even allow devs to generate game keys at no cost and sell them on other websites like Fanatical and Humble.

Only reason they have a monopoly is because they actually have a good service that attracts customers.
Yup, monopolies are only illegal if they unfairly use their position as a monopoly to keep others from entering the market and challenging them.
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kirbymuncher posted...
Yeah it sorta makes sense considering the massive functionality gap between steam and other options, but it definitely has its downsides too

What downside?

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I remember when Epic first announced their launcher. My friend and I were super excited about it especially since Steam would be getting competition. We joked about wanting to be able to transfer our Steam library to it. Then we tried the launcher (I think it might have been early access or something). It was absolute trash. Missing sooo many basic functions. It's improved since then, but still no where near Steam's level.
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It's because basically every other storefront really loves shooting themselves in the foot.

Like, I'll be completely honest, I'm a sucker for free shit and would've likely stuck in Epic... If it had a shopping cart and didn't take them three months to help me recover my password at one point, of back and forth bullshit.

Ubisoft had, at launch, quite a few games I was interested in at launch and used their stuff for a while until they completely lost my purchase of Watch Dogs 2 and still took my money, and they couldn't do anything about it until I mentioned suing them when they could magically refund me (but not give me my damn digital game for whatever reason). To this day I still own the unusable copy of the game on Steam.

EA app/origin I admittedly never had a problem with, just not many games I care about.

GOG is my most used one these days, though. They could really use a better UI on Galaxy...
Shamino posted...
What downside?
steam's relatively small internal review team having a very outsized effect on what games can realistically be successful
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pinky0926 posted...
You need to be able to discern bias from truth.

Someone having a bias or an agenda doesnt mean them wrong. Otherwise youd have to discount every scientific study that was funded in someway by a party or body or company that has a vested interest.
99 times out of 100 you should disregard any scientific study heavily funded by one of the affected parties.
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Soliloquy_Rhap posted...
75% of respondents were senior managers of C-suite level, with 77% from studios with more than 50 employees.
Uh huh

Soliloquy_Rhap posted...
while 10% have used GOG and 8% have used Itch.io.
UH HUH

If they're not even entertaining the idea of using the alternatives, these poor execs have nothing to bitch about
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Only 72%? How ignorant are the other 28%? Or are they the ones making a ton of money through Steam so they just don't give a shit?
Yeah, calling Steam a monopoly is a disservice to what we really mean when we say something is a monopoly, while they do control the market share by a large margin, they do not employ exclusive control or exclude competitors (if anything Epic attempts to do that, though it seems they have calmed down a bit).

You could call them a natural monopoly, but even that isn't really useful in what we think of for others of that type. Steam has plenty of competitors and doesn't seem to engage in monopolistic practices generally, the market just vastly prefers them.
I'm sad to see that so few have put their games on GOG. My guess is they know it's an option but they're not okay with their game being sold without DRM.
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McmadnessV3 posted...
They do, but by monopoly standards it hasn't hurt the consumers that badly...yet.
That is my opinion as well. And they have made great strides with great features as well as allowng multiple store fronts (key resellers). Steam Proton in particular is amazing, making Linux gaming pretty seamless.

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monkmith posted...
99 times out of 100 you should disregard any scientific study heavily funded by one of the affected parties.

Back in reality though scientific funding is incredibly hard to get and is almost never possible without some wealthy company backing it

This is literally how all medical and food research is done

The important part is transparency and thoroughness in methodology and then additional studies by other parties
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Its undoubtedly the lions share leader of the market but right now its not an issue because Gabe Newell is in control of Valve and has made the right choices and decisions. However someday when hes gone you just never know, even if he believes he has the right successor or measures in place.
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K-driver posted...
Valve does nothing to enforce their monopoly. They don't stop devs from using other platforms in any way, they even allow devs to generate game keys at no cost and sell them on other websites like Fanatical and Humble.

Only reason they have a monopoly is because they actually have a good service that attracts customers.

This is super important to note.
kirbymuncher posted...
steam's relatively small internal review team having a very outsized effect on what games can realistically be successful
Everyone reads the customer reviews anyways. Steam doesn't prevent a game from being successful no more than it does from preventing these devs from creating their own successful stores.
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They do but other than GOG (and Galaxy sucks, Heroic doesn't better) there aren't many viable alternatives.

I redeem the free EGS stuff and I've purchased games on them before, same with GOG. Amazon Prime has games too but again, I just redeem whatever I get with my sub.

EA and Ubisoft launchers are also awful. It wouldn't be a monopoly if any of the other launchers were viable options (not counting Heroic since it works as an aggregate, but it does work really well)
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They do...we're just lucky steam is a private company without a fiduciary duty to shareholders and Gabe isnt a wallstreet greedy bastard.
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I mean, dominant is a far cry from being a monopoly.
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UnsteadyOwl posted...
I'm sad to see that so few have put their games on GOG. My guess is they know it's an option but they're not okay with their game being sold without DRM.
Thats basically what it is. The stupid thing is that companies still put other drm on top of steam.
If anything, the consumers have made Steam a monopoly. Steam doesn't dissuade people from using the competition. If anything, they actively encourage it, yet despite themselves they can't help but fall into more money and sales.
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Steam would have real competition if publishers weren't so afraid of releasing on gog.
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pinky0926 posted...
Back in reality though scientific funding is incredibly hard to get and is almost never possible without some wealthy company backing it

This is literally how all medical and food research is done

The important part is transparency and thoroughness in methodology and then additional studies by other parties
yes man, that's why the literal decades of research put out by the cigarette companies should totally be believed? the agriculture companies testing their pesticides? or every drug company ever really? there's a reason why you have independent research, why schools jockey for federal grant money, why there are supposed to be federal bodies that do their own testing, its because having your own products researched and tested is the definition of bias. statistics are the backbone of any research and are very easily manipulated, and many of these major companies will just lie about their methodology.
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Steam used to have amazing sales back in the day but now they are all pretty lackluster that they have complete control over the market. This is why I have shifted to buying from other markets like Gog, EGS, and so on. Whatever has the best deal regardless of platform.
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I also use Heroic Launcher to feed my GOG, EGS and Amazon libraries into Steam and once done it's fairly seamless
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They kind of are but the good news is Gabe is happy with his billions made from his online slot machines that he has no interest in squeezing the life out of everybody else who isn't interested in that shit.
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Trelve posted...
Opinion discarded. Survey set up by a party who already has a grudge against Steam.

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I mean if you put your games on console, you have to deal with the console makers too on their own proprietary services. If you want to do your own thing, you'll be on your own and won't make much money.
The one monopoly I'm okay with, for as long as gaben reigns.

He's like the example of a benevolent ruler.
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It's not even Steam's fault they have a monopoly. It's more like a consumer monopoly. We choose to be on Steam. Anyone can go over to Epic or GoG they want to, but no one wants to because Steam is better and you have your library and friends on there.
Do people even know the definition of a monopoly? Because even here I'm seeing it misused.

Is Valve actually trying to stop anyone else from making their own storefront? Or trying to buy them out to put under their umbrella?

They're dominant , but unless if they start pulling the above stunts, then they're really not. It's like others have said, the other stuff offered aren't as great or just flat-out not adopted.
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Pikachuchupika posted...
It's not even Steam's fault they have a monopoly. It's more like a consumer monopoly. We choose to be on Steam. Anyone can go over to Epic or GoG they want to, but no one wants to because Steam is better and you have your library and friends on there.
Sounds more like a service issue than a consumer issue.
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All games, movies, albums, and books are fads- Darkfire12
Yes, but also no. There are other viable platforms on PC. It's just Steam has the most frictionless experience. Basically git gud, scrubs. GOG is getting a lot of decent new titles, too.
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They don't though. Most successful =/= monopoly. There are multiple other storefronts on PC. Valve doesn't go after them or prevent PC gamers from using them.
Functionally? Sure.

People keep being confused on the details, though. There's nothing stopping you from starting up your own storefront or going off to gog or itch or wherever

...but the people want Steam's features. And nobody wants to (or is capable of) provide that level of service. So they maintain their advantage on everybody.

You want to bitch about monopolistic practice, the epic store nonsense still happens every so often and publishers have only recently - after multiple studio collapses - started to realize nobody wants to spend money at the epic store
Why not go all in?
They don't have a monopoly, they're just the best platform. They don't ice out other publishers, they don't punish you for publishing on other platforms. They're not buying up smaller platforms to consolidate. It's not a monopoly, they just have the best product on the market. This article is stupid.
So hilariously, we're seeing the opposite of what is happening to streaming services. When Netflix first made it big everything was on there and eventually other media management companies decided they wanted a piece of the pie, pulled their content from Netflix, and started their own streaming service leading to a dilution in the value of streaming as a whole and a RAPID rise in the amount of media piracy in recent years. At this point, Dropout is the only streaming service I'm using personally.

Meanwhile, lots of devs tried creating their own store fronts for their specific games and... it just didn't work. PC gamers either bought those devs games on Steam or, largely, didn't buy them at all (possibly even pirating them rather than buying them from a storefront besides Steam). Pulling the content just led to an overall loss in sales, leading devs to pretty much give up on the concept of exclusive games on PC. One of the big reasons I think it worked out this way is the vast range of actually fucking great indie games, whereas there hasn't been a great market for indie TV style programming that doesn't immediately get snatched up by one of the big players
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Journalism is going down the drain if people continue to misuse words to sensationalize their work. Replace these people with AI, for all I care...
monkmith posted...
yes man, that's why the literal decades of research put out by the cigarette companies should totally be believed? the agriculture companies testing their pesticides? or every drug company ever really? there's a reason why you have independent research, why schools jockey for federal grant money, why there are supposed to be federal bodies that do their own testing, its because having your own products researched and tested is the definition of bias. statistics are the backbone of any research and are very easily manipulated, and many of these major companies will just lie about their methodology.

Of course you should be skeptical of research published by someone with a conflict of interest. Doesn't mean it's automatically discounted.

Go look at the funders for pretty much any food and medical research and you'll be shocked at what you find. Should we automatically discount vaccinology because Pfizer funds it?

This is why we have oversight committees and meta research. And in fact your example of cigarette research lends to this point. We figured out that stuff was bunk, rhrough more research and meta research. System works.

Healthy skepticism is good, always.
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Current Events » 72% of devs believe Steam has a monopoly on PC games, according to study
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