So apparently Ubisoft fucked up the Japanese themes in Assassins Creed?

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Current Events » So apparently Ubisoft fucked up the Japanese themes in Assassins Creed?
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GeneSnitsky posted...
Remember to keep that same energy if Ubisoft makes a historically inaccurate Assasin's Creed game set in Africa.
https://www.youtube.com/watch?v=YX0fd4q0baQ
http://i.imgur.com/VwJsmAR.gifv
Ubisoft used to brag about how crazy detailed they went into the world and landscapes. Even if things got fantastical in terms of plot and character, you still had the notion that the setting was as historically accurate as possible. Not sure if that died down after the original trilogy, but its not surprising some people may still have that impression of them.
jwlim80 posted...
There was a time when Ubi dare to boasts that they got their historical facts so correct that they will aid in the reconstruction of Notre Dame cathedral by offering the data they have scanned of the real thing for Unity.

Or how they offer a free educational mode DLC for Origins and Odyssey.
Valhalla had the Discovery mode too. I'd wager Shadows will as well
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Vyrulisse posted...
You can't claim to be showing history but with a fantastical twist while at the same time using said fantastical twist as a shield against all criticism.
Uh how would the fantastical twist not shield you from criticism against perfect historical accuracy?
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Sounds like nitpicking tbh. Would be fine if they were aiming for oscar quality movie, but this isnt that.
Mas dicen, que en las dimensiones de nuestro ser... hay muchos detalles por conocer...
Imagine a game set in America and there was a 100 foot flagpole brandishing the American flag without any spotlights. Americans would call out what a safety issue it is to have such a tall flagpole stand up at night without any spotlights.
*flops*
Every minor detail of this game is going to held under a microscope, isn't it?
...I think I'm done here...
Nemu posted...
Ubisoft used to brag about how crazy detailed they went into the world and landscapes. Even if things got fantastical in terms of plot and character, you still had the notion that the setting was as historically accurate as possible. Not sure if that died down after the original trilogy, but its not surprising some people may still have that impression of them.
This is pretty false.

The original games were in the late 2000s on the PS3 and 360. They were "crazy detailed" enviroment and landscapes and NPCs for the time. They still hold up today. But 'Crazy Detailed' on the 2009 PS3 is now standard in 2024. Ass Creed 2 was boasting that they had animal NPCs as an advertising feature. Imagine a Triple A game today promoting "We're so advanced we have pig NPCs" as a selling point.

RDR2's pig npcs probably have more programming than Ass Creed 1's human NPCs.

It was never "historically" accruate and never claimed to be. It just referenced a ton of real people and real events in an entertaining way. As I said earlier they acklowedged their own innacuracies in the game's lore.

Which seems to be the same here.
http://i.imgur.com/VwJsmAR.gifv
Guns_of_Verdun posted...
Imagine a Triple A game today promoting "We're so advanced we have pig NPCs" as a selling point.
remember the call of duty fish AI thing?
Tear it out
and your luster will be frozen
Remember horse testicles in RDR2? That's a fucking selling point
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Imagine an open world game set in America. You walk into a neighborhood and see people with trashcans by their porch. Many landlords require that tenants have their trashcans outside of public view unless it's garbage pick up day. Imagine an open world game set in the UK and the drive way doesn't have a pillar lock to deter cars from being stolen or accidentally backing out of the drive way.
*flops*
One of the Ezio games literally let you drive around in a tank built by Leonardo da Vinci and blow up Templars

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GeneSnitsky posted...
Remember to keep that same energy if Ubisoft makes a historically inaccurate Assasin's Creed game set in Africa.

you just outed yourself as not ever having played the series
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Hayame_Zero posted...
Every minor detail of this game is going to held under a microscope, isn't it?
Only by racists and weebs
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Guns_of_Verdun posted...
This is pretty false.

The original games were in the late 2000s on the PS3 and 360. They were "crazy detailed" enviroment and landscapes and NPCs for the time. They still hold up today. But 'Crazy Detailed' on the 2009 PS3 is now standard in 2024. Ass Creed 2 was boasting that they had animal NPCs as an advertising feature. Imagine a Triple A game today promoting "We're so advanced we have pig NPCs" as a selling point.

RDR2's pig npcs probably have more programming than Ass Creed 1's human NPCs.

It was never "historically" accruate and never claimed to be. It just referenced a ton of real people and real events in an entertaining way. As I said earlier they acklowedged their own innacuracies in the game's lore.

Which seems to be the same here.
The technical aspect of it isnt the point. It was that they apparently did extensive research to try to replicate, as much as possible, a historically accurate land. There was a large amount of marketing about it back in the day that I recall. Again, I dont know if theyve kept up with that in the recent games, but it was a very major thing for them way back. Its quite possible they completely abandoned that, but its not surprising that people might still have that impression from back then.
Nemu posted...
The technical aspect of it isnt the point. It was that they apparently did extensive research to try to replicate, as much as possible, a historically accurate land. There was a large amount of marketing about it back in the day that I recall. Again, I dont know if theyve kept up with that in the recent games, but it was a very major thing for them way back. Its quite possible they completely abandoned that, but its not surprising that people might still have that impression from back then.
"The doors are too high and people are sitting funny" was never the historical accuracy they went for. And there is still extensive research. They literally created a combatless, educational mode for all the recent games
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Guns_of_Verdun posted...
Have these dudes ever played an Ass Creed game before?

They get stuff wrong all the time, they literally had an Italian guy go "It'sa me! Mario!"

They even make fun of the inaccuraces in the game's own lore. The Animus not synching correctly with actual historical events.

Feels like grasping at straws to be mad about this.

Having a punch up with pope Rodrigo Borgia is fine but the seating and lighting is all wrong.

There is always a suspension of belief for story related stuff. The past AC games were praised for their extreme attention to detail in the landscapes and how the world looked. Paris and Egypt were really well done in that regard (I'm sure they had errors too of course).

Essentially, world building was important to try to remain as close to historically accurate as possible (although they started adding in mythological stuff with Origins) while story stuff used history as a basis to create crazy plots.
We all live in a Yellow SUV! a Yellow SUV!
Saying "It's historical fiction," doesn't justify everything. What matters is how accurate they are trying to make the world, even if the story itself is made up.

I have not played any AC game, they are just not my type of game. So I ask people who have played the games, do they take as many liberties with European countries? With America, with Egypt and so on. Now if they are ultra accurate with those and not Japan than I can understand the complaints, however if they have taken liberties with the setting and cultures if every setting than I see no issue.

Have they always attempted to be accurate to the countries or time periods or have they always taken major liberties?
"Intelligence has no place in Politics" Londo, (Babylon Five)
Best new show of 2023, One Piece live action.
creativerealms posted...
Saying "It's hysterical fiction."

Lol
http://i.imgur.com/0UFI0T9.jpg
Tyranthraxus posted...
These things seem like really minor details that most people probably wouldn't pick up on even in Japan.

Lmao
http://i.imgur.com/plA0Vg9.gif
https://media.giphy.com/media/dgK22exekwOLm/giphy.gif
This is something that only Japanese historians and hardcore weebs will notice or care about so whatever.
This is where cool people write stuff.
saspa posted...
Lol
Damn auto correct.
"Intelligence has no place in Politics" Londo, (Babylon Five)
Best new show of 2023, One Piece live action.
Guns_of_Verdun posted...


It was never "historically" accruate and never claimed to be. It just referenced a ton of real people and real events in an entertaining way. As I said earlier they acklowedged their own innacuracies in the game's lore.

https://www.ubisoft.com/en-us/game/assassins-creed/discovery-tour

"Students, teachers, non-gamers, and players can discover these eras at their own pace, or embark on guided tours and stories curated by historians and experts."
jwlim80 posted...
https://www.ubisoft.com/en-us/game/assassins-creed/discovery-tour

"Students, teachers, non-gamers, and players can discover these eras at their own pace, or embark on guided tours and stories curated by historians and experts."

They were pushing high schools to use it they were so proud of it, tbh I agreed with them
http://i.imgur.com/plA0Vg9.gif
https://media.giphy.com/media/dgK22exekwOLm/giphy.gif
Dio posted...
GoT was even worse and yet nobody complains. Like serious GoT was beyond inaccurate. Even fucking Japan doesn't get their own history correct.
GoT is fantasy. The only historical basis for it was Martin was inspired by the War of the Roses in England. The whole setting is based on his DnD campaign.
I was born when she kissed me. I died when she left me. I lived a few weeks while she loved me-
vycebrand2 posted...
GoT is fantasy. The only historical basis for it was Martin was inspired by the War of the Roses in England. The whole setting is based on his DnD campaign.

He was referring to Ghost Of Tsushima.
vycebrand2 posted...
GoT is fantasy. The only historical basis for it was Martin was inspired by the War of the Roses in England. The whole setting is based on his DnD campaign.
you saw japan, and you immediately "he's talking about game of thrones and it's european medieval fantasy setting"
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Tc was never seen again lol.

Isnt this the game that brought out the racists with the MC being black?

They moved on from that to this?
Sig
imagine a game set in America and characters are eating hamburgers with a fork and knife.
*flops*
So the complaints are the door sizes, someone sitting next to nobunaga, and the mats they're sitting on.

I'm unsure if the door ways can be fixed, but I'd assume the floor mats could. As for someone next to nobunaga, we don't know the scene or context.

This does seem a bit nitpicky though. I'd like to see what that image would look like if it was historically accurate.
lolAmerica
ClayGuida posted...
So the complaints are the door sizes, someone sitting next to nobunaga, and the mats they're sitting on.

I'm unsure if the door ways can be fixed, but I'd assume the floor mats could. As for someone next to nobunaga, we don't know the scene or context.

This does seem a bit nitpicky though. I'd like to see what that image would look like if it was historically accurate.
100% of this can be fixed by swapping out assets. And we dont know if this isnt still at the map design stage where they have some placeholder objects in before the art team adds them.
Moustache twirling villain
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https://gamefaqs.gamespot.com/a/forum/1/11f4d778.jpg
Historically correct architecture.
See the tatami and 3 different level of the room.
yes, it's a videogame, but that doesn't mean there can't be some realism. it would be nice to actual see an accurate portrayal of ancient japan rather than how it's commonly shown in movies.
*flops*
Beveren_Rabbit posted...
yes, it's a videogame, but that doesn't mean there can't be some realism. it would be nice to actual see an accurate portrayal of ancient japan rather than how it's commonly shown in movies.
Which is why I asked if the other games were more accurate. Because if the AC games did put more attention to detail in the past than these complaints are valid. But if they always played fast and loose with accuracy than that's just AC.

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Best new show of 2023, One Piece live action.
creativerealms posted...
Which is why I asked if the other games were more accurate. Because if the AC games did put more attention to detail in the past than these complaints are valid. But if they always played fast and loose with accuracy than that's just AC.

Yes they've always played somewhat fast and loose with accuracy.

They tend to focus on getting the big landmarks and cityscapes correct more than interiors, so like the pyramids in Origins or Notre Dame in Unity are really well realized. I imagine for Shadows most of the major landmarks will be well done.
I don't think any game has ever had accurate interiors.
*flops*
For all the deserved criticism that Ubi gets for their games, I still find this surprising because I thought they always went to great lengths to nail these types of things in the worlds themselves. Like, obviously they play pretty loose with actual historical figures as well as historical events, but things like architectural and cultural practices are the sorts of things they've always employed experts to make sure they get right.
Sack to crack, going to town
Other than the passthrough where you briefly run through a building to get to the adjacent street, Im not sure it even matters how sparsely theyve filled in an interior.

Ooo I wonder if Ill be able to cut my way through a house?
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jwlim80 posted...
https://www.ubisoft.com/en-us/game/assassins-creed/discovery-tour

"Students, teachers, non-gamers, and players can discover these eras at their own pace, or embark on guided tours and stories curated by historians and experts."

doesn't say they are 100% historically accurate though.

to be fair, the only way anything would be 100% historically accurate is if you time-travelled to those eras and actually lived in them.
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Last game(s) finished: Hellblade: Senua's Sacrifice (XSX), Gears of War 3 (X360)
look at Breaking Bad. the producers through great lengths to consult experts, but they still had Tuco eat a burrito after doing meth. Meth isn't one of those drugs you consume right before eating. No matter how much research a videogame developer does on a field, they are still just a videogame developer looking up references without deep understanding of full context.

For example: Metal Gear Solid V
-Kojima does a intensive research on military tactics, but designed Venom Snake to have his guns and knife holstered in a way that would be easy for an enemy to grab or would be a great inconvenience for actual combat :c
*flops*
Beveren_Rabbit posted...
look at Breaking Bad. the producers through great lengths to consult experts, but they still had Tuco eat a burrito after doing meth. Meth isn't one of those drugs you consume right before eating. No matter how much research a videogame developer does on a field, they are still just a videogame developer looking up references without deep understanding of full context.
Yeah, BB and BCS had some ridiculously specific and accurate random shit in some episodes.

And yet a bunch of the science stuff was busted on Mythbusters.
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jwlim80 posted...
https://gamefaqs.gamespot.com/a/forum/1/11f4d778.jpg
Historically correct architecture.
See the tatami and 3 different level of the room.

Thank you! I was hoping someone would show how it should look instead of just

https://m.youtube.com/watch?v=0d47Iqcqabo&pp=ygUfaXNuJ3QgdGhhdCBjdXRlIGJ1dCBpdCdzIHdyb25nIA%3D%3D
Water+Fall=Radiation.
viewmaster_pi posted...
they fucked up the height of the doors?? AND the shape of the tatami mats???? wow. i knew ubisoft was bad, but i didn't think they'd stoop to levels THIS low

Basically this. Though I guess you can say it might be ignorance on my end but it looks like nitpicking imo. There's a lot of movies that get Vietnam's language, culture, and history wrong but I don't make a big fuss about it.

With that said, I do realize if this is principal because marketing is saying this game is an accurate historical piece of a video game, then yeah I can understand the outrage in that aspect.
DI MOLTO!
Prestoff posted...
There's a lot of movies that get Vietnam's language, culture, and history wrong but I don't make a big fuss about it.
Call of Duty: Modern Warfare (1 or 2, don't remember) has the level Karachi.

In that level, all the signage is in Arabic.

Karachi is the capital city of Pakistan.

Pakistan speaks Urdu as a national language.
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ImAMarvel posted...
Two, it's not like a lot of Japanese media is any better when it comes to depicting Western society, even on a non-historical basis. As a matter of fact, they can frequently be quite worse.
yeah, that's the first thing i thought of. they don't just give it a try and get it wrong, they actively mock and deride
Tear it out
and your luster will be frozen
DrizztLink posted...
Call of Duty: Modern Warfare (1 or 2, don't remember) has the level Karachi.

In that level, all the signage is in Arabic.

Karachi is the capital city of Pakistan.

Pakistan speaks Urdu as a national language.

My favourite is CNC Generals where the Chinese faction has multiple over the top weapons like tanks with miniguns, EMP cannons, and nuke launching MIGs...and the basic infantry are Red Guards dressed up in 1960s attire.
Hello
Fenriswolf posted...
My favourite is CNC Generals where the Chinese faction has multiple over the top weapons like tanks with miniguns, EMP cannons, and nuke launching MIGs...and the basic infantry are Red Guards dressed up in 1960s attire.

In Red Alert 2 the Soviet conscripts have WWII era guns (either a PPSh-41 or more confusingly an M1 Carbine depending on the source) despite it taking place in the 1970s and another elite unit having an AK-47, showing that they do have more modern guns.
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and sometimes realism does not make good level design.
*flops*
Current Events » So apparently Ubisoft fucked up the Japanese themes in Assassins Creed?
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