Why do hardcore gamers hate casuals so much?

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kirbymuncher posted...
a certain amount of gatekeeping is good, actually

To an extent yes, hence why I didn't agree or disagree. Someone else made a really good post about how casual gaming, in a way, ultimately played a big role why we're seeing a lot of predatory practices in modern gaming, but ultimately it's on the developers and ESPECIALLY the publishers end making the decisions. Like looking at Genshin Impact and coming to the conclusion that the reason the game is successful is because of its gacha system, not because it's a good game that many people enjoy. It really also doesn't help we have a lot of people in executive positions for these companies that don't really understand the gaming market, but are familiar with predatory terms like FOMO, gacha, loot boxes, battle passes, etc.
DI MOLTO!