Man it's hard to go back to old Mario games after Mario Odyssey

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Guns_of_Verdun posted...
I disagree that there's no "reward" from exploring the levels and getting the collectables in cool fast ways.

It's good game design, it rewards skilled players without punishing less skilled ones. It would not be improved if they put moons in bullshit locations only skilled trick-jumpers could reach.

This is especially true for replay value. There's almost no part in the entire game that drags.
If you want to get every moon then the entire post-main game experience is a drag. Some kingdoms like lakeside I didnt even like much the first go through. Attempting to get every moon is probably a big reason i burned out and dislike the game as much as i do.
Hee Ho