Regenerating health or health pickups?

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reincarnator07 posted...
Pickups, it means you actually have to put some effort into level design. Alternatively, a reward for playing the game in the intended way like in modern Doom.

Special shout out to Estus in Souls games for being a great way of making them into consumables. You have limited healing, but you'll never have less than what you started with and you can gain more through exploration. It's not suitable for every time of game, but great when it works.
DS1's healing is still the best and it annoys me they haven't gone back to it. I prefer the way Nioh does it though, it has the best parts of DS2 onward and Bloodborne's.
Look, I can name a few instances in MY life where I tried to reach mutual understanding
and i can TELL you, always faster and easier to just kill em. Just is!