Hey, game devs, stopping putting in enemies that burrow.

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Current Events » Hey, game devs, stopping putting in enemies that burrow.
This post brought to you by the burrowing sandshark things in FF7:Rebirth which inevitably end with me waiting around, holding the block button, until the last one is actually stunned long enough for me to kill it.

And also my memory of those god-fucking-awful turtles in Horizon: Forbidden West.
https://i.imgur.com/Er6TT.gif https://i.imgur.com/Er6TT.gif https://i.imgur.com/Er6TT.gif
So? I deeded to some gay porn. It doesn't mean anything. - Patty_Fleur
Those jellyfish from the Corel Region that dodge every hit are worse.
FAM FOREVER | https://iili.io/HSJO4Uv.jpg
Shikari scorpion boss from path of exile pisses me off
Hey player, here's a timed event that is really tight to achieve. Now we decided to add a bunch of enemies that is up to RNG when you can hit them.
The ball is round, the game lasts 90 minutes. That's fact.
Everything else, is theory.
Black Diablos
the local octopus( )
Not as annoying as flyers imo
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SomeLikeItHoth posted...
Those jellyfish from the Corel Region that dodge every hit are worse.

Dragaux for smash!
SomeLikeItHoth posted...
Those jellyfish from the Corel Region that dodge every hit are worse.

Yeah I thought to so at first but what you gotta do is focus on one and just guard until it stops moving. Then queue up a mid tier spell. The things have crap for hp so it should kill them in one hit. Rinse and repeat.
I don't want this man's life, I want his sandwiches.
Meanwhile overwatch is introducing a burrowing hero, today
"My lord, even 'the bud' slips into alcoholism these days." - AlCalavicci
Current Events » Hey, game devs, stopping putting in enemies that burrow.