Irony posted...
The best I can do is it still do that
To their mild credit, sometimes Bethesda can surprise you. The latest major update to Skyrim SE (aka paid mods round 2) snuck in a fix for a slowdown issue that has plagued the XB1 version since release: something weird about how trees were constantly looped to check for mods, so the more mods you had active the more framerate drop you'd get in heavily-wooded areas. Places like Riften and Falkreath now run smooth as butter for the first time in almost seven years.