KajeI posted...
I also used a mod to make the turn timers more forgiving because they're just a bit too tight baseline (the mod I used would only start the turn timers after my squad was discovered, which ended up being a perk you could get from one of the DLC factions later on lol).
Haven't done a run with the alien rulers yet, they seem to get very mixed reactions from people. I bought and installed that DLC at the end of my first WOTC run and had one show up but by then I was so OP that I blew it to hell in one round.
WOTC blew baseline XCOM2 out of the water, I'm looking forward to doing my second run in it in the latter half of the year.
The Alien Rulers can be easily cheesed with the repeater attachment for your weapons. Anything in the game can I guess. It's pretty busted.
I only ever played with WOTC installed, but I didn't think the turn timers were that bad. They might have been a lot worse in vanilla. But in my experience, at least half the missions didn't have them at all, and those that did were pretty generous.