I've been working on a 3d platformer game (in unity)

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This is awesome mate! I speedran Odyssey and Mario 64 and for the former, I would argue I was actually pretty great at it at one point too! If you get to the stage where you just want people to give their general opinions on how the movement itself feels; I'd be happy to give my feedback as I love how platformers can really spice things up with movement. I would argue movement can make almost any level design good in the end.
Number of legendary 500 post topics: 35, 500th posts: 34; PiO ATTN: 6
RotM wins 1, LETTEN MY ARROW FLYEN TRUE