I will more than happily accept yellow paint instead of just randomly mashing my control stick in various directions to figure out where to go, like the OG FF7.
Its fine. Looks stupid and seems like there would be something that doesnt look as stupid but sure.
Thanks, Obama.
I will more than happily accept yellow paint instead of just randomly mashing my control stick in various directions to figure out where to go, like the OG FF7.Basically this like no matter what something is going to upset gamers.
This. Like, sure, it looks dumb, and they probably could have found a better solution, but... Screw it, it's still better than what the OG had, so... I'll take it.
I want to play the game where I'm the guy wandering the world painting yellow stripes on all the cliffsI could see an indie game like this. You try to paint a path up a mountain that the main character can traverse and then a little CPU hero tries to climb where you painted. You get more points for an efficient path or for getting them close enough to notice treasure. Different levels may give you different heroes with different jumping capabilities and tools.
I could see an indie game like this. You try to paint a path up a mountain that the main character can traverse and then a little CPU hero tries to climb where you painted. You get more points for an efficient path or for getting them close enough to notice treasure. Different levels may give you different heroes with different jumping capabilities and tools.I'd play this.
I wonder how realistic an expectation it would be to have the yellow paint as an optional toggle, so people who want/need it can turn it on and have it applied to climbable surfaces, and people who don't can just turn it off.
people are mad about this? holy shitLike gamers gotta gamer. If you didnt have it painted you would either get people pissed at figuring it out or you would need to construct limits because the means of utilizing it would basically require free movement of the world.
I wonder how realistic an expectation it would be to have the yellow paint as an optional toggle , so people who want/need it can turn it on and have it applied to climbable surfaces, and people who don't can just turn it off.It's extremely viable. It's probably no different than turning arrow mode on/off in Super Mario Odyssey, for example.
They know their target audience well. People who need their hands held, not too much thinking.Shoving your analog stick in random directions until you find something grabbable sure is a stimulating mental exercise...
I wonder how realistic an expectation it would be to have the yellow paint as an optional toggle, so people who want/need it can turn it on and have it applied to climbable surfaces, and people who don't can just turn it off.
Fucking why are more games doing this? Capcom did something like this recently with RE4R. Is yellow like some sort of accessibly coded color used to draw attention to something?
only people complaining about this are those who think they are smarter than everyone else. what a nothingburger.Muh immersion!!
only people complaining about this are those who think they are smarter than everyone else. what a nothingburger.Or people doing it for the sake of complaining.
In the original FF7 they literally had a dedicated button that toggled little arrows on or off to indicate where the exits were on any given screen
Its a shame that this discourse is focusing on the paint and not the fact that games should just get rid of these useless climbing sections in general.I mean then you just have characters jumping or grappling things because in a lot of these games you arent going to have stairs or ladders.