New game comes outYeah I get that BG 3 is great but this.
"Dude, this studio is the new (studio that made two good games before being bought by a larger corporation and its talent pool fleeing)!"
I'll stick with FromSoft tbh. I don't really trust any western company to keep up the quality, not because they can't, but because the corporate culture here is almost always "Build up and sell the company" then the talent pool fragments.
That's not really the case. Ubisoft, Valve, CD Projekt, and several other major Western studios have been so adamant about not selling that the mere rumor of a hostile takeover provokes buybacks.
Valve has never even been public.
I appreciate that the CEO isn't interested in the studio being acquired by a larger entity.Until they wave a billion or so dollars in his face.
At least, for now.
Honestly, not a lot. It's just a lot bigger and very much more refined. Kind of like how you never hear people raving about Witcher 1/2 any more but people still go nuts over 3. They did a thing, they did it well, and they finally hit it clear out of the park with a game they made.False. Divinity Original Sin 2 often comes up as one of the greatest RPGs ever made.
what makes this one different from their other crpg?More thoroughly polished and bigger budget, tbqh. The writing might be a bit better overall as well.
False. Divinity Original Sin 2 often comes up as one of the greatest RPGs ever made.
False. Divinity Original Sin 2 often comes up as one of the greatest RPGs ever made.For its type, which has now been replaced by BG3. But these games certainly aren't for everyone.
vealist vulvawtf
what makes this one different from their other crpg?I can tell you exactly why BG3 is so great. A lot o f people right now are praising the story and characters and the battle system, but outside of that, BG3 has Immersive Sim levels of depth in its level design. There is probably a dozen ways to solve every single puzzle that comes your way. There's multiple exits and entrances inside of buildings. The verticality of the level design cannot be understated enough. You find a large keep but the front door is locked? Maybe you can try to talk to the guard and convince them to let you in. If that fails perhaps you can bulldoze your way through the gate and murderize anyone that tries to stop you. Maybe you can sneak through the rooftops and find a way into the keep from a roof access, or maybe you can explore the sewers and find a entrance leading in.