Final Fantasy or Tales of: Which series is more difficult?

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Current Events » Final Fantasy or Tales of: Which series is more difficult?
In a normal playthrough from start to final boss. no guides, no super bosses


smapapam
Uh, I mean they're both so low on the difficulty curb that I'm not sure.


I guess I got more game overs in Final Fantasy though.
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Tales of. At least they have heightened difficulty settings. All of the Final Fantasy games are easy as pie.
I mean, I usually play Tales of at the highest difficulty available, but sometimes have to lower it to deal with the tougher bosses.
Tales.

Only FF that griefed me was FF4 DS.
You haven't set a signature for the message boards yet. Might wanna get on that, yeah?
Tales have difficulty settings, and man some were so hard I just straight up had to admit defeat after many tries. FF...well I never felt like that.
Tales of series.
If for nothing else than the ridiculous item limit of 15-20 the first time through that can cause real problems by the final dungeon/boss.
FFVII Remake: A disaster in the making.
I'll laugh at whatever I find funny whether you like it or not.
Post #8 was unavailable or deleted.
Even on the hardest difficulty tales of games are a complete joke

most FFs are easier than tales of games, but some FFs notably FF tactics are harder than anything in tales of
I voted by topic title, but I didn't read the actual poll question.

In a normal playthrough from start to final boss

What's a normal playthrough? No change to difficulty? I honestly wouldn't know. Both aren't too bad on their normal difficulty.
FighterStreet posted...
Even on the hardest difficulty tales of games are a complete joke

most FFs are easier than tales of games, but some FFs notably FF tactics are harder than anything in tales of


There's nothing hard about Final Fantasy Tactics. That game is super easy.
Esrac posted...
FighterStreet posted...
Even on the hardest difficulty tales of games are a complete joke

most FFs are easier than tales of games, but some FFs notably FF tactics are harder than anything in tales of


There's nothing hard about Final Fantasy Tactics. That game is super easy.

Lol
the majority of players give up on the first 5 missions, btw
i agree it's easy, but we're comparing it to tales here
FighterStreet posted...
Esrac posted...
FighterStreet posted...
Even on the hardest difficulty tales of games are a complete joke

most FFs are easier than tales of games, but some FFs notably FF tactics are harder than anything in tales of


There's nothing hard about Final Fantasy Tactics. That game is super easy.

Lol
the majority of players give up on the first 5 missions, btw
i agree it's easy, but we're comparing it to tales here


I would say the hardest setting of a Tales game on a New Game is harder than FFT.

I don't know where you're pulling that "majority of players give up within the first five missions" stat, but it sounds like something you invented.

Even if they do stop withing the first half-dozen missions, that is less indicative of them thinking it's too difficult than it is that they just don't like the game.
Esrac posted...
FighterStreet posted...
Esrac posted...
FighterStreet posted...
Even on the hardest difficulty tales of games are a complete joke

most FFs are easier than tales of games, but some FFs notably FF tactics are harder than anything in tales of


There's nothing hard about Final Fantasy Tactics. That game is super easy.

Lol
the majority of players give up on the first 5 missions, btw
i agree it's easy, but we're comparing it to tales here


I would say the hardest setting of a Tales game on a New Game is harder than FFT.

I don't know where you're pulling that "majority of players give up within the first five missions" stat, but it sounds like something you invented.

Even if they do stop withing the first half-dozen missions, that is less indicative of them thinking it's too difficult than it is that they just don't like the game.

no not all, there are several battles that a lot of players can never get past
one of them being the tragic riovanes castle battle where you cant ever leave if you dont have more than save slot
that game, like most other TRPG/SRPGs, is far more difficult and complex than any tales game

i honestly dont really care btw, i lvoe tales partic xillia 1 and symphonia, but please dont pretend that those games are anything other than button mashers
which one are we comparing it to?

if it was final fantasy X and X-2 vs tales of xillia.

xillia be harder (there's various grinding requirements) and things one must do to plat the game. despite both taking 200 hours or more to complete.
There's just a level of difference between people, and it translates into some pizzas: DifferentialEquation
FighterStreet posted...
Even on the hardest difficulty tales of games are a complete joke

most FFs are easier than tales of games, but some FFs notably FF tactics are harder than anything in tales of


my sides.
You have the right to remain silent, anything you post will be misquoted, then used against you.
FighterStreet posted...
Esrac posted...
FighterStreet posted...
Esrac posted...
FighterStreet posted...
Even on the hardest difficulty tales of games are a complete joke

most FFs are easier than tales of games, but some FFs notably FF tactics are harder than anything in tales of


There's nothing hard about Final Fantasy Tactics. That game is super easy.

Lol
the majority of players give up on the first 5 missions, btw
i agree it's easy, but we're comparing it to tales here


I would say the hardest setting of a Tales game on a New Game is harder than FFT.

I don't know where you're pulling that "majority of players give up within the first five missions" stat, but it sounds like something you invented.

Even if they do stop withing the first half-dozen missions, that is less indicative of them thinking it's too difficult than it is that they just don't like the game.

no not all, there are several battles that a lot of players can never get past
one of them being the tragic riovanes castle battle where you cant ever leave if you dont have more than save slot
that game, like most other TRPG/SRPGs, is far more difficult and complex than any tales game

i honestly dont really care btw, i lvoe tales partic xillia 1 and symphonia, but please dont pretend that those games are anything other than button mashers


The Wiegraf battle in Riovanes is basically the only hard fight in FFT and even then not especially so. Getting stuck on that without a backup save isn't an example of difficulty, it's an example of the player making poor choices. Any savvy gamer should know to keep a backup save file or two in games that allow multiple files.

I don't, not for a second, believe there are a significant number of battles that a lot of players can't get past. Especially once you recruit special characters like Agrias and figure out the Job System basics. Not even counting the gamebreaking Thunder God who trivializes the rest of the game if you decide to use him.

Compared to the higher difficulty settings in a Tales New Game, any FF game, even Tactics is much easier. It's a lot easier for players to have their party quickly wipe on a boss that you can barely stunlock or damage in a Tales game than anything in FFT.

Could you say FFT is more complex than your typical Tales game? Sure. But that doesn't make it more difficult. Chaos Mode in Tales of Graces F is something I found much more challenging than anything in any Final Fantasy game.
Would easily give it to Tales but FF 2 and 3 exist. 5 also has some high challenge if you don't understand the job system well/don't grind enough.

It's not really fair to compare the two tho, tbh. Their difficulty levels are extremely different. FF games are hard because the player doesn't know the game well. Once the player has the needed game knowledge (knowing which characters.skills/gears/etc are totally broken) even the hardest FF game becomes somewhat trivial (excepting only FF2 and 3, which are the black sheep of the series).

In contrast, Tales games have mechanical difficulty. Instead of simply cycling thru a menu and spamming whatever is broken, Tales games require things like stunlock combos, juggling, dodging/positioning, etc. They require the player to have more actual SKILL, where FF games require players to have more KNOWLEDGE. Obviously Tales games also take some knowledge but for the most part mechanically skilled players can steamroll the game.
If her hips don't break, you didn't "carry" hard enough" -SpunkySix
fire_bolt posted...
Would easily give it to Tales but FF 2 and 3 exist. 5 also has some high challenge if you don't understand the job system well/don't grind enough.

It's not really fair to compare the two tho, tbh. Their difficulty levels are extremely different. FF games are hard because the player doesn't know the game well. Once the player has the needed game knowledge (knowing which characters.skills/gears/etc are totally broken) even the hardest FF game becomes somewhat trivial (excepting only FF2 and 3, which are the black sheep of the series).

In contrast, Tales games have mechanical difficulty. Instead of simply cycling thru a menu and spamming whatever is broken, Tales games require things like stunlock combos, juggling, dodging/positioning, etc. They require the player to have more actual SKILL, where FF games require players to have more KNOWLEDGE. Obviously Tales games also take some knowledge but for the most part mechanically skilled players can steamroll the game.

you are correct on the mechanical stuff

I think everyone here is an experienced gamer

Personally I found FFT harder because my mechanical skills from experience in SC2, Mobas, Street fighter, wavedashing etc have been honed and make tales of seem silly. Ninja gaiden black/sigma, DMC heaven or hell, dark souls...all these titles make Tales seem really really easy.

I think the biggest prob with tales is that the hitstun is too abusable, you can virtually stunlock almost any reg enemies to death (with a little exception in xillia 2)

Frankly, I dont know a single person who has been stuck in a tales game due to difficulty. I know a lot of people stuck on various FFT missions because Ramza is still somehow a squire and their in-battle tactics suck
FighterStreet posted...
fire_bolt posted...
Would easily give it to Tales but FF 2 and 3 exist. 5 also has some high challenge if you don't understand the job system well/don't grind enough.

It's not really fair to compare the two tho, tbh. Their difficulty levels are extremely different. FF games are hard because the player doesn't know the game well. Once the player has the needed game knowledge (knowing which characters.skills/gears/etc are totally broken) even the hardest FF game becomes somewhat trivial (excepting only FF2 and 3, which are the black sheep of the series).

In contrast, Tales games have mechanical difficulty. Instead of simply cycling thru a menu and spamming whatever is broken, Tales games require things like stunlock combos, juggling, dodging/positioning, etc. They require the player to have more actual SKILL, where FF games require players to have more KNOWLEDGE. Obviously Tales games also take some knowledge but for the most part mechanically skilled players can steamroll the game.

you are correct on the mechanical stuff

I think everyone here is an experienced gamer

Personally I found FFT harder because my mechanical skills from experience in SC2, Mobas, Street fighter, wavedashing etc have been honed and make tales of seem silly. Ninja gaiden black/sigma, DMC heaven or hell, dark souls...all these titles make Tales seem really really easy.

I think the biggest prob with tales is that the hitstun is too abusable, you can virtually stunlock almost any reg enemies to death (with a little exception in xillia 2)

Frankly, I dont know a single person who has been stuck in a tales game due to difficulty. I know a lot of people stuck on various FFT missions because Ramza is still somehow a squire and their in-battle tactics suck


That comes back to the game knowledge thing. If those same people educated themselves about the game they could probably easily roflstomp their way thru the thing. Only the Wiegraf fight at Riovanes really counts a difficult, and that's only because you can fuck over your game if you only have one save. I was lucky to beat it when I was a kid, but I kept Ramza as a Monk damn near the entire game, sooo...
If her hips don't break, you didn't "carry" hard enough" -SpunkySix
fire_bolt posted...
FighterStreet posted...
fire_bolt posted...
Would easily give it to Tales but FF 2 and 3 exist. 5 also has some high challenge if you don't understand the job system well/don't grind enough.

It's not really fair to compare the two tho, tbh. Their difficulty levels are extremely different. FF games are hard because the player doesn't know the game well. Once the player has the needed game knowledge (knowing which characters.skills/gears/etc are totally broken) even the hardest FF game becomes somewhat trivial (excepting only FF2 and 3, which are the black sheep of the series).

In contrast, Tales games have mechanical difficulty. Instead of simply cycling thru a menu and spamming whatever is broken, Tales games require things like stunlock combos, juggling, dodging/positioning, etc. They require the player to have more actual SKILL, where FF games require players to have more KNOWLEDGE. Obviously Tales games also take some knowledge but for the most part mechanically skilled players can steamroll the game.

you are correct on the mechanical stuff

I think everyone here is an experienced gamer

Personally I found FFT harder because my mechanical skills from experience in SC2, Mobas, Street fighter, wavedashing etc have been honed and make tales of seem silly. Ninja gaiden black/sigma, DMC heaven or hell, dark souls...all these titles make Tales seem really really easy.

I think the biggest prob with tales is that the hitstun is too abusable, you can virtually stunlock almost any reg enemies to death (with a little exception in xillia 2)

Frankly, I dont know a single person who has been stuck in a tales game due to difficulty. I know a lot of people stuck on various FFT missions because Ramza is still somehow a squire and their in-battle tactics suck


That comes back to the game knowledge thing. If those same people educated themselves about the game they could probably easily roflstomp their way thru the thing. Only the Wiegraf fight at Riovanes really counts a difficult, and that's only because you can fuck over your game if you only have one save. I was lucky to beat it when I was a kid, but I kept Ramza as a Monk damn near the entire game, sooo...

Game knowledge can be appropriated in many different ways. A lot of FF Tactics is experimental. The best way to play the game is going in blind, and making good class combinations/learning +strategizing+ etc yourself. It is easy to break FF, but why would anyone want to by just looking up stuff online? FF tactics allows you to strategize in and out of hte battlefield, if you have hte perfect op partyyou looked up online then you dont have to do any gameplay in the battle.
I agree, but at the same time alot of the knowledge of FFT is esoteric as fuck. The game hides so much shit from you. Simply telling the player that they can go fight random bandits in the hills would be a big step in the right direction for instance. That's not obvious to new players, and a lot of them just THROW themselves at the story missions, then get frustrated when they can't advance. If they went and fought a few random battles, leveled up a bit, bought some gear.... You see what I mean. Making the requirements to unlock new classes more obvious would help too. Might put an end to all the people running around as Squires and Chemists.
If her hips don't break, you didn't "carry" hard enough" -SpunkySix
fire_bolt posted...
I agree, but at the same time alot of the knowledge of FFT is esoteric as fuck. The game hides so much shit from you. Simply telling the player that they can go fight random bandits in the hills would be a big step in the right direction for instance. That's not obvious to new players, and a lot of them just THROW themselves at the story missions, then get frustrated when they can't advance. If they went and fought a few random battles, leveled up a bit, bought some gear.... You see what I mean. Making the requirements to unlock new classes more obvious would help too. Might put an end to all the people running around as Squires and Chemists.

i have never fought bandits ever, or grinded in FFT. I have only grinded JP post game to max out classes and extra special characters like cloud. Regardless, the less you grind and the worse your party comp the better tactics you have to employ in battle. The game can be hard as much as you want it to, customizable as much as you want it to be. If you play it without grinding it's pretty darn hard

i do agree that the game should have a proper tutorial for basic game mechanics. that is a flaw of FFt, but that's how games were back in 199X
Tales by far. Obviously harder when on the highest difficulty, but even on the default difficulties, still much harder. Final Fantasy bosses are only hard if they're gimmicky.
thompsontalker7 posted...
Tales.

Only FF that griefed me was FF4 DS.

FF4 DS is the only version of FF4 I've played, but it suffers from some TERRIBLE game design that only serve to frustrate the player. Cheap difficulty =/= difficulty, imo.
Esrac posted...
Tales of. At least they have heightened difficulty settings. All of the Final Fantasy games are easy as pie.
Gattuso
the real Irving Rameses
http://i.imgur.com/A7f6F9h.jpg
Ving_Rhames posted...
Gattuso

Arietta
DeltaRayquaza posted...
Ving_Rhames posted...
Gattuso

Arietta


No shame I switched back to Normal because of that shit lol, though I did stay on Hard for Sync/Largo in Zao, that was too cool to pass up.
the real Irving Rameses
http://i.imgur.com/A7f6F9h.jpg
Ving_Rhames posted...
DeltaRayquaza posted...
Ving_Rhames posted...
Gattuso

Arietta


No shame I switched back to Normal because of that shit lol, though I did stay on Hard for Sync/Largo in Zao, that was too cool to pass up.

Be thankful that you have never subjected yourself to the torture that is Arietta on Unknown.
Current Events » Final Fantasy or Tales of: Which series is more difficult?