Nichtcrawler-X posted...
Guess I never knew that FFXIV was actually a 2d horizontal bullet hell...
I can't speak for FFXIV, but most raid bosses in WoW functionally were (at least the last time I paid attention to WoW, which was like 2010), just with a ground-level perspective. Positioning, dodging AoE attacks, and other movements that happen as part of executing any given fight rarely include any sort of verticality, which means they're effectively 2D bullet hells (or at least bullet hell-adjacent games) masquerading as 3D games. Abstracting them into 2D doesn't actually take much of anything away from the fights' executions.