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HeroDelTiempo17

Topics: 46
Last Topic: 10:07:13pm, 09/15/2023
No Baldur's Gate 3 topic huh?

Posts: 1328
Last Post: 2:16:07pm, 10/04/2020
Well first of all I play ranged so whoops. I can't really comment on the tankbuster stuff other than acknowledging it was often an issue, though a recoverable one.

And it is kind of an awkward fight to learn, DEFINITELY in a pug group, but once I got into a static there were so many uptime strats for that fight. Ultimately, I don't think our melee lost much uptime at all. I'm actually trying to wrack my brain thinking of where they would have lost uptime and I can only think of post-conflag stuff that you skip with damage and maybe that bit after second fireballs when moving to the safe zone?

Though, again, now that I think about it, tanks have to eat some uptime loss for positioning and tornados regardless so that is another thing you'd still be dealing with.

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I definitely did not forget to put the 2020 GOTD Guru winner, azuarc in my sig!


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