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DeadBankerDream

Topics: 1565
Last Topic: 6:49:01am, 02/04/2024
Ace Attorney 4 - 6 aren't very good.

Posts: 3122
Last Post: 12:14:18pm, 03/19/2022
I don't think there's a single case in SoJ I like other than the civil trial portion of the final case. And even that is marred by them being unwilling to give Phoenix development and just have him do what lawyers do. Even after all these years he has to be blackmailed into it

I just think the whole game is an act of desperation. An attempt to one up everything before it rather than be compelling due to its narrative and how it plays with established conventions of the franchise. Dual Destinies is pretty weak, and stupid, and the animations are offputting, and it introduced a worthless character in Athena, but at least the space center concept and characters are fun as hell to traverse through and Turnabout Academy is genuinely one of my favourite cases of the franchise. Klavier is well-used. He doesn't feel shoved in there for the sake of variety like Blackquill does in SoJ4. It genuinely feels from the heart the way the prosecutor cameo is handled. The phantom is a weak villain, sure, but how it ties in with Fulbright himself I think is pretty great. Was a real backstab to realize that such a likeable character was a dickcheese.

The last thing the franchise needed was to not only bring back the spirit medium nonsense, but also to make that nonsense the foundation of the game with even more dumb lore behind it. Until then I felt the franchise had firmly left spirit channeling behind as something that it wouldn't be ashamed of, but definitely belonged to the past. We also could have used a prosecutor whose gimmick isn't simply being an asshole. I never thought Franziska could ever stop being the worst prosecutor they ever came up with. Well done Capcom, I guess.

But mostly it just does the same thing Dual Destinies does and does nothing with Phoenix. He's there. He's being Phoenix. Nothing happens with his character. It sucked in DD, but it becomes worse the more games they tack on to the end of it. Apollo Justice wasn't great, but each of these sequels that just goes "hey you want more Phoenix Wright being the same doofy doof with no attempt at characterization beyond the quirks you know and love, even though they rmake no sense now that he has two decades of experience behind him, right?", they really make AJ retroactively a better game. Not a good game, but at least it does SOMETHING. Mostly something bad, but something bad is better than repeated nothing, this franchise has started to teach me. Honestly the best thing the series could do at this point was have Apollo take over main character duties from Phoenix and I dunno, give him a 7th backstory or something. But no, seriously, give him some actual development of his belief systems the way Phoenix have had and give him some ethical or ideological challenges to see how he tackles them. And get the fucking Trucy thing out of the way. Have Phoenix take on a mentor role like he was supposed to have had in AJ rather than the puppetmaster he was. Throw him a pity case to solve on his own, maybe have him in investigation segments with his magatama.

But the way SoJ ended it seems like Apollo will be relegated to the Blackquill cameo of the next game and we're stuck with Phoenix and... ugh... Athena.

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