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warlock7735 05/30/23 3:12:13 PM #1: |
Definitely inspired by Mark Z Danielewski's House of Leaves, this mod isn't as much doom as it is a lowkey existential horror journey and tribute to internet horror references. Pretty nifty stuff. https://www.youtube.com/watch?v=5wAo54DHDY0 --- CE Mafia Archive https://www.dropbox.com/sh/u3gaka98zsp3m0e/AADYBrilDyGYhlAbpEnac5d_a?dl=0 ... Copied to Clipboard!
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Starks 05/30/23 3:12:56 PM #2: |
Whoever made this really blew their wad. --- Paid for by StarksPAC, a registered 501(c)(4) ... Copied to Clipboard!
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warlock7735 05/30/23 3:13:24 PM #3: |
Starks posted... Whoever made this really blew their wad.Yep. That's why it's a .pk3 instead --- CE Mafia Archive https://www.dropbox.com/sh/u3gaka98zsp3m0e/AADYBrilDyGYhlAbpEnac5d_a?dl=0 ... Copied to Clipboard!
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CRON 05/30/23 3:15:17 PM #4: |
It's easily one of the best WADs in the history of the franchise and that's saying a lot. --- Thanks for reading! ... Copied to Clipboard!
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BakonBitz 05/30/23 3:55:21 PM #5: |
The guy's a genius programmer. He does stuff with this that was thought to be an impossibility in the engine. --- Game collection: http://www.backloggery.com/bakonbitz Gaming channel: https://www.youtube.com/channel/UCwVQm69J7bGScbv3_50C0dA ... Copied to Clipboard!
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warlock7735 05/30/23 4:29:35 PM #6: |
BakonBitz posted... The guy's a genius programmer. He does stuff with this that was thought to be an impossibility in the engine. Most of that is standard GZDoom features, the impressive part is the mastery of those controls and simply the scale to which he's implemented them, IE hundreds of near-identical duplicates of the same map layer, or small triggers to handle events when something appears/disappears (the shrek texture is hidden by a dropdown wall after you pick up a certain trigger) --- CE Mafia Archive https://www.dropbox.com/sh/u3gaka98zsp3m0e/AADYBrilDyGYhlAbpEnac5d_a?dl=0 ... Copied to Clipboard!
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