Board 8 > Kicked off Final Fantasy IX yesterday

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SeabassDebeste
01/20/23 4:11:13 PM
#1:


The graphics in this have a ton of charm - it's a little funny seeing them go back to a more FFVII/cartoony style versus the more "adult"-looking FFVIII models.

Spent over 15-20 tries doing the sword dance. Kept getting my X/Y mixed up and hitting a face-button instead of a D-pad button.

Haven't even actually escaped the castle yet with the princess because I spent so long doing that. So far the game has been a little more like FFVIII with a slow start than FFVI or FFVII which got me going really quickly.

Vivi is super-cute.

oh also does this game not have item descriptions in the menu? thought that was weird

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UF8
01/20/23 4:13:31 PM
#2:


did you get the perfect score in the end?

also ngl it took me forever to do super early game too since i just went around hunting for obscure npc interactions which it really has a lot of and may or may not have gotten addicted to tetra master in the process
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Radix
01/20/23 4:23:15 PM
#3:


theres a fuckton of missables if you care about that. dont think any are 'important' though

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Lolo_Guru
01/20/23 4:25:24 PM
#4:


To get an item description in the menu, hit select.

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LordoftheMorons
01/20/23 4:27:00 PM
#5:


One of my favorite FFs!

And yeah lots of missables. Probably the most important are some pieces of equipment since those are how you get your abilities.

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Dante
01/20/23 4:41:27 PM
#6:


sword duel the best

I absolutely love how they let you just do it as many times as you want.

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Steiner
01/20/23 5:24:10 PM
#7:


if you didn't say "That's when I kidnap Queen Brahne, right?" to Baku 64 times then time to start over

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shane15
01/20/23 5:27:29 PM
#8:


This one seems to be a love it or hate it game. I'm in the hate camp personally. Didn't really like any of the characters outside of Beatrix and the battle system was awful. Never got the love for Vivi either.

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Grand_Kirby
01/20/23 5:54:18 PM
#9:


10/10 game

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SeabassDebeste
01/20/23 10:10:15 PM
#10:


UF8 posted...
did you get the perfect score in the end?

also ngl it took me forever to do super early game too since i just went around hunting for obscure npc interactions which it really has <u>a lot of</u> and may or may not have gotten addicted to tetra master in the process

i got 95 twice, but even later on i typically scored 50s to 70s

LordoftheMorons posted...
One of my favorite FFs!

And yeah lots of missables. Probably the most important are some pieces of equipment since those are how you get your abilities.

welp, RIP

Dante posted...
sword duel the best

I absolutely love how they let you just do it as many times as you want.

yeah, this was way too addictive. but i also spent like 45 minutes on it and this quit playing early lol

Steiner posted...
if you didn't say "That's when I kidnap Queen Brahne, right?" to Baku 64 times then time to start over

aww man i only said it 3 tubes

shane15 posted...
This one seems to be a love it or hate it game. I'm in the hate camp personally. Didn't really like any of the characters outside of Beatrix and the battle system was awful. Never got the love for Vivi either.

i have realized that for me the simpler the battle system the better. if it's more complex than an average snes rpg then i probably can't be bothered

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most_games_r_ok
01/21/23 12:53:44 AM
#11:


Best FF game. Enjoy the ride

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MajinZidane
01/21/23 12:58:52 AM
#12:


great game, tagging

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Isquen
01/21/23 1:14:17 AM
#13:


I'm in the "love it (with two major caveats)" camp, myself.

(They are both party members.)

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CoolCly
01/21/23 4:26:03 AM
#14:


I just started this too! I've played through all the FF's starting with 1 and now I'm here. This game is absolutely so charming, I'm in love with it.

btw 8 was awful. might even beat out 2 for worst

your comment is kinda funny saying they went back to the cartoony style of 7. 7 felt like a massive tonal shift to being more serious and gritty in both artstyle and world building compared to 6. I think it probably only feels cartoony compared to 8 because the graphics weren't quite there yet, but I think being more like 8 was their goal. I'd say 9 is a return to 6 rather than 7

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colliding
01/21/23 3:50:11 PM
#15:


shane15 posted...
This one seems to be a love it or hate it game. I'm in the hate camp personally. Didn't really like any of the characters outside of Beatrix and the battle system was awful. Never got the love for Vivi either.

I see very few haters

I don't love it but I think parts of it could be considered series pinnacles

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pjbasis
01/21/23 4:19:44 PM
#16:


CoolCly posted...
I think it probably only feels cartoony compared to 8 because the graphics weren't quite there yet, but I think being more like 8 was their goal.

I think the overworld models of FFVII were supposed to invoke old-school sprites.

Hard to say that FFIX's artstyle is supposed to be like the old games though. The FMVs in the playstation rereleases for FF1-6 actually use a very realistic style. FFIX is the only one that I think is actually trying to be genuinely cartoony.

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Leonhart4
01/21/23 5:25:12 PM
#17:


I'm in the "I actually love FFIX but this board overpraises it so much that I probably criticize it more than I compliment it" camp.

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SeabassDebeste
01/21/23 8:52:43 PM
#18:


So I'm at the 2 hour mark - just reached the next save point. Playing as Steiner was pretty unexpected - he's what, our third playable character so far? - and while I was confused at first, it appears that my mission was simply rounding up the other Knights of Pluto? They're all goofs and I quite enjoyed the comedy here; seems like Steiner has a little rivalry with Beatrix. I kind of hate this character design archetype with the small head and short legs. But he's funny, and it's even funnier when he plays along with the play, acting all horrified when Garnet "dies."

I don't understand why Queen Brahne has to look like this, but I supposed she's obviously the (a) villain if she doesn't care about Garnet's well-being other than being alive.

The two cutscenes here are excellent. I prefer the first where Zidane, Garnet, and Steiner plummet from the watchtowers; however, the second one - the airship's escape and the cannon-launched harpoons - is also magnificent.

Bizarrely, we're at two hours into the game and I'm pretty sure we have yet to have a real battle. We've had a bunch of gag/plot battles but not a single one that was just straight-up. Am I crazy? Is this game crazy? FFVI and FFVII just threw me right into it. The actual plot events and set pieces have been fun enough to carry us, and I guess I wouldn't totally object to the game just being setpieces and plot events... but yeah, feels weird!

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Leonhart4
01/21/23 8:53:41 PM
#19:


Queen Brahne is the ugliest character in the series

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pjbasis
01/21/23 8:56:39 PM
#20:


SeabassDebeste posted...
Bizarrely, we're at two hours into the game and I'm pretty sure we have yet to have a real battle. We've had a bunch of gag/plot battles but not a single one that was just straight-up. Am I crazy? Is this game crazy? FFVI and FFVII just threw me right into it. The actual plot events and set pieces have been fun enough to carry us, and I guess I wouldn't totally object to the game just being setpieces and plot events... but yeah, feels weird!

Normally I hate this kind of thing but I think the events are so fun I usually don't notice.

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most_games_r_ok
01/21/23 9:23:35 PM
#21:


Leonhart4 posted...
Queen Brahne is the ugliest character in the series
Indeed she is dire to look at.

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Leonhart4
01/21/23 9:30:11 PM
#22:


FFIX eases you into the experience but the game was designed to be FF for beginners, an odd choice for a game released at the end of the PS1's lifespan, to be sure, but yeah.

FFVIII eases you into the gameplay, too, but not quite as slowly as IX.

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colliding
01/22/23 4:26:31 PM
#23:


Leonhart4 posted...
Queen Brahne is the ugliest character in the series

NORG is stoked

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CoolCly
01/22/23 5:02:28 PM
#24:


Non-human's get some leeway. FF9 has a literal party member in the running but they get a pass.

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colliding
01/22/23 5:33:59 PM
#25:


CoolCly posted...
Non-human's get some leeway. FF9 has a literal party member in the running but they get a pass.

Please be kind to Steiner

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CoolCly
01/22/23 9:08:16 PM
#26:


has gamefaqs added the feature to like posts yet? i can't find it

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Grand_Kirby
01/22/23 9:48:42 PM
#27:


The opening to FF9 is so much fun.

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SeabassDebeste
01/22/23 10:39:22 PM
#28:


oh man, first time hearing ffix's rendition of the fanfare

take that goblin

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SeabassDebeste
01/22/23 11:16:22 PM
#29:


Played for just thirty minutes, saving at the same save point, but this felt fun and productive. Got to try out Steiner for a spin as a playable character - he seems more tank-ish than Zidane. The tree-cage enemies are actually pretty annoying to fight; I have to use a few potions on both Zidane and on Garnet (and later Vivi) to take these guys down, though we're immediately sent back due to their spreading spores into our friends' pores. Ick.

I'm enjoying the kind of lighthearted tone. While the shipwreck is pretty dark still, Zidane is way more fun than Cloud or Squall. I think going from age 21 -> 18 -> 16 was a pretty conscientious decision on Square's part. There are plenty of jokes about him just chasing a cute girl, and people are basically on board with it.

Another fun aspect is the Moogles as save points. They're just over-the-top cute - like who asked for this? Doesn't matter, it's pretty great regardless.

After a quick duel with our boss, we've gotten the go-ahead to rescue Garnet, and now we get to build up our party to three with both Steiner and Vivi. The adventure begins anew next time!

These ATEs are so utterly random of a mechanic, but I'm kind of liking them. What exactly inspired this?! Who can say.

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LeonhartFour
01/22/23 11:18:37 PM
#30:


I wish more games had an ATE mechanic.

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Grand_Kirby
01/22/23 11:32:20 PM
#31:


I remember as a kid thinking "Oh, the ATEs are going this new gameplay thing they'll do going forward". And then they never did them again.

Zidane is a great character, and was a great breath of fresh air after the more emo previous main characters.

Also, Evil Forest music is so good. Also, this entire soundtrack is so good.

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Murphiroth
01/22/23 11:44:05 PM
#32:


Tag for best FF
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bryans7
01/23/23 2:12:21 AM
#33:


Murphiroth posted...
Tag for best FF


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SeabassDebeste
01/23/23 7:34:43 AM
#34:


that reminds me we did get our first "... whatever" from zidanr to steiner

love steiner addressing vivi as "master vivi"

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most_games_r_ok
01/23/23 11:42:33 AM
#35:


A shame ATEs ended up not staying they were great. Music is stellar as well. The only knock that I have on FFIX is that the combat is a bit...slow but keep having fun playing the game man.

Can't wait till you get through more of Evil Forest.

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Nanis23
01/23/23 11:49:01 AM
#36:


I love FFIX characters, story, music, atmosphere, etc so much

But I can't defend the gameplay, the battle system, the loading times, trance, and worse yet - this is a completionist's worst nightmare (I don't even dare to try)

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SeabassDebeste
01/23/23 11:50:07 AM
#37:


most_games_r_ok posted...
The only knock that I have on FFIX is that the combat is a bit...slow but keep having fun playing the game man.

yeah the ATB bar does seem to take quite a while to refill and the animations feel slow

we'll see how i feel later!

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Murphiroth
01/23/23 11:52:52 AM
#38:


Game's combat speed is the biggest knock against it and that was at least fixed with speed up options. Trance sucks too but that's whatever.
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SeabassDebeste
01/23/23 11:59:37 AM
#39:


oh, right. trance. it was just... increased strength, right? nothing else? i didn't notice any cool abilities i gained during it.

it also appears that we "equip" our skills to our other equipment here?

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pjbasis
01/23/23 12:08:11 PM
#40:


Every character gets their own unique ability during trance I think, besides being stronger. I think Steiner might only get a strength boost though.


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JonThePenguin
01/23/23 12:11:04 PM
#41:


SeabassDebeste posted...
oh, right. trance. it was just... increased strength, right? nothing else? i didn't notice any cool abilities i gained during it.
Nah, most character's uniques change (Zidane's Skill becomes Dyne, for example, with each skill getting changed to something else, while Vivi's Black Magic becomes Double Black, allowing doublecasting). Steiner I think is the only one to only have a strength boost.

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Murphiroth
01/23/23 12:20:07 PM
#42:


You can't control when you Trance, tweak that and it becomes totally fine. As it is I just ignore it.
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Steiner
01/23/23 12:22:38 PM
#43:


SeabassDebeste posted...
it also appears that we "equip" our skills to our other equipment here?

equipment has skills, while equipped your character will learn the abilities present, and once learned the character can equip the skills without wearing the equipment

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Grand_Kirby
01/23/23 12:35:31 PM
#44:


What version are you playing?

Because, yeah, the original FF9 is ROUGH to play in this day and age with its slow ass battles, but the re-releases have speed up options that fix that and are ideal.

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SeabassDebeste
01/23/23 12:39:30 PM
#45:


i'm playing on switch. the speed reminds me of pokemon diamond/pearl.

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ChaosTonyV4
01/23/23 12:42:10 PM
#46:


Leonhart4 posted...
I'm in the "I actually love FFIX but this board overpraises it so much that I probably criticize it more than I compliment it" camp.


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LordoftheMorons
01/23/23 12:42:47 PM
#47:


Yeah you can toggle the battle speed to triple or something. On my most recent playthrough I always turned that on for random encounters and off for boss battles.

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Leonhart4
01/23/23 1:44:06 PM
#48:


pjbasis posted...
Every character gets their own unique ability during trance I think, besides being stronger. I think Steiner might only get a strength boost though.

It's all he needs

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Steiner
01/23/23 2:28:29 PM
#49:


Steiner's trance boosted regular attack is gonna hit harder than most character's best big flashy trance move most times

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Steiner
01/23/23 2:28:54 PM
#50:


wait til you see his best move!

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