Poll of the Day > Due to the Steam Sale I finally started playing Mass Effect

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hypnox
06/27/22 1:37:57 AM
#1:


It seems cool. But the tip I saw online of talking to every person/crew member between all missions is making me hate the game honestly.

Its like yay action! then go around the ship talking to everyone for 5-20 minutes... then YAY action.... boring talking....

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Adam_Savage
06/27/22 1:38:45 AM
#2:


it's almost like it's a role playing game which historically contain lots of dialogue and down time between things

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Lokarin
06/27/22 1:39:35 AM
#3:


hypnox posted...
It seems cool. But the tip I saw online of talking to every person/crew member between all missions is making me hate the game honestly.

Its like yay action! then go around the ship talking to everyone for 5-20 minutes... then YAY action.... boring talking....

unless you're going for achievements then just play as you will... i didn't like talking to people either

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hypnox
06/27/22 1:43:11 AM
#4:


Adam_Savage posted...
it's almost like it's a role playing game which historically contain lots of dialogue and down time between things

I love RPGs but the ones I played were more evenly balanced I guess. This is like calling Death Note a manga when most pages were three times more text than other mangas.

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Adam_Savage
06/27/22 1:49:54 AM
#5:


death note is a manga

and there are many, many mangas with more dialogue dumps than it

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Lokarin
06/27/22 1:54:57 AM
#6:


Adam_Savage posted...
death note is a manga

and there are many, many mangas with more dialogue dumps than it

what if there's so much text that there's no actual images... like, it's an intentional visual gag that the text bubbles cover everything so you don't actually know what anything looks like

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Revelation34
06/27/22 2:12:47 AM
#7:


Lokarin posted...


what if there's so much text that there's no actual images... like, it's an intentional visual gag that the text bubbles cover everything so you don't actually know what anything looks like


That's a light novel.

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Krazy_Kirby
06/27/22 2:24:22 AM
#8:


the mp is great.

shame it's not the same as it used to be though.

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Dikitain
07/05/22 2:48:24 PM
#9:


Out of the trilogy, I liked the first game the most. Probably because it was the most like an RPG and the choices seemed to matter much more than later games. Also I liked how the energy weapons actually acted like energy weapons vs. typical guns. It made you balance how you used your weapons rather then just picking the "best" one and sticking with it the rest of the game. And while the mako sections were a bit repetitive, they were way better then surveying in 2, or "Marco Pollo" in 3.

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papercup
07/05/22 3:07:05 PM
#10:


Oh I loved the universe and the characters, I talked to as many people and did as many quests as I could. Also I read all of the flavor and lore text on all of the planets.

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ParanoidObsessive
07/05/22 3:40:08 PM
#11:


hypnox posted...
It seems cool. But the tip I saw online of talking to every person/crew member between all missions is making me hate the game honestly.

Its like yay action! then go around the ship talking to everyone for 5-20 minutes... then YAY action.... boring talking....

Stop playing now.

The entire point of the game is basically caring about your crew and the story. If you're not interested in that, this is not and will never be the game for you. If all you care about is mindless action, there are tons of other games that will give you what you want, and you're going to spend dozens of hours just hating the entire experience.

And then you'll go online and complain about how bad the game is, and then everyone else will just point and laugh at you.

Stop playing now. You'll be happier.



Krazy_Kirby posted...
the mp is great.

shame it's not the same as it used to be though.

Shame it ever existed in the first place. Wasting time and resources on developing it is a large part of what damaged ME3 and ruined ME:A the way it did.

Again, trying to force games into being something they're not and were never meant to be rarely ends well for anyone. And if all you want is competitive multiplayer, there are already tons of other games to scratch that itch.

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DeSantis2024
07/05/22 3:52:24 PM
#12:


The first one is an all time great game. Enjoy!
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Veedrock-
07/05/22 3:58:57 PM
#13:


ParanoidObsessive posted...
Stop playing now.
Terrible advice. For reasons different from OP my first playthrough was strictly doing story missions with little to no character interaction, not even romance. That experience cemented my fascination and enjoyment of the game enough to do multiple replays where I did do all the interactions and side missions.

ParanoidObsessive posted...
Again, trying to force games into being something they're not and were never meant to be rarely ends well for anyone. And if all you want is competitive multiplayer, there are already tons of other games to scratch that itch.
??? Mass Effect has always been a squad based game, extending that from AI partners to multiplayer was natural. And the game was strictly cooperative, there was no competitive. The games would not be I herently better without multiplayer, their problems were not a symptom of wasted resources.

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ParanoidObsessive
07/05/22 4:21:25 PM
#14:


Veedrock- posted...
Terrible advice. For reasons different from OP my first playthrough was strictly doing story missions with little to no character interaction, not even romance. That experience cemented my fascination and enjoyment of the game enough to do multiple replays where I did do all the interactions and side missions.

It really isn't. If your opinion of the crew interactions is "boring talking", then there is literally no reason to play Mass Effect. The combat and action aren't appreciably better than other FPS games

There's a difference between "focusing on story missions" and "actively finding the core narrative aspects of gameplay boring".



Veedrock- posted...
Mass Effect has always been a squad based game, extending that from AI partners to multiplayer was natural.

It wasn't, because it requires a degree of re-balancing and design alteration beyond simply letting other players control other squadmates.

In the core single-player game the action is mostly centered on Shepard and the squad act as support. Designing tactical combat scenarios with multiple active players who should all be equally important requires different focus (and if you introduce full PvP you need to balance against opposing teams as well). While it may seem superficially similar, it's actually a different design philosophy.



Veedrock- posted...
The games would not be I inherently better without multiplayer, their problems were not a symptom of wasted resources.

It absolutely would, and you're objectively wrong.

Adding multiplayer alters design choices, requires diversion of studio resources (or bringing in an outside studio to essentially build off the initial framework), and otherwise adds development time to a game. Time spent integrating those features is potentially time spent working on other things. Publisher focus placed on multiplayer (because it's easier to monetize via microtransactions) de-emphasizes time spent on single-player. In a sense, it's similar to the shift from Shadow of Mordor to Shadow of War. Or the reasons why the Assassin's Creed teams stopped including multiplayer in spite of how popular those modes were.

Is it the source of every problem in ME3? No, Hudson and Walters thinking they were cleverer than they actually were was the root cause of a lot of issues there. But it definitely played a role in some of the issues of ME3, and a lot of the problems in ME:A.

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Krazy_Kirby
07/06/22 2:34:09 AM
#15:


if the remaster had mp, I would have bought it day one, and play mp multiple times a week still.... (even if my weapons didn't transfer from ps3).

no interest in the game w/o mp.

insanity is a breeze ompared to gold, and a joke compared to plat.

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Krazy_Kirby
07/11/22 10:56:54 PM
#16:


the collection is going to be one of the games Amazon gives to prime members during prime day

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