Poll of the Day > I have recently heard that people that play Mono-Blue have no souls...

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Lokarin
06/25/22 1:43:54 AM
#1:


Is this true?

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Zareth
06/25/22 1:47:33 AM
#2:


Back in alpha it was certainly true. Ancestral Recall was almost as busted as Black Lotus.

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ParanoidObsessive
06/25/22 11:06:16 AM
#3:


Depends on how hard they lean into the denial mechanics, I'd say.

To be honest, I think Blue was always my second least favorite color (with Green dead last). I think the only Blue deck I ever played was a Black/Blue vampire/denial deck (and the only Green deck I played was a White/Green turtle deck that would run up its health to ridiculous levels).

Majority of my decks are either Black/Red (my burn decks), White/Red (balanced healing and damage), or White/Black (my ridiculously cruel over-the-top creature destruction deck).



Zareth posted...
Back in alpha it was certainly true. Ancestral Recall was almost as busted as Black Lotus.

Also Time Walk.

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Zareth
06/25/22 3:36:46 PM
#4:


I had a green elf deck back in the Odyssey block that was basically unbeatable. All the creatures were elves, 4 of which could be tapped to gain one life for each elf you controlled, 4 that had power and toughness equal to each elf you controlled, 4 that had a built in lure, etc.

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ParanoidObsessive
06/25/22 4:58:48 PM
#5:


Zareth posted...
I had a green elf deck back in the Odyssey block that was basically unbeatable. All the creatures were elves, 4 of which could be tapped to gain one life for each elf you controlled, 4 that had power and toughness equal to each elf you controlled, 4 that had a built in lure, etc.

A friend of mine used to alternate between an elf deck and an All Hallows Eve/Living Dead "everything comes back from the dead all at once" deck.

Wrath of God solves both those problems, though. That was actually why I built my one deck to pretty much sweep the board whenever I wanted. Had about 20 different "destroy all creatures in play" cards in it.

(That sort of deck also helps deal with the Sliver deck another friend of mine used to play once I explained to him what Slivers were and how they worked.)

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rjsilverthorn
06/25/22 7:31:06 PM
#6:


The person that first taught me to play MtG back during Revised pretty much played Blue/Black with counters and discard or Blue/White with stuff like Stasis. I've never really gotten over my dislike of Blue ever since.
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Ozmose
06/25/22 8:13:29 PM
#7:


It's certainly the color with the most potential for abuse. It also has one of the highest skill caps to use it properly. That's where it gets a lot of hate. Less skilled players end up seeing how good it is, so they try to make a build, and end up stuffing it with 80% control. That just results in pissing people off more than getting a win. Honestly though, blue/black and blue/white are way more nasty than any mono blue deck I've ever seen. The only two decks I was forced to dismantle because everyone simply refused to play against them, was a blue/white Stasis deck, and a blue/black Migraine deck.
The Migraine deck in particular was brutal. I won a 6 man battle royal with that thing without taking a point of damage. I was a bit of a pariah after that one. Nothing about the deck was cheap or anything, it was just very efficient. Kinda bummed me out pulling it apart. A victim of its own success.

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Muscles
06/25/22 8:19:52 PM
#8:


I had a black/blue zombie deck once, cit was so powerful, but then my cousins lost it (I kept it over there because I only played with them, and built it mostly with their extra cards)

I stopped playing after that

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hypnox
06/25/22 8:27:14 PM
#9:


Honestly the worst of the worst people play Lantern Control. Which is sorta a blue deck. Its the worst deck to play against since if it goes off you are sitting there for 20 minutes while they slowly. VERY SLOWLY mill your entire deck away.

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Zareth
06/26/22 12:32:52 AM
#10:


Yeah mono-color decks usually aren't great. Two or three are usually the best.

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ParanoidObsessive
06/26/22 11:39:30 AM
#11:


Zareth posted...
Yeah mono-color decks usually aren't great. Two or three are usually the best.

Mono-Red can be lots of fun as long as you're not playing with anyone who plays color-hoser cards/decks.

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