Board 8 > Para's Top 50 games from 2020-2021

Topic List
Page List: 1 ... 6, 7, 8, 9, 10
Paratroopa1
11/07/22 11:52:19 PM
#454:


Well, I have my power back after a 3 day outage lol. so now I can finish this
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WazzupGenius00
11/11/22 10:18:20 PM
#455:


uh oh

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http://i.imgur.com/k0v0z3q.gif
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Suprak_the_Stud
11/11/22 10:20:54 PM
#456:


Someone please get Para a portable generator.

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Moops?
"I thought you were making up diseases? That's spontaneous dental hydroplosion."
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Dedf1sh
11/11/22 10:23:24 PM
#457:


Why'd you bump this less than 10 minutes after my house lost power? Are you stealing my power to give to Para?
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Dels
11/11/22 11:19:13 PM
#458:


"take my energy" gets a whole new meaning


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Paratroopa1
11/13/22 6:35:51 AM
#459:


#1: Chicory: A Colorful Tale

https://gamefaqs.gamespot.com/a/user_image/1/4/9/AAA-H0AAD4FV.jpg

Hey, mind if I ramble for a bit?

The crushing irony is not lost on me that I've had to restart this writeup multiple times because I wasn't happy with how it was turning out. Chicory: A Colorful Tale is a game about a lot of things; overcoming imposter syndrome, the acquisition of prestige and the burden of expectations, the vicious cycle of burnout and depression and the way they feed into each other. But it's also a game that's very literally, and not just metaphorically, about making art. And I know there's a little Chicory sitting on my shoulder, going, "No! You're not supposed to do this! I warned you of the perils of perfectionism and feeling like your work doesn't live up to your own standards! You just need to write!"

If only it were that easy, Chicory. Since I'm trying to write blurbs about these games that do them actual justice, I guess I can think of this as something of an attempt at art, even if it's for a small audience, and probably mostly only for myself, and so it's fitting that this would be the last game I talk about, and also the most challenging one to talk about. I really want to get this one right; it's genuinely important to me that whatever I write here properly conveys the profound impact this game has had on me. So here I am on my third attempt, and I've pivoted to making it about the writing process itself this time. Much like Chicory itself, it's a long and winding journey and I'm not really sure where I'll end up at the end of it; I don't even know if this will be the attempt I'm happy with. If you're reading it now, I guess it was a success. If not, knowing me, attempt 4 is likely to be a rambling shitpost.

https://gamefaqs.gamespot.com/a/user_image/1/5/0/AAA-H0AAD4FW.jpg

See, I didn't even really want to write this list at all until Chicory happened to me. I was gonna do like, maybe a little quickie top 10 list of 2021 or something, which at the time would've been like... all ten games I played that year or so. You know, it's just something everyone kinda does, and I've got to mix my own dumbass opinions into the dumbass opinion slurry we're making. But I did have a couple of games I knew I wanted to knock off right away before I did that, and that was this game, and Inscryption. I actually wanted to play Inscryption first, because I expected it to be more up my alley; it was good! Not great, but good. Probably would have made the list. Then I played Chicory, the game I had slightly fewer expectations for, and now here I am. The ENTIRETY of this list is basically one big shrine built in dedication to putting Chicory: A Colorful Tale at the very top of it. I NEEDED to talk about this game, and for one reason or another, I NEEDED for it to matter. So I played a bunch more games, I added 2020 into the mix, and I wrote this list.

There's two major reasons why I want to write a list like this; or put more accurately, there's two major demons I am trying to exorcise in doing so. The first demon is my obsession with rankings and lists. If I told you how much I ACTUALLY obsessed over this particular ranking, and how much I think about the other rankings I've done over the years, you'd probably be a little bit worried about me, but let's just say that thinking about it occupies a lot of the empty parts of the day. Putting the list to paper and actually committing to writing all the things I want to say about the items in the ranking puts this part of my brain at ease; I'll be able to stop thinking about this particular ranking and the games within it, my task completed, and the demon will stop bothering me for a little bit. At least, of course, until there's another ranking to be done, and there certainly will be (there already is; I've neglected my SGDQ list in order to focus on finishing this one). Once I've finished this writeup to my satisfaction, I will be able to close this chapter.

The other demon, the far more persistent and difficult to vanquish, is the demon that makes it hard for me to write. I've enjoyed writing since I was a kid; I've always had a firm command of the english language and a whole lot of shit I wanted to use it to say. I don't really fancy myself a 'writer' in the Hollywood sense of it; I'm not a starving artist who's trying to finally write that damn novel and I just need a 90-minute romcom plot to achieve self-actualization. I just like writing, as a side thing. Not necessarily stories; most of it's stuff like this, although the big project I'm trying to push out of my head right now is a pen-and-paper rpg that I want to create, which I know is both ambitious but also entirely within my wheelhouse to do if I can get started on it.

https://gamefaqs.gamespot.com/a/user_image/1/5/1/AAA-H0AAD4FX.jpg

The problem with writing, something that's haunted me since childhood, is that I find it so difficult to just... do. I'm good at it, but it doesn't come naturally. Ever since I was a kid, any time I needed to write an essay, I'd spend hours staring at a blank word document and get absolutely nowhere, struck with paralysis; the moment I'd try to type even a single word my brain would beg and plead with me to do something, anything else, to think about anything else, just not this, please, I don't want to write, I want to do anything but that. And even now as I'm writing this paragraph, I'm struggling with that battle, and once again the weight of irony is bearing down on my shoulders. There's ten other tabs open on my PC right now, and it would be really easy for me to take that mouse pointer and click on another one of them and push the task of finishing this writeup to future me, some mythical future me with better ideas and more motivation. Future me can never bear the weight of the expectations placed by past me, of course, and she desperately resents past me for not having taken care of it earlier, which leads to her kicking the can down the road to another future me who's even more annoyed and resentful than before. It feels like there's never a good time to start, never a good time to continue, and certainly never a good time to finish what I started, if I even managed to start it in the first place.
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Paratroopa1
11/13/22 6:36:50 AM
#460:


I don't know why this is. Is it some kind of undiagnosed ADD? I don't know. Maybe? I know people with ADD, and I share some things in common, but not others. Or maybe I just have some kind of mysterious procrastination disease, fuck if I know! Like there's some kind of problem in my brain that stops me from doing productive work for no particular reason. Or, maybe it's just part of how my creative process works. I'm as introverted as introverted gets, and I spend most of the day inside of my own brain; inventing, creating, refining ideas. Before I can really start making something, I feel like I have to go through a long editing process inside my own head, getting everything in order exactly how I want it before I can even begin; how would I know where or how to begin until I have everything in order? I know that most artists would probably consider this a toxic thought process, as the editing process should really come after the first draft of a work, but foolish kid I was, I always considered the idea of a first draft sort of beneath me. Whatever I was going to write, it was going to be perfect on the first try, because I felt I was capable of making a mistake-free work in one attempt, and that flawed process has continued for me until now. It has its benefits; often, when I finally begin work on something, whatever I create really IS good the first try, because I've spent so long in my own head contemplating it, sharpening my ideas to a fine point before making them manifest. I'm capable of creating good works, and I'm capable of doing a lot of that legwork inside my own brain. But of course, it doesn't matter if the first few strokes of the pen, or the brush, or the... uhhh, fuck, what's the musical equivalent? A violin bow? Sure, the first few strokes of the violin bow - none of it matters if these never come to fruition in the first place.

https://gamefaqs.gamespot.com/a/user_image/1/5/2/AAA-H0AAD4FY.jpg

In some probably futile sense, I hope that writing a list like this can serve as some sort of therapy to help me with my procrastination, to help me try to work through and diagnose my problems, to see if I can't try to fix myself merely through trying to write. As you can see, it's had... mixed results. I always start out pretty good, getting out the first few writeups in short order, while my energy is at its peak and the stakes are at their lowest. But something always comes up - a vacation, an illness, a random period of depression and insomnia that I can't make sense of, whatever - and the excuses start to pile up. To make matters worse, the list gets harder as I go along, because my energy starts to lag, and the list gets harder to write as I go along. If you followed my Mega Man music ranking, you saw it, and you're seeing it here, too. The first few entries on a list are easy. If the list is comprehensive, and includes bad things at the bottom, then I can easily waltz through a few lines of shitpost about each one and move on - I don't care about the subject matter, so I care less about the quality of my writing. If it's a list like this, where the bottom of the list is merely good, it's still mostly the same deal; a 3-4 paragraphs summarizing the main points of why I enjoyed the game are enough, and I can move on. But as I climb the list, the merely good becomes great, the great becomes excellent, the excellent becomes profound. And the more meaningful something is, the more pressure I put on myself to think of something better and more interesting to say about it. I can't write something merely good about an excellent work; I must write something great. And I can't just stop at great when writing about a profound work; I have to write something beautiful, something that touches on the divine. Yeah, that's an eye-rollingly lofty standard to hold myself up to for whatever dumb bullshit I'm writing here, I know, but listen; there is no lofty standard that a perfectionist brain won't hold itself up to. And maybe that's why I relate to Chicory so much.

Unfortunately, this demon still resides in my brain, alive and well, and he's calmly ignoring my eviction notice. But at least, now that I've confronted him in my writing, I know that I can't go back to procrastinating on this writeup; clicking on that open Slice & Dice tab would be a hilarious admission of defeat after probing my own thought process so openly. I can still send the other demon, the ranking demon, packing. So let's talk about Chicory, and let's try to unpack why Chicory means so much to me, and then we can close this particular ranking chapter.

Chicory: A Colorful Tale is a quaint, vaguely Zelda-ish game about a dog with a paintbrush. The gimmick is that the whole world is like a coloring book, everything drawn in white with black outlines; you can use your paintbrush to color in anything and everything on the screen as you please. You go on a quest to master the paintbrush while solving everyone's color-related problems, gaining new abilities that let you progress through the world, talking to NPCs, all that stuff. It's more puzzle-oriented than combat; outside of a few boss battles there's nothing to fight, so it's just a chill time coloring in some stuff. And there's an emotional gutpunch of a story that made me cry a lot and completely re-evaluate my life. You know the drill. Who among us hasn't played one of these by now?

https://gamefaqs.gamespot.com/a/user_image/1/5/3/AAA-H0AAD4FZ.jpg

It's hard for me to even figure out where to start talking about this game, because there's simultaneously a lot of things I could say about it, but also, only one really important feeling I need to convey. To say that this game resonated deeply with me is an understatement. When I first played this game, I played for about four hours nonstop with no intention of taking a break, which is rare for me with an adventure game like this, when the realization hit me like a train; I had already fallen in love with this game. Not just that, but I recognized an old-but-familiar feeling, the feeling that I was having a formative experience right then and there. I'm 34 years old; having new formative experiences become rarer and rarer with each passing year of my life. Yeah, I know this sounds like a lot to say about a video game, but being excessively masturbatory about how this game made me feel is really the only way I can get across how profoundly it got me.

Fuck, I clicked on the Slice & Dice tab. Hang on a sec. Okay I lost. Let's keep going.
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Paratroopa1
11/13/22 6:38:28 AM
#461:


It's a week later now. I'm not kidding. See? I have a fucking problem, and it got me again. Okay, what was I talking about? Right, I was stumbling through finding the words to convey a deeply sentimental obsession with a game about a dog that tries to paint.

Just kidding, I had a power outage for three days first.

Seriously, I've been sitting on this writeup for a month now and I don't even know where to begin. I know I'm taking this thing too damn seriously at this point. Chicory is sitting on my shoulder, and she's growing even more upset with me. I have failed to learn anything. I am supposed to just *paint* and I still don't know how. I have, at least, closed the Slice & Dice window.

You know, I've always wanted to learn how to draw, but I know it's not my calling. People who can draw always say that the key to learning how to draw is just learning by doing; you have to practice or you'll never be good at drawing. I never believe them. I feel like I lack the natural skill for it; my hand is too clumsy, my brain can't hold images very easily, and something gets lost in the translation between what I want to draw in my head and what actually gets produced by the movement of my wrist. I feel like if there was a time for me to learn how to do it better, it was sometime in the past; my non-malleable adult brain, 20+ years removed from being a proper child, is in no position to really cope with the demands of developing a skill like this. But I don't know if there was ever a time I could have done it. I have skills in music, in writing, in game design; it's too greedy to ask that I also have a knack for the visual arts, even though I desperately wish I did.

https://gamefaqs.gamespot.com/a/user_image/1/5/4/AAA-H0AAD4Fa.jpg

That's certainly part of why Chicory: A Colorful Tale resonated with me; it's an invitation for me, the artistically challenged, to engage in the hobby a little bit anyway. It's okay that I can't draw; Fries can't either! (I named my main character Fries, by the way. Her default name is Pizza, but I named her Fries. Also I think her gender's supposed to be ambiguous but I interpreted her as a girl so I'm just going with it.) I suppose that if you're actually good at drawing, then it turns out your main character CAN draw, but my main character is Fries, and her drawing ability is exactly equal to mine. Coincidentally, she feels about as self-conscious about it as I do! This is a role I was born to play. I roleplayed the hell out of this game.

But despite the fact that I can't draw, all of the nice people in this world are thankful for my efforts in coloring in the world anyway! Normally I don't really connect with the idea of being a hero and saving the world; that's not really a fantasy that I have any interest in living out. But becoming a great artist from humble beginnings? I actually found myself really getting into the story and playing the character, and going through the trials to become a true Wielder of this magical paintbrush felt personal, somehow, in a way that other games' hero's journeys don't feel personal. They feel like I'm directing someone else's adventure. This one made me feel excited about my own accomplishments.

https://gamefaqs.gamespot.com/a/user_image/1/5/5/AAA-H0AAD4Fb.jpg

It helps that the denizens of the world are all actually reactive to what you're doing; they know you're the new Wielder and they react appropriately, and that makes for a fun little NPC quest. Remember when I talked about NPC Quests way back when, which are games where the main point of the game is mostly just talking to cute and useless NPCs? Chicory has a lot of this! Lots of walking around and chatting with folks, but this game does it really well; the characters are unique and fun to talk to. My only complaint about the game in total is that some of them run out of things to talk to a little too quickly, and then never talk to you again.

But there's a lot more to the game than just being an NPC Quest - it's a complete package. The gameplay's fun and varied; it's mostly little puzzles that you have to solve with your various paintbrush powers, coloring stuff on the screen and moving around Splatoon-style in the paint you draw. It's mostly simple, but the game always keeps it moving at a new pace - it introduces new gimmicks and never has you doing them for too long. It mixes exploration with puzzles and action and the occasional boss fight thrown in and each element of the game is just kind of fun. The world is about as large as any Zelda game and as rich with secrets to find, even though all of the secrets are increasingly fancy hats instead of powerups and the like. It makes it no less gratifying to scour each screen for hidden things.

But for me, the most gratifying part of the game was the coloring. When I got to that point where I was falling in love with the game and I didn't want it to end, I just decided to slow it allllll the way down and just... color. My favorite game of 2021 is a glorified coloring book! Go figure. Yeah, like 30% of all the coloring in this game is just coloring in trees, but there's something that's just so relaxing about it. It's strangely novel. Coloring books are nice enough; making an entire playable Zelda-like game that is itself a functioning coloring book is a stroke of genius. It doesn't serve any purpose; coloring everything in doesn't get you anything. It's just something to do for fun! I don't know why this gameplay mechanic of all things is so fascinating to me, but the way it invited me to just slow down and appreciate every little spot on the map was a joy. Ironically, although I'm known for speedrunning, I've always loved taking a game I really love slowly, and Chicory's invitation to take this game slowly was just what I needed.

https://gamefaqs.gamespot.com/a/user_image/1/5/6/AAA-H0AAD4Fc.jpg

The art classes were a lot of fun, too. Again, this game's literally about making art, and you can just go take art classes in which the game gives you a prompt for something to draw. It doesn't judge you or anything; it's not really able to, of course. It's just for fun. But it is fun! I really gave it my best attempt, and at the end of the day, I think I did become just a little bit better at drawing. I never really got good at using the tools in this game - I still feel like the paintbrush is a little too wide to draw thin lines with, and I have no idea how people who are really good at drawing manage to make crazy good-looking art in this game. But what I did was good enough for me, and I managed to make stuff that I was kind of proud of. The more I played Chicory, the better I got at actually drawing, and because I got better at drawing, Fries got better at drawing, too. There's a meta-element to the storytelling there that's great.
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Paratroopa1
11/13/22 6:39:09 AM
#462:


https://gamefaqs.gamespot.com/a/user_image/1/5/7/AAA-H0AAD4Fd.jpg

I don't know, there's a lot else I could say about this game. The soundtrack is gorgeous, but I think I'm going to make a little bonus list talking about my favorite soundtracks on this list because I didn't really talk about music enough. Aside from the coloring book aspects, the visual style of this game is just brilliant, as good as conveying the coloring book style as it possibly could be. There's so many little things I could talk about with the story and its characters and how the ending was perfect and made me cry a lot. I can't remember everything I wanted to say at this point, really. I just loved this game to death. That's all I've got.

I think I've done enough here. Have I done enough? Is there more I needed to say? I feel like there's a much better essay about this game I could have written, but maybe not. Maybe I don't need to. Less probably would have been more here. I went off the fucking rails writing this thing. But you know what, yeah, that's good enough. Look, Chicory: A Colorful Tale is a game so good that I convinced myself I HAD to write some brilliant fucking essay to convey my feelings about it. I think that says a lot more about the game than anything I could actually say about it. A picture is worth a thousand words and all that.

Chicory: A Colorful Tale is one of the best games I've ever played. It's the reason I wanted to make this list; it's the reason I play games. This is what I was looking for when I decided to play a bunch of games. I'll be thinking about this game for years. It's been almost a year now and I'm already desperate to return to this game; it's one of those games for me that I lament that I could only play for the first time once.

https://gamefaqs.gamespot.com/a/user_image/1/5/8/AAA-H0AAD4Fe.jpg

That's my list! Thanks for reading. I know that last writeup was a lot. This whole list is a lot! But people seem to enjoy it, and that means a lot to me; I really like writing about my thoughts on stuff and it helps a lot that there's people willing to hear them.

Next up: Well, I'm going to need to take a break before I do my REAL magnum opus: my top 100 games from 1980-2009, a list I've wanted to do for years and years. I'll have to try to exorcise the procrastination demon one more time for that one; hopefully it won't take me as long as this one took, since it's twice as many games. I won't start that one for a while.

I do have one other thing I'm gonna do though. I'm gonna rank all the games on this list by their soundtrack. I'm really committed to just doing this 'for fun', so I'm not gonna spend ages on this. I'll put it in a new topic because I ran out of room in this one. I just kinda wanted to talk about music a little more!
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Paratroopa1
11/13/22 6:42:55 AM
#463:


Oh hey, when I went to get screenshots from this game by the way (I elected to use them from my actual save file because it felt personal - I couldn't deal with the idea of using someone else's screenshots of the game featuring art I didn't make), I ended up getting one last secret I nearly missed; the game congratulating me on a 100% completed game!

https://gamefaqs.gamespot.com/a/user_image/1/5/9/AAA-H0AAD4Ff.jpg

I got to read all the dev comments which said a lot of the same stuff I wanted to about this game. Now I feel all sad and wistful again. I love this game.

It seems really fitting that I had this event trigger when I went to finally do the writeup for this game.
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Paratroopa1
11/13/22 7:25:52 AM
#464:


1. Chicory: A Colorful Tale
2. Outer Wilds: Echoes of the Eye
3. Monster Train
4. The Jackbox Party Pack 8
5. New Pokemon Snap
6. Slice & Dice
7. Unsighted
8. The Great Ace Attorney Chronicles
9. Hades
10. Marvel's Guardians of the Galaxy
11. Phantasy Star Universe (Clementine)
12. Deltarune Chapter 2
13. Mario Party Superstars
14. Ynglet
15. Petal Crash
16. Valheim
17. Animal Crossing: New Horizons
18. Overboard!
19. Gnosia
20. Storybook Brawl
21. Paper Mario: The Origami King
22. WarioWare: Get It Together!
23. Understand
24. Iris and the Giant
25. Ring of Pain
26. Bloodstained: Curse of the Moon 2
27. Spiritfarer
28. Among Us
29. The Jackbox Party Pack 7
30. Inscryption
31. SNKRX
32. Death's Door
33. Astalon: Tears of the Earth
34. The Forgotten City
35. Spookware
36. 30XX
37. Bean and Nothingness
38. Dum-Dum
39. One Step From Eden
40. Mario Golf: Super Rush
41. Pawnbarian
42. RITE
43. The Pedestrian
44. BPM: Bullets Per Minute
45. Murder By Numbers
46. Fall Guys
47. Luck Be a Landlord
48. Webbed
49. Dorfromantik
50. The Legend of Doom
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SeabassDebeste
11/13/22 8:41:35 AM
#465:


thanks for the writeup and list, glad it was therapeutic and monumental for you! not sure this game is up my alley but loved the passion you showed for the game and for your craft

---
yet all azuarc of all sorts are more or less capricious and unreliable - they live in the varying outer weather, and they inhale its fickleness
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Kenri
11/13/22 12:24:09 PM
#466:


That's two big recommendations for Chicory I've seen now. Gonna have to play it at some point!

I can relate to... a lot in your write-up. The staring at a blank paper, the maybe-ADHD-maybe-not, the procrastination, the feeling that first drafts were somehow beneath me as a kid (and unfortunately, even in grad school where I was definitely no longer good enough to kinda justify it). Also the not being good at art and feeling like it's too late. Wish I could say that I figured out solutions for any of them, but not really! NaNoWriMo helped with the "just write something instead of staring at an empty doc" problem at least. I used an app called Write or Die where the background would slowly turn red if you stop writing for too long, which turned out to be all the motivation I needed. For everything else I'll just say that I can sympathize.

Thanks for doing this list. The whole thing was a great read and put a bunch of games I hadn't heard of on my radar.

---
Congrats to BKSheikah, who knows more about years than anyone else.
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Dels
11/13/22 3:19:04 PM
#467:


I played Chicory in preparation for this writeup so I could read it without spoiling anything, and I can confirm it is indeed a very good game! With a great soundtrack that I'm still listening to a few weeks later. (Funnily enough I was worried I might not finish the game in time since I only started it a few days after the #2 writeup lol)
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azuarc
11/13/22 6:30:09 PM
#468:


I just want to say that I respect and appreciate that you were able to finish that write-up and put it out there.

---
Only the exceptions can be exceptional.
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Paratroopa1
11/15/22 6:13:18 PM
#469:


Bringing this up just to make sure people realize I finished the list lol
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Dels
11/17/22 7:34:16 PM
#470:


On a somewhat related note, Para recently helped me out with co-writing for a pretty big project! Like a real life project with a budget of thousands of dollars, not just a thing for board 8. Will probably share it on here soon! Para may have imposter syndrome but I knew I could count on her to write great stuff, I'm sure anyone who read this whole list would agree.
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andylt
11/18/22 1:38:00 PM
#471:


Oh this actually finished, I stopped checking!

Thanks for the list and for the detailed and personal write-ups, I hope you got something out of this topic yourself! I guess I should play Chicory sometime, the colouring aspect doesn't appeal to me massively but I have to admit that world map with personalised colours looks rad.

---
Very slowly becoming a Final Fantasy aficionado.
Recently beat: Revenant Wings
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Paratroopa1
11/27/22 4:49:48 AM
#472:


Bumping this, not ready to lose it yet, haven't archived it lol (I have the writeups saved elsewhere though)
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Paratroopa1
12/08/22 2:24:31 AM
#473:


Saving for posterity for just a little longer
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Paratroopa1
12/16/22 3:18:14 AM
#474:


Saving this for a bit longer
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Mega_Mana
12/16/22 8:47:20 AM
#475:


Aww, no Zelda I or Zelda II on the list :p

---
"In my headcanon, some staffer saw Trump pull out his phone and start typing so they just Terry Tate Office Linebacker'd him out of his shoes." - FFD
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Paratroopa1
12/16/22 1:13:21 PM
#476:


Those are video games from the 80's
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Paratroopa1
12/25/22 6:47:23 AM
#477:


I should probably archive this at some point! I have the writeups in another document though
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Paratroopa1
01/03/23 2:03:30 AM
#478:


save
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Paratroopa1
01/11/23 11:51:11 PM
#479:


Bump
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Paratroopa1
01/21/23 10:17:36 PM
#480:


save
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Mega_Mana
01/23/23 8:19:22 AM
#481:


Paratroopa1 posted...
Lest you think this was just an acquisition to broaden a portfolio, the developers came out after this and said that due to the FTX acquisition, they'd be looking into introducing blockchain-related technology into the game, including NFTs. The community went properly apes*** and everything was on fire. It's all been burnt down and not much is left now, as you can see by the lack of reviews since, although the game does remain active.

Ohhhhh, so this is probably why it became laggy as all hell to run and I couldn't stomach playing a single game anymore when it took like five minutes for my pc to work properly again after exiting the game.

---
"In my headcanon, some staffer saw Trump pull out his phone and start typing so they just Terry Tate Office Linebacker'd him out of his shoes." - FFD
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Paratroopa1
01/23/23 8:20:15 AM
#482:


Oh damn, that's unfortunate. Fortunately in the meantime FTX died lol
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Bitto
01/23/23 7:42:57 PM
#483:


I got to play a few games on your list since my last comment.

Inscryption - I agree with a few complaints, like the satanic ARG being a little too ridiculous and Act 1 being fun, but not good enough to be a full-fledged roguelike. I really enjoyed Act 2 and Act 3, though. I actually really hate Pokemon TCG-style games where I need to craft my own deck, but I found it enjoyable here, mainly because the game is so small. Act 3 is really fun to go through and I never ran into major difficulty spikes. Very memorable game and I don't think it overstayed its welcome.

The Outer Wilds + Echoes of the Eye - One of my favorite games. I played OG Outer Wilds 2 years ago and just kinda left it behind. I decided to try it again and not to "juggle" other games like I usually do, giving it all my attention. Great decision. Absolutely loved everything in The Outer Wilds. I'll give a shout-out to the soundtrack. They have an instantly iconic song with the Travelers' Theme and several other songs are all great in their context and out-of-context. Even silence is really enthralling at times. As for EOTE, I really liked what I got. There are some clear things that they couldn't quite replicate. I think the devs mentioned they didn't want to rely on the scout too much, since it was so used in the base game. And, of course, the time loop aspect isn't really touched on. But yeah, I had a ton of fun figuring out The Stranger and getting past the aliens. The ending is so good and a perfect way to say goodbye to Outer Wilds.

Chicory - Really comfy game. I don't think this touched me as much as it touched you, but I can see how this game has the power to do that. I half-assed the custom drawings early on, but I began to take it more seriously and I'm glad to see my progress in the game, especially with the two portraits Chicory asks you to draw. I think the story is really good, too. I'm trying to improve my creative outlets: writing stories and drawing. Stories take a long time to complete, but drawing can be pretty quick. I appreciate that this game talks about the beauty of art. I haven't picked up the game after completing, but I think I should do the art classes, which I completely ignored.

---
SSBM_Guy
"[Freud] started his scientific career by trying to explain the sexuality of a fish. And he failed."
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Paratroopa1
02/02/23 8:49:16 PM
#484:


Saving this for as long as I can
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Paratroopa1
02/12/23 7:21:31 AM
#485:


I almost let this purge but I actually haven't archived all of it, whoops! I need to remember to do that.
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Paratroopa1
02/22/23 8:44:50 PM
#486:


Let's save this one more time
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Paratroopa1
03/03/23 8:36:06 AM
#487:


One more save from oblivion
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Paratroopa1
03/14/23 5:12:28 AM
#488:


I ended up playing Paradise Killer and Kentucky Route Zero this week and I'm relieved to say that neither of them would have made my top 50
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ctesjbuvf
03/22/23 7:39:42 PM
#489:


I just finished reading these! Good job keeping it alive.

---
Guinness Book of World Records is the name of the diary that belongs to azuarc, the winner of the Game of the Decade II guru contest.
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Paratroopa1
04/02/23 3:58:16 AM
#490:


Might as well keep this going to 500 lol
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