Board 8 > So what is your thoughts of NFT/Crypto in videogames?

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banananor
01/05/22 11:10:24 AM
#101:


HeroDelTiempo17 posted...
you are describing the nemesis system from the recent Lord of the Rings games, except with a PvP and trading element

Why does this need blockchain
same reason why the deed to your house requires paper

it doesn't.

anything NFTs can do could be implemented on a company's private servers. i already addressed this on page 1, and the pros and cons of that vs a blockchain, which you apparently skipped

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banananor
01/05/22 11:13:15 AM
#102:


the only unique capability of a blockchain implementation (compared to a server-side company-owned one) is that the record of you owning the trading card or whatever will exist as long as the blockchain is alive, even if the original game is dead

that would allow your item to be used in multiple games, etc, without each game needing to build an API and consume every other games' APIs

view it as a replacement for the steam marketplace

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ChaosTonyV4
01/05/22 11:21:04 AM
#103:


banananor posted...
the only unique capability of a blockchain implementation (compared to a server-side company-owned one) is that the record of you owning the trading card or whatever will exist as long as the blockchain is alive, even if the original game is dead

that would allow your item to be used in multiple games, etc

view it as a replacement for the steam marketplace

But the blockchain doesnt record stats, mesh, physics, ability effects, or anything relevant to gameplay, it will still require a developer to implement everything. (Were also ignoring copyright/licensing).

This theoretical could likely only be used between games by the same dev, in which case they could just do it without blockchain.

Just seems like so much extra, with massive potential downsides, for so little.


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HeroDelTiempo17
01/05/22 11:25:54 AM
#104:


Oh good we've arrived at the Metaverse

There's no guarantee this would ever be built. Even for basic cross-compatability it would require an immense amount of work and coordination so that I could, I dunno, use my unique ape skin in Fortnite and Call of Duty or whatever.

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banananor
01/05/22 11:32:23 AM
#105:


ChaosTonyV4 posted...
But the blockchain doesnt record stats, mesh, physics, ability effects, or anything relevant to gameplay, it will still require a developer to implement everything. (Were also ignoring copyright/licensing).
yep. it makes more sense for more light-weight games, like TCGs, where the entire definition of the card could fit into a few lines of text. or old school wargames, where unit stats have to fit on little pieces of paper

edit: although, i will add that a blockchain is literally just a big honkin' ledger. you can record whatever you want on it, which could include battle history, stats, etc
This theoretical could likely only be used between games by the same dev, in which case they could just do it without blockchain.
why couldn't it be used across multiple devs? maybe think about potential indie crossovers. like, i dunno, i've seen shovel knight pop up in games by other devs. or as part of an indie TCG crossover framework
Just seems like so much extra, with massive potential downsides, for so little.
agreed. i think an actual good implementation would have to be oriented around more of a "tabletop simulator" than "call of duty"

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NFUN
01/05/22 12:56:09 PM
#106:


Forceful_Dragon posted...
Again I'd direct you to Candy Digital. Their MLB Icon NFTs are digital assets created specifically to be used as NFTs. They released 25,000 packs with 3 NFTs per pack of five varying rarities. They combined video clips and graphics and sound effects to create a pretty slick looking NFT and the high rarities were more detailed with additional features. That is miles beyond the Topps approach of "take the picture of our baseball card and make an NFT of the same static image that we print on the cards".

Candy also did a run of "Suite Futures - Football" NFTs last year where they selected 22 up and coming college football players and did a release of NFTs for them. These NFTs were not as elaborate as the MLB ones described above, but were still more than just a static image. Now that college football players are allowed to monetize from and benefit from their likeness, this was a positive thing for those 22 players.
The key flaw with these specific services is that they don't have to be NFTs. The reason that it's so common to do NFTs of images and such (other than it's easy) is that it actually makes some kind of difference; when anybody can just right-click and get the same image, the only thing that makes it special is that you have the certificate saying it's yours (which is garbage but it's in principle something). Like with your videogame examples, the service could just... sell them normally and sell them uniquely. The verification that it's unique comes from it being on your account and nobody else's.

NFTs are a weird middle ground between "set and forget" and active maintenance. If the service dies completely, your hash or whatever dies too, and if the service is actually built up and offers something complex, it doesn't need to be an NFT.

The blockchain certifying that it's unique is only valuable when copies will proliferate, and only provides value when you actually verify that it's special.

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Forceful_Dragon
01/05/22 1:31:54 PM
#107:


NFUN posted...
The key flaw with these specific services is that they don't have to be NFTs.

Except being NFTs allows them to be digital products that can be sold. Without the authenticity it ceases to be something that people would pay for. And then in that scenario it would not exist because nobody is going to pay the artist/designer to create a product that doesn't have a market.

Now this varies from sector to sector.

Collectible NFTs: Far fewer people would pay for these or assign value to them if there was no proof of ownership. If TopShot released a new set and gave 1 of every highlight to everyone with an account then who would pay for them?

Digital Artwork NFTs: Anyone can already replicate the artwork itself, but having official ownership of some kind gives an artist something to sell to people who want to be an owner of the digital art and support the artist.

Video Game NFTs: These are different and don't necessarily need to be on the blockchain because (as we've discussed) people will pay for advantage and assets in game regardless. But if you take a game like hearthstone and make your cards NFTs then you give yourself an ownership of your collection that goes beyond the company itself whose game it is. And sure, Blizzard to turn around one day and say "we're turning off the hearthstone servers so it doesn't matter if you have those assets in your wallet because the game doesn't exist anymore" then someone else could make a different game that adds functionality to those same assets you already possess.

So video game assets don't have to be NFTs, we can agree on that. But other kinds of NFTs would simply not exist as products without the authentication of the blockchain to legitimize them. And even in the case of VG NFTs, what does it harm? (And don't say the environment because I'm getting tired of fielding that one)

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NFUN
01/05/22 1:32:55 PM
#108:


Forceful_Dragon posted...
Collectible NFTs: Far fewer people would pay for these or assign value to them if there was no proof of ownership. If TopShot released a new set and gave 1 of every highlight to everyone with an account then who would pay for them?
but they can just not

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Forceful_Dragon
01/05/22 1:38:13 PM
#109:


And no one is forcing anyone to collect them.

Just like nobody is forced to collect baseball cards. Or bobbleheads. Or coins. Or stamps.

It's like anything else, people can just not buy it. I don't own an air fryer and no one (except my wife) can force me to buy one. That doesn't mean that air fryers shouldn't exist or are somehow pointless.

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NFUN
01/05/22 1:41:14 PM
#110:


what

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Forceful_Dragon
01/05/22 1:46:55 PM
#111:


When you said "but they can just not" I assume you were saying "[people] can just not [buy collectible NFTs]"

If you are saying that "[TopShot] can just not [give out a free copy to everyone]" then my point was that by removing the authentication of blockchain ownership they have effectively ceased to be a product that people will buy.

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NFUN
01/05/22 1:54:06 PM
#112:


Forceful_Dragon posted...
When you said "but they can just not" I assume you were saying "[people] can just not [buy collectible NFTs]"

If you are saying that "[TopShot] can just not [give out a free copy to everyone]" then my point was that by removing the authentication of blockchain ownership they have effectively ceased to be a product that people will buy.
but like... what? there's no "proof" that a super rare baseball card is actually super rare. nobody looks through leaked manufacturing documents to make sure that the factory actually only made 6 copies and not 60,000. the company says it's rare and few people have it so everybody accepts that it's rare.

if topshot wanted to release a rare set they'd make it rare and then it's rare and people would know that it's rare because it's rare. and if they wanted to release a common set that everybody has they could give everybody an NFT of the same item with a unique implementation and then the item is common because it's common, even if it's an NFT

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Forceful_Dragon
01/05/22 2:24:36 PM
#113:


This is why companies that grade collectibles post population reports. Transparency about the frequency of items at different condition levels is important. Existing on the blockchain provides full transparency.

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Wanglicious
01/05/22 2:45:21 PM
#114:


Forceful_Dragon posted...


Except being NFTs allows them to be digital products that can be sold. Without the authenticity it ceases to be something that people would pay for.

i don't understand these sentences at all.
digital products are sold because... digital products are sold.
the authenticity is the game telling you "hey, this is yours."

scarcity is also a similar thing, gacha games tell you the rates. like if your objection is that some of them lie about it fair, though the popular ones don't and there's enough people who are damned sure to check. NFTs aren't the solution to that as much as just not lying when you say "our rate is 3% for SR," which is something you don't run into often.

Collectible NFTs: Far fewer people would pay for these or assign value to them if there was no proof of ownership.

huh? proof of ownership isn't what assigns it value at all. the game/company telling you its value does. even if you disagree with it because that character/person is far overvalued, you accept the shit luck.

Digital Art is basically just selling digital prints/commissions. the only benefit here is that the claim of "official ownership" manages to make people throw more money at them, assuming it's the actual artist. when done right this is fine, it's just done wrong a lot too. but that's a distribution issue and can be resolved that way. there's not much difference here though and once the fad is done there shouldn't be much difference.

for what it's worth this:
And sure, Blizzard to turn around one day and say "we're turning off the hearthstone servers so it doesn't matter if you have those assets in your wallet because the game doesn't exist anymore" then someone else could make a different game that adds functionality to those same assets you already possess.

actually does have some value to it in the form of sequels. they can say "Heartstone is over, we're going to Heartstone 2 and your cards are transferred to that."

this is probably done easier through NFTs/blockchains because the tech for that will be more consistently the same as opposed to a 5-10 year old game. there's definitely an element on this which would make the transfer of data easier. some cross-game integration can also be done with this, like Gwent can have a game of its own but you can play with the actual cards in The Witcher 3 as well.

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#115
Post #115 was unavailable or deleted.
PrivateBiscuit1
01/05/22 4:06:41 PM
#116:


Forceful_Dragon posted...
And no one is forcing anyone to collect them.

Just like nobody is forced to collect baseball cards. Or bobbleheads. Or coins. Or stamps.

It's like anything else, people can just not buy it. I don't own an air fryer and no one (except my wife) can force me to buy one. That doesn't mean that air fryers shouldn't exist or are somehow pointless.
Okay but people buying airfryers isn't getting other people's art literally stolen for profit or creating a massive shortage in quality video cards people need for their jobs and for recreation.

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Forceful_Dragon
01/05/22 4:13:36 PM
#117:


PrivateBiscuit1 posted...
Okay but people buying airfryers isn't getting other people's art literally stolen for profit

Are you referring to people who take someone else's digital art and make an NFT of it?
Because that's why you should do research and due diligence before purchasing an NFT to verify that it is being sold by the legitimate party.

Or are you referring to people who have their wallets hacked and emptied of NFTs and cryptocurrency?
Because that's why you should be very careful and not give access to your crypto wallets to anyone.

PrivateBiscuit1 posted...
creating a massive shortage in quality video cards people need for their jobs and for recreation.

You'll notice I'm incredibly opposed to proof-of-work. Not sure why you are mentioning this to me again.

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PrivateBiscuit1
01/05/22 4:20:31 PM
#118:


Forceful_Dragon posted...
Are you referring to people who take someone else's digital art and make an NFT of it?
Because that's why you should do research and due diligence before purchasing an NFT to verify that it is being sold by the legitimate party.

Or are you referring to people who have their wallets hacked and emptied of NFTs and cryptocurrency?
Because that's why you should be very careful and not give access to your crypto wallets to anyone.

You'll notice I'm incredibly opposed to proof-of-work. Not sure why you are mentioning this to me again.
I'm sorry.

Do you realize how absolutely fucking absurd it is that you're saying "You should do the research to make sure you aren't buying stolen digital art"?

What about the people who don't give a fuck that it's stolen and just want to buy it because it's cool?

What about the people stealing the art that can do so and get away with it no problem?

What about the artists who literally need to hire lawyers if they want the rights to their artwork back or to get people to stop selling their art for profit because the system has had SO MUCH stolen art they closed their ticketing process for it?

Literally everything about it is fucking insane. There are DeviantArt users who get 12 alerts a day stating "Your shit got stolen, sorry." They should have to show PROOF OF OWNERSHIP before they can sell art online. It's completely ridiculous and the system is broken and shouldn't be allowed this way.

I'm mentioning this because "You don't have to buy it bro" responses do not help these issues, because other people are buying them and the system is busted as hell and causing more issues outside of people thinking NFTs are the dumbest shit.

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Forceful_Dragon
01/05/22 4:34:16 PM
#119:


PrivateBiscuit1 posted...
Do you realize how absolutely fucking absurd it is that you're saying "You should do the research to make sure you aren't buying stolen digital art"?

because... you should?

If you buy a cool looking NFT that wasn't created by the person who made the art, but rather by some other random guy, guess what? You just wasted money on something that no longer has value because it's not from the legitimate creator.

And yes, that means that the random person made money that should have gone to someone else, but anyone can already find a picture online and print it out of it and try to sell the poster/print that they made with it.

.

PrivateBiscuit1 posted...
What about the people who don't give a fuck that it's stolen and just want to buy it because it's cool?

They may as well just burn their ETH then, because what they are getting in exchange for it does not have value if it's not from the legitimate creator.

.

PrivateBiscuit1 posted...
What about the people stealing the art that can do so and get away with it no problem?

Marketplaces like OpenSea and Rarible should definitely do what they can to limit this behavior. And for their part OpenSea will put blue checkmarks on verified collections and will put warnings on unverified NFTs so you are aware of the risks.

.

PrivateBiscuit1 posted...
What about the artists who literally need to hire lawyers if they want the rights to their artwork back or to get people to stop selling their art for profit because the system has had SO MUCH stolen art they closed their ticketing process for it?

They don't lose the right to their own artwork if someone makes an NFT out of it. They are free to make their own NFT out of their artwork as part of their own legitimate collection and sell it. The significant difference is that it can be difficult to litigate and prosecute people for that behavior if they are anonymous.

.

When I say digital artists can use NFTs to get proper compensation for their work I generally mean that if you wanted to support such an artist you could buy from a link that THEY posted on THEIR social media account linking to THEIR own NFTs that they created of THEIR artwork. That way even if I get an alert from OpenSea saying "we haven't reviewed this collection so proceed with caution" I can proceed knowing that it's from the actual person listing their own actual work.

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MoogleKupo141
01/05/22 5:19:23 PM
#120:


actually does have some value to it in the form of sequels. they can say "Heartstone is over, we're going to Heartstone 2 and your cards are transferred to that."

this is probably done easier through NFTs/blockchains because the tech for that will be more consistently the same as opposed to a 5-10 year old game. there's definitely an element on this which would make the transfer of data easier. some cross-game integration can also be done with this, like Gwent can have a game of its own but you can play with the actual cards in The Witcher 3 as well.

all these companies already have their own account systems that can track what you do in one game and give you stuff in a different game, they dont really need the blockchain for that

i got a TF2 hat for playing Poker Night at the Inventory like ten years ago now

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Paratroopa1
01/05/22 6:27:41 PM
#121:


Forceful_Dragon posted...
Digital Artwork NFTs: Anyone can already replicate the artwork itself, but having official ownership of some kind gives an artist something to sell to people who want to be an owner of the digital art and support the artist.
I'll say what I've said to other people about this: if this application had any use at all, the furry community would already be doing it, and would have been doing it probably before the general public was even aware of NFTs. They don't. The furry community universally doesn't take NFTs seriously. The only way NFTs can actually help an artist profit is if they're one of the few who are able to market their works specifically as NFTs to a market that's receptive to buying them; for the rank and file it's mostly just resulting in mass art theft (and before you say anything, art ownership is NOT something that can be remedied with NFTs).
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Wanglicious
01/05/22 6:45:04 PM
#122:


MoogleKupo141 posted...
all these companies already have their own account systems that can track what you do in one game and give you stuff in a different game, they dont really need the blockchain for that

i got a TF2 hat for playing Poker Night at the Inventory like ten years ago now

it's doable but rarer. it's not perfect of course, but NFTs can function as a certain string to find a character's data from one game to another. i'm thinking of stuff like Mass Effect or Golden Sun, or the Gwent/Witcher idea, or what if a company wanted to end one MMO but have people join the other MMO with that same character/some adjustments to it?

this isn't exclusively something that only NFTs can do but it's one area where it might be better as it can work across platforms. coded something for mobile? for Windows? for Windows 5 years later? that key still works to pull up that info, like a mini torrent if nothing else.

of course i don't know how the fuck this is something you buy as a consumer. it's just something usable on the backend.

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LordoftheMorons
01/05/22 8:31:49 PM
#123:


Crypto is a solution looking for a problem. Literally the only thing it seems to actually be useful for compared to existing alternatives is facilitating crime (or I guess to be more generous avoiding government oversight generally, so maybe theres a good use if you live in an authoritarian country or something).

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Tom Bombadil
01/05/22 10:35:46 PM
#124:


we'll finally be able to access stop 'n' swop

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wg64Z
01/06/22 5:20:48 AM
#125:


I've still yet to read a single instance where NFTs actually improve anything. At all. I've heard and read lots of explanations for what it does, and can do, but not a single drop of WHY it is needed, wanted, or helpful to humanity in any way.

Unless your a rich person looking to get richer. Which in itself has big problems.

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banananor
01/06/22 7:05:41 AM
#126:


wg64Z posted...
I've still yet to read a single instance where NFTs actually improve anything. At all. I've heard and read lots of explanations for what it does, and can do, but not a single drop of WHY it is needed, wanted, or helpful to humanity in any way.
ah shit, i lost the deed to my house and the town hall burned down

good thing it's recorded as an NFT on the blockchain

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banananor
01/06/22 7:07:24 AM
#127:


but really, what you're saying sounds eerily similar to people in 2006 asking why we need smartphones

which was really just being curmudgeonly, and complaining that new things exist

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LordoftheMorons
01/06/22 7:11:48 AM
#128:


Bitcoins been around for like 13 years and blockchain has yet to present a clear non-illicit use case!

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cyko
01/06/22 7:42:02 AM
#129:


The thing I truly don't understand about NFTs is why can't anyone just declare they have the rights to anything?

"I took a screenshot of this conversation and I have declared that I now own the rights to it. Would anyone like to purchase this NFT for a handsome sum of money?"

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GuessMyUserName
01/06/22 8:04:52 AM
#130:


cyko posted...
"I took a screenshot of this conversation and I have declared that I now own the rights to it. Would anyone like to purchase this NFT for a handsome sum of money?"
dumbass cryptobros literally believe they successfully took the IP rights to Medabots and are making their own crypto Medabots game and tried to sue the actual creators from selling Medabots content

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WazzupGenius00
01/06/22 8:39:07 AM
#131:


And to be clear the only thing they actually own is the trademark for the word Medabots in Europe (because Imagineer let it lapse)

Not any copyright or license for the content of the franchise, literally just the word

Also they got those twins from Breaking Bad involved as official Medabots ambassadors

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foolm0r0n
01/06/22 9:22:19 AM
#132:


Forceful_Dragon posted...
But I don't see where it hurts either.
This is a totally different and laughably weak argument. Imagine if btc or eth came out with this argument in their white papers?

But that's not the case. Blockchains have a clear cost vs dev-owned DBs. They are 3rd party infrastructure that the dev has to work with, which is much more complicated and expensive for them. Migrations and data repair might not be possible either.

It's also much more expensive for the user to interact with it. If the dev uses a good chain like eth, it ends up being really expensive, because gas cost rises with quality and value. If they use a shitty fad coin then it's really cheap, but then you're trusting a shitcoin which can be hacked or manipulated. Ethereum was also hacked once you know? So it's not bulletproof either, just the best option available.

PoS also does use a good amount of energy. It's thousands of times less than PoW but that still puts it way higher than a web request. The cost is absolutely worth it for decentralized currency, but absolutely not for decentralized game skins and shit.

The fact is, a decentralized DB for currency solves a problem that nearly 100% of people have. But a decentralized DB for in-game assets solves a problem exactly 0 people had.

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foolm0r0n
01/06/22 9:22:45 AM
#133:


LordoftheMorons posted...
so maybe theres a good use if you live in an authoritarian country or something
We do you clown

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foolm0r0n
01/06/22 9:28:19 AM
#134:


Forceful_Dragon posted...
Except being NFTs allows them to be digital products that can be sold.
Our entire economy for almost 2 decades has been selling digital goods.

I guess it makes sense to think NFTs are new if you ignore that.

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foolm0r0n
01/06/22 9:31:39 AM
#135:


Wanglicious posted...
this isn't exclusively something that only NFTs can do but it's one area where it might be better as it can work across platforms. coded something for mobile? for Windows? for Windows 5 years later? that key still works to pull up that info, like a mini torrent if nothing else.
Man people really are crediting NFTs for things that databases have been able to do for half a century (and more if you include pre-computer databases)

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NFUN
01/06/22 12:24:34 PM
#136:


banananor posted...
but really, what you're saying sounds eerily similar to people in 2006 asking why we need smartphones

which was really just being curmudgeonly, and complaining that new things exist

foolm0r0n posted...
This is a totally different and laughably weak argument


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ChaosTonyV4
01/06/22 1:06:06 PM
#137:


https://gamefaqs.gamespot.com/a/user_image/5/6/1/AAGQPmAACx3x.jpg

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Wanglicious
01/06/22 1:27:52 PM
#138:


and now Konami is celebrating Castlevania's 35th anniversary by releasing NFTs.

remake? port? some new music? nope just pictures you pay for.


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PrivateBiscuit1
01/06/22 6:27:18 PM
#139:


https://twitter.com/BoldBebo/status/1478827804020019203?t=Fgql87t6hEY5i3iZC2zCmw&s=19

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banananor
01/07/22 1:53:20 AM
#140:


foolm0r0n posted...
This is a totally different and laughably weak argument. Imagine if btc or eth came out with this argument in their white papers?
hold up for a second- what do you think i'm arguing?

i suspect we're miscommunicating here, and i apologize if i've been confusing

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You did indeed stab me in the back. However, you are only level one, whilst I am level 50. That means I should remain uninjured.
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banananor
01/07/22 1:54:49 AM
#141:


maybe it's confusion on my part. i don't understand what you're trying to argue

you ignored my post about deeds to houses, so i assume it's not related to that

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You did indeed stab me in the back. However, you are only level one, whilst I am level 50. That means I should remain uninjured.
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banananor
01/07/22 1:58:58 AM
#142:


foolm0r0n posted...
PoS also does use a good amount of energy. It's thousands of times less than PoW but that still puts it way higher than a web request. The cost is absolutely worth it for decentralized currency, but absolutely not for decentralized game skins and shit.
i do agree with you on this point though

are you specifically asking (or arguing, as you put it) what the purpose of blockchain is for gaming? i posted about that in page 1 and this page, and the answer is not a whole lot. if you skipped those posts i forgive you

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foolm0r0n
01/07/22 7:29:10 AM
#143:


banananor posted...
hold up for a second- what do you think i'm arguing?

i suspect we're miscommunicating here, and i apologize if i've been confusing
Wait I was quoting FD not you

But, he was saying that NFTs might not improve things over dev-owned DBs but they don't hurt either

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_foolmo_
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wg64Z
01/07/22 8:15:02 AM
#144:


banananor posted...
ah shit, i lost the deed to my house and the town hall burned down

good thing it's recorded as an NFT on the blockchain

Yeah this doesn't require NFTs. That can be stored on any Cloud based system easily. And this doesn't sell them as a consumer collectable either.

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wg64Z
01/07/22 8:18:51 AM
#145:


banananor posted...
but really, what you're saying sounds eerily similar to people in 2006 asking why we need smartphones

which was really just being curmudgeonly, and complaining that new things exist

We didn't NEED smart phones when they came out, we still really don't. But they do make so, so, SO many things infinitely more convenient, fast, and save us a lot of hassle, time, and money.

I still don't believe NFTs accomplish a single ounce of good to humanity, and in fact actively hurt us.

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foolm0r0n
01/07/22 8:57:52 AM
#146:


wg64Z posted...
We didn't NEED smart phones when they came out, we still really don't
They're the only devices that have truly democratized computing. Imagine your life if desktop/laptops never existed. That's how it is for billions of people.

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wg64Z
01/07/22 9:01:11 AM
#147:


foolm0r0n posted...
They're the only devices that have truly democratized computing. Imagine your life if desktop/laptops never existed. That's how it is for billions of people.

I know, I was more so saying we wouldn't DIE without them, and could continue existing. But I'm not a moron, I see how they improve the lives of literally anyone who has one.

Also LOL at comparing Smart Phones to NFTs.

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foolm0r0n
01/07/22 9:08:29 AM
#148:


The point is if you make technological laggard comments then it's easy to think being anti-nft is technologically laggard, which is exactly banana's argument. You don't need to diminish the value of smartphones (which many people would actually die without) to be anti-nft.

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wg64Z
01/07/22 12:04:03 PM
#149:


They wouldn't die dude. Cmon now.

Ugh, as I type this it haunts me from the right.

https://gamefaqs.gamespot.com/a/user_image/3/1/4/AADVe6AACyDi.png

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Forceful_Dragon
01/07/22 12:05:26 PM
#150:


Just by posting in this topic you have instructed the google overlords to deliver you significantly more crypto ads.

You're welcome.

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