Current Events > So apparently Pokemon BD and SP are the exact same ROM

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Bananana
12/31/21 1:52:48 PM
#1:


But theres just a different flag which decides which game youre playing. Theoretically there could have been an option to just choose which game you want to play on the main menu

i doubt i can post it here but ive seen some people showing how you could tinker to play one or the other on the same save

i cannot believe how lazy nintendo is lmao

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Robot2600
12/31/21 1:57:31 PM
#2:


Bananana posted...
i cannot believe how lazy nintendo is lmao

rookie mistake.


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#3
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Solar_Crimson
12/31/21 1:58:38 PM
#4:


Bananana posted...
i cannot believe how lazy nintendo is lmao
This isn't on Nintendo.

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refmon
12/31/21 2:08:23 PM
#5:


Bananana posted...
i cannot believe how lazy nintendo is lmao
are you new here

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Prestoff
12/31/21 2:17:27 PM
#6:


I would think this decision is more on gamefreak than Nintendo, but I could be wrong since I'm not familiar on developing games.

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lilORANG
12/31/21 2:19:09 PM
#7:


Nintendo still doesnt allow multiple save files

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Trumble
12/31/21 2:19:43 PM
#8:


Speaking from a coding point of view, it would literally be easier to do a paired games thing this way than to actually cut out the content from each version and not have it on the ROM.

They could've done a better job of preventing people hacking it so easily, though. Especially if a save editor can switch the version, without needing to modify the ROM and/or take a Gameshark-like approach to modifying memory.

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#9
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thronedfire2
12/31/21 2:21:06 PM
#10:


knowing the Switch is so easy to hack is kinda making me want to buy one

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3PiesAndAFork
12/31/21 2:22:33 PM
#11:


Why wouldn't it be just a flag? The only difference is the pokemon you can catch. Now people are complaining about them not making development any harder for absolutely no reason.

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Robot2600
12/31/21 2:24:17 PM
#12:


3PiesAndAFork posted...
Why wouldn't it be just a flag? The only difference is the pokemon you can catch. Now people are complaining about them not making development any harder for absolutely no reason.

I think people are finally realizing that selling versions of the same game sucks and they should not support Nintendo and they should feel bad also.

The devs should only feel bad b/c they work for Nintendo in general.

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Hoodroar
12/31/21 2:27:42 PM
#13:


3PiesAndAFork posted...
Why wouldn't it be just a flag?

Because it wasn't as simple as a flag any of the other 14 times they had multiple versions.

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3PiesAndAFork
12/31/21 2:29:00 PM
#14:


Hoodroar posted...
Because it wasn't as simple as a flag any of the other 14 times they had multiple versions.
That just means they're finally doing things more efficiently.

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JE19426
12/31/21 2:31:16 PM
#15:


thronedfire2 posted...
knowing the Switch is so easy to hack is kinda making me want to buy one

I'm pretty sure it's only the older versions of the Switch that are easy to hack.
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BakonBitz
12/31/21 2:31:39 PM
#16:


It's less work, honestly. Though what I really think they should do is just drop the whole different versions thing. It's an outdated concept that is only kept for tradition. It just creates more work for the developers when they could be spending the time polishing the game.

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3PiesAndAFork
12/31/21 2:32:55 PM
#17:


BakonBitz posted...
It's less work, honestly. Though what I really think they should do is just drop the whole different versions thing. It's an outdated concept that is only kept for tradition. It just creates more work for the developers when they could be spending the time polishing the game.
It's not just for tradition. They're making bank off all the suckers buying both versions. And all it costs them is a flag.

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KeeperOfShadows
12/31/21 2:35:51 PM
#18:


Ever since it became possible to trade with people over the internet, I could never understand why someone would buy both versions of a Pokemon generation. You're basically just paying for a second save file.

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MC_BatCommander
12/31/21 2:37:07 PM
#19:


The difference has always been so miniscule, why not do it this way?

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Zikten
12/31/21 2:37:50 PM
#20:


JE19426 posted...


I'm pretty sure it's only the older versions of the Switch that are easy to hack.

Correct. I've looked into it. Only the launch models can be easily hacked. I'm not sure if the later models have been hacked yet by anyone
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Solar_Crimson
12/31/21 2:57:26 PM
#21:


BakonBitz posted...
It's less work, honestly. Though what I really think they should do is just drop the whole different versions thing. It's an outdated concept that is only kept for tradition. It just creates more work for the developers when they could be spending the time polishing the game.
Remember: These games are primarily targeted towards children--and Japanese children at that--and the socialization aspects that comes with the two versions having exclusives to trade with one another has always been a part of the package.

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IllegalAlien
12/31/21 3:06:21 PM
#22:


tbh are japanese game devs really particularly talented? doesn't really surprise me that they did some hacky shit, then when outsourced the new company was like "hey why don't we just use a bool field to control the logic" after thinking about it for about 2 seconds

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Trumble
12/31/21 3:38:37 PM
#23:


BakonBitz posted...
It's less work, honestly. Though what I really think they should do is just drop the whole different versions thing. It's an outdated concept that is only kept for tradition. It just creates more work for the developers when they could be spending the time polishing the game.

They could do it as a selection thing when you start a file, and perhaps even have more than two.

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DoomSwell
12/31/21 4:04:31 PM
#24:


It always worked this way. You never tried copy & pasting the save files on an emulator for red & blue or fire red & leaf green?

Just dont try it with yellow though. Or try it, for lulz, but keep a backup.

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Kisai
12/31/21 4:09:31 PM
#25:


At least if they actually change stuff in coding between versions, it can actually make them feel like two different games in a way. It makes it feel more justified, sorta. Like, before, the reason you can't catch [insert Pokmon] in [insert version] is because it literally has no appearance rate at all. But if they're gonna start making it the exact same ROM but with the only change being a flag, then it feels more like a rip-off, since it is literally the same game.

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FL81
12/31/21 4:31:20 PM
#26:


25 years later and CE finally figured it out

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Umbreon
12/31/21 4:35:21 PM
#27:


ProfessorKukui posted...
Pretty cOLD in here.

I actually didn't know this.

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Hambo the Hog
12/31/21 4:43:23 PM
#28:


Kisai posted...
At least if they actually change stuff in coding between versions, it can actually make them feel like two different games in a way. It makes it feel more justified, sorta. Like, before, the reason you can't catch [insert Pokmon] in [insert version] is because it literally has no appearance rate at all. But if they're gonna start making it the exact same ROM but with the only change being a flag, then it feels more like a rip-off, since it is literally the same game.
Did Red and Blue really feel like different games? Wasn't the only difference the selection of wild pokemon? At least in modern games there are marginally different cutscenes for the different legendaries or whatever. Really though, different versions were always the same game and releasing them that way was always a shameless money grab.

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YellowSUV
12/31/21 4:47:00 PM
#29:


I know Gamefreak is notorious for bad programming practices, but this doesn't really seem to be an issue at all.

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Kisai
12/31/21 4:49:12 PM
#30:


Hambo the Hog posted...
Did Red and Blue really feel like different games? Wasn't the only difference the selection of wild pokemon?
I didn't imply it wasn't. But at least their appearances were actually hard-coded differently between the two games as opposed to a flag.

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Hambo the Hog
12/31/21 5:17:12 PM
#31:


Kisai posted...
I didn't imply it wasn't. But at least their appearances were actually hard-coded differently between the two games as opposed to a flag.
That's insignificant to me. The finished products are in effect still nearly identical. How they're coded doesn't change the experience of playing the games and it doesn't change the fact that catching them all requires paying extra for a link cable or online subscription and possibly an extra game and system.

Using flags instead of copy/pasting the code and changing encounters just sounds like a more efficient solution. It does essentially turn the encounters into on-disc dlc, but the species themselves were always basically that anyway, so meh.

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IllegalAlien
12/31/21 6:33:45 PM
#32:


you guys are way overthinking it

simply have 2 repos for each game, when you make a change in 1 repo just make sure to copy it over to the other one

right?

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Calwings
12/31/21 6:46:08 PM
#33:


lilORANG posted...
Nintendo still doesnt allow multiple save files

That not exactly correct anymore. You can have multiple profiles on your Switch, and each profile can have its own save file, so now you can have multiple save files with only one system and one cartridge/download needed. I just did a Kricketune solo run on a second profile without needing to delete my save file from my original playthrough that's already in the postgame.

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WilliamPorygon
12/31/21 6:52:21 PM
#34:


Trumble posted...
Speaking from a coding point of view, it would literally be easier to do a paired games thing this way than to actually cut out the content from each version and not have it on the ROM.
True.

But it also highlights how obsolete and pointless the two versions thing is at this point.

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#35
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