Current Events > I think im gonna do a Doom playthrough/ranking topic

Topic List
Page List: 1
RadiantJoyrock
01/26/21 11:01:43 PM
#1:


Because I wanna go through them again, I wanna challenge myself a bit , and I wanna see which I like more on average after ranking all the levels.

Simple rules:

Ultra-Violence difficulty
Pistol start each level
Rank them out of 5 for both fun and difficulty
Kill all monsters and find all secrets
Play on gzdoom probably, strict settings but ill probably do mouselook
Going to attempt each level without saving, no promises to keep the rule
... Copied to Clipboard!
RadiantJoyrock
01/26/21 11:40:21 PM
#2:


So other than doom 1 and 2, should I do any others? Plutonia, tnt, thy flesh consumed, sigil? Or eviternity and other mods?
... Copied to Clipboard!
RadiantJoyrock
01/27/21 9:10:14 AM
#3:


Bump
... Copied to Clipboard!
RadiantJoyrock
01/27/21 2:13:18 PM
#4:


Changing my mind, 100% secrets for now but I'm not going to require every monster kill
... Copied to Clipboard!
fan357
01/27/21 2:37:18 PM
#5:


You might as well do every monster kill. Also do the master levels. They arent as hard as people said they were.

---
Never forget where you came from.
... Copied to Clipboard!
RadiantJoyrock
01/27/21 4:40:15 PM
#6:


fan357 posted...
You might as well do every monster kill. Also do the master levels. They arent as hard as people said they were.
Only reason I'm not doing every monster kill is some have some annoyingly hidden monsters, at at least one doom 2 map has a monster only reachable through specific movement i dont care to learn lol, I'm still gonna kill everything I see
... Copied to Clipboard!
RadiantJoyrock
01/27/21 8:09:27 PM
#7:


ok, first part is gonna be headed by stating I am no doom pro, I'm actually pretty far from it lol

Lets go!

E1M1 - Hangar

Level 2.5/5
Difficulty .5/5

Pretty standard first level. Nothing in the original is gonna be all that hard, and it's pretty basic compared to a lot of custom shit, but decades of map making experience will do what. Fun level, introduces you to a lot of concepts. Could actually probably make a decent writeup on how it teaches a lot of Doom's rules early on in regards to ambushes(two major ones even if they aren't difficult) and secrets(game very clearly uses its three secrets to demonstrate switch secrets, secret doors, level triggers, and fake walls).
... Copied to Clipboard!
#8
Post #8 was unavailable or deleted.
#9
Post #9 was unavailable or deleted.
RadiantJoyrock
01/27/21 8:24:40 PM
#10:


E2M2 - Nuclear Plant

Level 2/5
Difficulty .5/5

Much less memorable than the first, with far less iconic music. Still fun, but the fact that level 1 has more shotgunners than level 1 is....odd. Tons and tons of ammo too, I ended with ammo I couldn't even pick up without wasting ammo.
... Copied to Clipboard!
RadiantJoyrock
01/27/21 8:26:27 PM
#11:


ProfessorKukui posted...
My condolences.
Why? It's an awesome series.

[LFAQs-redacted-quote]

tbqh I'm not a great secret hunter so I'll probably use some guides, so I'll come across that. Especially ones that are triggered by being shot, which coincidentally episode 2 introduced and are my least favorite kind and get even worse with time.
... Copied to Clipboard!
RadiantJoyrock
01/27/21 8:50:46 PM
#12:


E1M3 - Toxin Refinery

Level 3/5
Difficulty 1/5

Game is getting harder. Has some fights that tease what's to come, a few cool setpieces, and introduces pinky demons, along with just being a well designed level. Some of the secrets are a little weirdly placed, but nothing major. Never even needed the rocket launcher, lol
... Copied to Clipboard!
RadiantJoyrock
01/27/21 9:02:19 PM
#13:


E1M9 - Military Base

Level 4/5
Difficulty 2/5

Pretty sure this is the first time I've actually played the secret level and goddamn it was fun. Simple level still, it's only the fourth level ever of doom, but the first teleport trap is always fun even if it's so blatantly obvious, and the level has some very fun progression. Also the first appearance of Specters.....yaaaaay
... Copied to Clipboard!
RadiantJoyrock
01/27/21 9:25:45 PM
#14:


E1M4 - Command Control

Level 2/5
Difficulty 1/5

Lots of mazes, not a lot of challenge. Hurting a little bit for ammo out of the gate if you don't grab the immediate secret, but after that it's incredibly easy, with lots of satisfying barrel splats to be had.
... Copied to Clipboard!
RadiantJoyrock
01/27/21 9:36:13 PM
#15:


E1M5 - Phobos Base

Level 3/5
Difficulty 2.5/5

This level is gonna kill newcomers guaranteed. Some nasty ambushes, with little room to maneuver, lots of imps blocking shots at shotgunners and pinkys and specters making it hard to move. The last fight in the strobing lights is fucking awesome and atmospheric, but why the fuck does it have to be Specters :(
... Copied to Clipboard!
RadiantJoyrock
01/27/21 9:47:50 PM
#16:


E1M6 - Central Processing

Level 3/5
Difficulty 1.5/5

Not a lot of threat or memorably fights here. A few big ambushes, but nothing I ever felt remotely unequipped to handle.
... Copied to Clipboard!
RadiantJoyrock
01/27/21 9:52:25 PM
#17:


And M7 is my first death of the run, that start is brutal for pistol start if you can't get good detonations off the barrels
... Copied to Clipboard!
#18
Post #18 was unavailable or deleted.
RadiantJoyrock
01/27/21 10:10:11 PM
#19:


E1M7 - Computer Station
Level 3/5
Difficulty 2.5/5

Again, may not be as hard as Doom can get, but this level kicks ass. Lots of tight fights early on before you find ammo, but it gets better and better throughout as you find more secrets and just mow down wave after wave of grunts. The lack of enemy variety really shows, but Doom holds up through some awesome level design that never feels cheap. Also, love the use of monster closets as you get keys to refill levels.
... Copied to Clipboard!
RadiantJoyrock
01/27/21 10:11:43 PM
#20:


mobilebloechel posted...
Tag. There's also a YouTube channel that breaks down the history of doom speedruns that is pretty in-depth and interesting. But once my girlfriend caught me like 2 hours in just watching that and she was NOT IMPRESSED
Yup! Karl Jobst I believe, though there are a few good ones. Decino is also really good at breaking down the mechanics of doom, and there's a newer channel that goes over lots of WADs that kinda inspired this topic, MtDoom27. Also Civvie, because Civvie is awesome.
... Copied to Clipboard!
RadiantJoyrock
01/27/21 10:21:36 PM
#21:


E1M8 - Phobos Anomaly

Level 2/5
Difficulty 1/5

Kind of a disappointing end to the final chapter. Punched all the pinkys just to make it simple, then dodged around. Only took a little bit of damage in the final fight from specters surrounding me, barons are basically just bullet sponges in an open area like that. At least for now...
... Copied to Clipboard!
RadiantJoyrock
01/27/21 10:22:46 PM
#22:


Overall, Episode 1 is awesome for an intro to doom, and it just gets better from here. Gonna stop for the day I think, pick up episode 2 tomorrow
... Copied to Clipboard!
RadiantJoyrock
01/28/21 6:31:59 PM
#23:


E2M1 - Deimos Anomaly

Level 3.5/5
Difficulty 1.5/5

Definite drop down in difficulty despite being another episode, but damn was it a fun map. Starting off having to pistol a bunch of basic zombies, seeing your first cacodemon, a couple secrets with some slightly cramped fights, a secret red door, and lots of fun teleporters! I am not a fan of secrets that can only be accessed once though, so half a point off. Also, music kicks so much ass!
... Copied to Clipboard!
RadiantJoyrock
01/28/21 7:04:44 PM
#24:


E2M2 - Containment Area

Level 4/5
Difficulty 2.5/5

Only considered so difficult because there are so many secrets(I'm pretty sure I actually got all 12, but one didn't trigger so 91% secrets for me I guess). But the music is awesome and the level is SO damn good. Seriously, tons of variety, the crate maze where you're dodging dozens of imps and berserking everything is just godly, more optional key rooms, and not a single hitscanner in sight.
... Copied to Clipboard!
RadiantJoyrock
01/29/21 2:30:22 PM
#25:


E2M3 - Refinery

Level 1/5
Difficulty 1/5

Fuck this. Bad secrets, boring fights that only ever get hard because the game starts you in chaos on a pistol start and you have to kite demons to reach the berserk. Music is the only redeeming quality, this feels like a level I could've made and I've never made a doom level.
... Copied to Clipboard!
RadiantJoyrock
01/29/21 2:52:50 PM
#26:


Played the first level of Valiant as a break, so fucking good. Pistol sounds so nuce basic grunts sound better because of it, and the super imps are horrifying.
... Copied to Clipboard!
RadiantJoyrock
01/30/21 10:40:38 PM
#27:


Bump, ill continue tomorrow
... Copied to Clipboard!
RadiantJoyrock
02/01/21 6:41:14 PM
#28:


E2M4 - Deimos Lab

Level 1.5/5
Difficulty 2.5/5

Tedious but not really hard. If you don't secret hunt, the final circle fight will be all but impossible. As is, I barely had enough ammo to finish the level even with lots of secrets. Shotgunning down Barons is not my idea of fun, nor is hunting down random imps taking a detour through the slime.
... Copied to Clipboard!
RadiantJoyrock
02/01/21 7:06:33 PM
#29:


E2M5 - Command Center

Level 1/5
Difficulty 2.5/5

Mad dash through a pointlessly massive sprawl to even find weapons to keep you fighting. If you don't find the berserk early on you're fucked. If you go in the wrong room at the wrong time you're fucked. If you don't like punching pinkies you're fucked. If you get the rad suits at the wrong time, and why wouldn't you they're placed NOWHERE NEAR DAMAGING FLOORs, you're fucked. Oh, and why was I randomly taking damage in a hallway with no enemies? This is easily the worst level of Doom for me so far. Fuck it, I didn't even find all the secrets because I just didn't fucking care. By the time I found the exit and I was only halfway through the monsters I was already exhausted with the map, but nooo I had to go back and get the secret exit which is in a bullshit room full of lost souls that will murder you if you go in without enough ammo. Oh, and a super long secret that leads to a fucking baron in a cage and no other purpose? I can't hate this map enough.
... Copied to Clipboard!
RadiantJoyrock
02/02/21 5:51:11 PM
#30:


E2M9 - Fortress of Mystery

Level 0.5/5
Difficulty 0.5/5

Fuck infighting.
... Copied to Clipboard!
RadiantJoyrock
02/02/21 6:07:03 PM
#31:


E2M6 - Halls of the Damned

Level 3.5/5
Difficulty 3/5

OK THIS is how you do a maze like level like this. Bigger hallways but fun fights, guide the player a bit, don't throw things at them before they're prepared, and give them an easy berserk early one on. This was a super fun map a couple hairy encounters, only a couple secrets, and awesome ending ambush that then makes you loop back? Hell yes.
... Copied to Clipboard!
RadiantJoyrock
02/02/21 6:31:53 PM
#32:


E2M7 - Spawning Vats

Level 0.5/5
Difficulty 0.5/5

Dear god this was boring. Huge map with relatively few monsters, spread out in the most pathetic ambushes that I always feel overprepared for, and I'm pretty much only ever thinking of what the fuck does what and why does this secret lead to a secret near the end using the end level key that opens a secret all the way back in the beginning after everything is dead? And why is the opening so hostile? Two pinkys attacking you before you even move, then a caco with barely any shotgun ammo, then a baron but there's an invincibility, one of two, that you don't even need because they're so dull and boring and easy.
... Copied to Clipboard!
RadiantJoyrock
02/02/21 6:38:27 PM
#33:


E2M8 - Tower of Babel

Level 2/5
Difficulty 1/5

Waaaaaay easier than when I was a kid and didn't know how to circle strafe. Don't care if it's bad, still love it, that nostalgic introduction and menacing tone of the first Cyberdemon is always a great love, even if there are too many lost souls.
... Copied to Clipboard!
RadiantJoyrock
02/03/21 7:09:46 PM
#34:


E3M1 - Hell Keep

Level 1.5/5
Difficulty 0.5/5

Yawn. Seriously. Pistoling cacodemons isn't fun. Neither is anything else in this level.
... Copied to Clipboard!
RadiantJoyrock
02/03/21 7:20:11 PM
#35:


E2M2 - Slough of Despair

Level 4/5
Difficulty 2/5

I know this level gets shit, but I actually like it. It's not super challenging, but it's small, very fast paced, filled with bunches of tight little fights that I never really feel unprepared for. And I like the music.
... Copied to Clipboard!
RadiantJoyrock
02/04/21 6:30:12 PM
#36:


E3M3 - Pandemonium

Level 2/5
Difficulty 2.5/5

No great feelings for this one other than the dickish start with a pinky bearing down on you right away.
... Copied to Clipboard!
RadiantJoyrock
02/04/21 6:45:04 PM
#37:


E3M4 - House of Pain

Level 2/5
Difficulty 2/5

Again, no strong feelings. Not awful, just kind of bland. Nothing really memorable, which is not something we should be saying about the point in the game that we get the bfg.
... Copied to Clipboard!
RadiantJoyrock
02/04/21 6:58:12 PM
#38:


E3M5 - Unholy Cathedral

Level 1/5
Difficulty 1/5

Why is episode 3 both awfully designed and maddeningly easy compared to the rest of the game?
... Copied to Clipboard!
Topic List
Page List: 1