Current Events > Why do fighting game players like obsolete arcade controls

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ChainedRedone
01/14/21 4:04:14 PM
#1:


They'll carry this controller that looks what you would play in an arcade. Why pick this over a superior controller?

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ManicPlumber77
01/14/21 4:05:20 PM
#2:


controller/superior

pick one.

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Musourenka
01/14/21 4:07:27 PM
#3:


Because most standard.controllers are crap for fighting games.

Sega Saturn controller was probably the last good one (The OG JP one and the v2 US one, the controllers with good D-pads).

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FL81
01/14/21 4:08:47 PM
#4:


I've always wondered the same thing

No one under the age of 40 in my country has likely even seen an arcade

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Webbernet
01/14/21 4:27:48 PM
#5:


FL81 posted...
I've always wondered the same thing

No one under the age of 40 in my country has likely even seen an arcade
Which country is this?

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NoxObscuras
01/14/21 4:31:58 PM
#6:


FL81 posted...
I've always wondered the same thing

No one under the age of 40 in my country has likely even seen an arcade
They were still pretty common in the US in the 90's to the early 2000's. Now it's mainly go kart parks and restaurants like Dave & Busters that still have arcades.

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Balrog0
01/14/21 4:32:51 PM
#7:


NoxObscuras posted...
They were still pretty common in the US in the 90's to the early 2000's. Now it's mainly go kart parks and restaurants like Dave & Busters that still have arcades.

They were straight up popular in the early 2000s in my area, when ddr was big

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kirbyakaZ
01/14/21 4:34:12 PM
#8:


One finger per button. Same thing with games like Statecraft. It's all about the APM, actions per minute.

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MJOLNRVII
01/14/21 4:34:36 PM
#9:


ManicPlumber77 posted...
controller/superior

pick one.

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Choco
01/14/21 4:36:32 PM
#10:


FL81 posted...
I've always wondered the same thing

No one under the age of 40 in my country has likely even seen an arcade
same

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Balrog0
01/14/21 4:38:01 PM
#11:


That's interesting, given population density I would think America would be one of the first places arcades went under

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Notti
01/14/21 4:41:47 PM
#12:


Tradition. Urban myths. Joystick company propaganda.
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The Popo
01/14/21 4:43:52 PM
#13:


Id always played with a controller. When SF4 came out, Honda became my main, but using Hundred Hand Slaps during combos was really tough for me to pull off. Got a fightstick and it became really easy.

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R_Jackal
01/14/21 4:44:55 PM
#14:


Because old controllers were fucking terrible for fighters, and only really got noticeably better in the PS3/360 era. Outside of the Sega Saturn controller that is.

Also, playing grapplers/360 input characters on old D-Pads was fucking terrible. I remember getting blisters after long play sessions.
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EmilyWillis
01/14/21 4:46:23 PM
#15:


fightsticks are cool and there are way more options for customizing a fightstick compared to a console controller

cant go back to controllers after breakin my fightstick in

that being said, it's all personal preference, plenty of people can whoop ass with a controller

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Webbernet
01/14/21 5:00:47 PM
#16:


Balrog0 posted...
That's interesting, given population density I would think America would be one of the first places arcades went under
Nope. Went to them all the time as a 90s kid. There was a big boom in pizza/arcades with animatronics in the late 89s early 90s

Five nights at Freddys style places were a big part of my childhood sans the murders

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TheLiarParadox
01/14/21 5:03:57 PM
#17:


I can't play with the arcade control very well because I feel like I'm going to break the stick. This stems from an incident when I was around 5 and a shopkeeper yelled at me for being too rough on the Street Fighter II machine.

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Questionmarktarius
01/14/21 5:05:46 PM
#18:


ChainedRedone posted...
superior controller
The superior Tekken controller, if I'm reading the movelists correctly:

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alphagamble
01/14/21 5:08:35 PM
#19:


Playing Tekken on controller hurt my thumb

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Musourenka
01/14/21 5:26:22 PM
#20:


Questionmarktarius posted...
The superior Tekken controller, if I'm reading the movelists correctly:

Nah that's for Soul Calibur (directions are numbered). In Tekken, your attack buttons are numbered.

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The Popo
01/14/21 6:23:29 PM
#21:


TheLiarParadox posted...
I can't play with the arcade control very well because I feel like I'm going to break the stick. This stems from an incident when I was around 5 and a shopkeeper yelled at me for being too rough on the Street Fighter II machine.

Youd need to go crazy with it to actually do any damage

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s0nicfan
01/14/21 6:28:10 PM
#22:


Certain advanced moves are just way easier on a fightstick, and if you get a square gate it can make charge characters WAY easier to play.

For example, a popular Cammy move in SFIV was her Cannon Strike, but there's an advanced form called the "tiger knee cannon strike" or "TKCS" for short. It involved buffering the cannon strike inputs into a jump and then executing the move the instant you are off the ground. If done correctly, she lands right where she is with the move. If you spam the light version of it, it's a great way to build meter if your opponent is turtling since you can rapid fire pull it off.

Normally to Cannon strike you have to do 214+k (or quarter circle back + kick) while jumping forward in the air. So instead you do 2149+k which buffers the attack into a forward jump to make it work. It's possible to do on a controller, but if you have a square gate fightstick getting that 9 off instead of accidentally jumping back or straight up is way, way easier.

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TheLiarParadox
01/14/21 6:32:48 PM
#23:


The Popo posted...
Youd need to go crazy with it to actually do any damage
I know but the shopkeeper scared the shit out of me and I can't balance trauma suppression and playing the game.

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Kafkaf
01/14/21 6:47:37 PM
#24:


Hitbox is objectively better
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FL81
01/14/21 6:49:01 PM
#25:


Webbernet posted...
Which country is this?
The United States

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Balrog0
01/14/21 7:52:43 PM
#26:


Kafkaf posted...
Hitbox is objectively better

Seems so fuckin weird

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Musourenka
01/14/21 9:48:16 PM
#27:


Balrog0 posted...
Seems so fuckin weird

Especially the Smash Hitbox controllers.

Like... holy crap

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Webbernet
01/14/21 11:28:24 PM
#28:


FL81 posted...
The United States
Then youre mistaken. Even in the 90s arcades were a big deal.

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FL81
01/14/21 11:50:52 PM
#29:


Webbernet posted...
Then youre mistaken. Even in the 90s arcades were a big deal.
The '90s were quite a long time ago, you're not going to find any new faces in the scene who remember SF2 in arcades ;>_>

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ZeroX91
01/14/21 11:52:05 PM
#30:


Fightpad masterrace

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Webbernet
01/15/21 4:58:25 AM
#31:


FL81 posted...
The '90s were quite a long time ago, you're not going to find any new faces in the scene who remember SF2 in arcades ;>_>

I'm not saying they aren't, but I am saying you don't need to be 40 to remember the 90's. As a dude in his 30's, being called 40 hurts like you wouldn't believe.

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Illuminoius
01/15/21 5:05:25 AM
#32:


i wonder if fighting game fans would accept our traditional control schemes if they weren't present at the genre's inception
i wonder who'd actually think "yeah i'd totally prefer to dial in commands for my moves rather than just using directions and modifiers like in smash or tales or [some other game with nonstandard control scheme]"
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Webbernet
01/15/21 5:06:21 AM
#33:


It makes it harder for people to compete without practice so I think hardcore fighting game fans like the higher skill ceiling.

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AsucaHayashi
01/15/21 5:09:56 AM
#34:


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Ving_Rhames
01/15/21 5:10:05 AM
#35:


Fighting sticks are much better for hand health.

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darkbuster
01/15/21 5:23:24 AM
#36:


I'd say its a combination of "it's what I grew up with" for older players, & that most modern fighters either started there or follow the template of games that did. It's probably why the FGC hates SSB (& most games like it) so much; it's basically a game that throws out the standards the FGC has polished.

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Sputnik1337
01/15/21 5:30:34 AM
#37:


Kafkaf posted...
Hitbox is objectively better
arent they banned because some games dont know to handle the player holding left and right at the same time?

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Phampyx3
01/15/21 5:46:21 AM
#38:


For the most part, your choice of controller comes down to preference. I find doing motions on the arcade stick is easier than on a regular gamepad so that's what I go with.

There is one advantage I can think of though for the arcade stick. It allows you to mash faster which mattered in some games like MvC2 to crank out more damage during supers and to escape Magneto combos. If you don't mash fast enough, you'll get caught in really damaging hyper grav combos

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Lordgold666
01/15/21 7:23:23 AM
#39:


Balrog0 posted...
They were straight up popular in the early 2000s in my area, when ddr was big
^^^

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Solo_Wing
01/15/21 8:28:09 AM
#40:


Input accuracy. And for tekken there's only so much button combos you can put in shoulder buttons.

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Kafkaf
01/15/21 6:53:53 PM
#41:


Sputnik1337 posted...

arent they banned because some games dont know to handle the player holding left and right at the same time?

That was fixed, also controllers can do that too
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Notti
01/17/21 6:00:02 AM
#42:


Kafkaf posted...
Hitbox is objectively better


Truth.

Better than all.
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REexpert44
01/17/21 6:22:52 AM
#43:


fuck combo move inputs. you can macro like 30 moves to a controller with a 2 button press.

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