Poll of the Day > Can any "real" pianists check this song I wrote out?

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Black_Crusher
11/02/20 8:17:31 AM
#1:


I'm working on making a mostly-all piano soundtrack to a game, however I am not a "real" pianist and would like to hear from one on what they think:

https://youtu.be/up1asa-kvLA

I'm mostly a bass player but have really started to practice piano for this project. I will say this, it's hard asf!!

P.S: The drum playback quality in this sounds like ass but it sounds better in the real thing.

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Lokarin
11/02/20 8:19:34 AM
#2:


Ya, it's pretty dees - I'd use it

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kukukupo
11/02/20 8:37:32 AM
#3:


Sounds a little 'busy' to me personally.

The hardest part about piano is that it can do everything, and it doesn't need to. It has to play with whatever is with it. No bass guitar? Play the bass notes. No horn section? Play the horn section's parts. No drums? Play more rhythmically.

I'd try seeing if you can sustain some chords in the right hand if you want to keep the moving bass or add some more half/whole notes in the bass line. Without drums, I think it would work as written, but with the beat driving, I don't think you need all of the movement.
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Lokarin
11/02/20 8:42:49 AM
#4:


kukukupo posted...
Sounds a little 'busy' to me personally.

The hardest part about piano is that it can do everything, and it doesn't need to. It has to play with whatever is with it. No bass guitar? Play the bass notes. No horn section? Play the horn section's parts. No drums? Play more rhythmically.

I'd try seeing if you can sustain some chords in the right hand if you want to keep the moving bass or add some more half/whole notes in the bass line. Without drums, I think it would work as written, but with the beat driving, I don't think you need all of the movement.

My opinion was almost the opposite - like if after a loop or so a reed flute would kick in

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adjl
11/02/20 9:08:34 AM
#5:


Lokarin posted...
My opinion was almost the opposite - like if after a loop or so a reed flute would kick in

Yeah, it could use more of a melody/descant line. Nothing too complex, rhythmically (in fact, you'd probably be best off with just throwing a few whole note chords in), but a little something to give it some more depth. I agree that the bass line doesn't necessarily need to move so much, especially with the drums, but just looping like that is a little dull.

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Lokarin
11/02/20 9:47:44 AM
#6:


Hey, what's your Steam name... 'cuz I see 'stonks_adviser' running Gamemaker Studio often so if that's you then I'm jealous of your commitment

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hamsarris_
11/02/20 9:56:39 AM
#7:


As someone who played piano a while back, this is amazing. I myself would add some chords and use a bit more of the piano, but thats my personal preference; I dont know about the game youre making but you got this!

Do you have a sustain pedal tc?

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Fazeo13
11/02/20 9:58:47 AM
#8:


Filthy pervert.
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Lokarin
11/02/20 10:31:08 AM
#9:


This is what it kinda reminded me of

https://youtu.be/Dzi8mzjHNTs

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Black_Crusher
11/02/20 11:58:40 AM
#10:


kukukupo posted...
I'd try seeing if you can sustain some chords in the right hand if you want to keep the moving bass or add some more half/whole notes in the bass line. Without drums, I think it would work as written, but with the beat driving, I don't think you need all of the movement.
Yeah the drums are REALLY busy, the bass drum hits are in between beats (on the 'ands') and the cowbell is on the regular, but the way it's set up it makes the cowbell sound like it's doing the weird hits. I almost might take the drums completely out and see how that sounds.

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Black_Crusher
11/02/20 12:02:08 PM
#11:


Lokarin posted...
My opinion was almost the opposite - like if after a loop or so a reed flute would kick in
I have a little piano lead that goes over the top after a few measures.

Here guys, I just uploaded the actual demo track- see if this sounds better:

https://www.dxfgames.com/EQ2/EQ2introposs.wma


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Black_Crusher
11/02/20 12:04:52 PM
#12:


hamsarris_ posted...
As someone who played piano a while back, this is amazing. I myself would add some chords and use a bit more of the piano, but thats my personal preference; I dont know about the game youre making but you got this!

Do you have a sustain pedal tc?
Thanks!!!

No, it's just a $100 Yamaha job I got a couple years ago to replace my even crappier old keyboard. I'm thinking once I get some extra dough though I want to get something better. Nothing stupid expensive but I'm really enjoying keyboard a lot. And this time I won't put the little "A-G" stickers on some of the keys XD

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Black_Crusher
11/02/20 12:09:12 PM
#13:


Lokarin posted...
Hey, what's your Steam name... 'cuz I see 'stonks_adviser' running Gamemaker Studio often so if that's you then I'm jealous of your commitment
It's Del_Duio. I use that for everything internet aside from GameFAQs where unfortunately I didn't think of it yet haha. I use Clickteam Fusion 2.5 but it's the non-Steam version. I've had some version of Clickteam since 2006.

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Lokarin
11/02/20 6:37:16 PM
#14:


what would the song sound like in legato swing?

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trodi_911
11/02/20 10:28:01 PM
#15:


Black_Crusher posted...
I have a little piano lead that goes over the top after a few measures.

Here guys, I just uploaded the actual demo track- see if this sounds better:
I'd say the drums are a bit loud. I did like that piano lead though. It helps it be a lot more interesting but it certainly needs to be longer.

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Black_Crusher
11/03/20 7:57:09 AM
#16:


trodi_911 posted...
I'd say the drums are a bit loud. I did like that piano lead though. It helps it be a lot more interesting but it certainly needs to be longer.
Yeah them being that loud accentuates how sloppy they are too. It's just a little ditty that plays over the title screen which is why it's so short.

Lokarin posted...
what would the song sound like in legato swing?

I don't know what that means lol

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Lokarin
11/03/20 8:22:42 AM
#17:


Black_Crusher posted...
Yeah them being that loud accentuates how sloppy they are too. It's just a little ditty that plays over the title screen which is why it's so short.

I don't know what that means lol

It makes it more jazzy, a fast example is but it works at lower tempos, too

https://www.youtube.com/watch?v=RMTqgPN5QKo

I think it would make your song sound kinda like the Paper Mario games

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Black_Crusher
11/03/20 10:06:45 AM
#18:


Lokarin posted...
It makes it more jazzy, a fast example is but it works at lower tempos, too

https://www.youtube.com/watch?v=RMTqgPN5QKo

I think it would make your song sound kinda like the Paper Mario games
Oh Jesus Christ haha, I can't play like this yet I'm still learning!

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