Poll of the Day > Why didn't any of you tell me Pikmin 3 was so fun???

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Aculo
08/02/20 11:56:09 PM
#1:


This game is great. How the hell did none of you express this???

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papercup
08/02/20 11:56:45 PM
#2:


I've been saying for years it's the best Wii U game, and the best Pikmin game. It's incredible, it needs a Switch port.

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#3
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JigsawTDC
08/03/20 1:02:29 AM
#4:


I love the first two Pikmin, but the Wii U was a console I skipped over. Pikmin 3 and Xenoblade Chronicles X are only games that haven't been released elsewhere that I really want to play from the Wii U's library. I really hope they both get ported to Switch eventually.
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Krazy_Kirby
08/03/20 1:04:18 AM
#5:


1st pikmin would be fantastic w/o timer
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TheSlinja
08/03/20 1:35:04 AM
#6:


its on the wiiu
like I own pikmin 3 and the wiiu and I still havent played it

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faramir77
08/03/20 1:43:28 AM
#7:


It's too short, and the control scheme sucks.

Aside from that, yeah, it's actually really good.

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JixHedgehog
08/03/20 2:20:09 AM
#8:


If people don't complain about a game, you usually don't hear about it

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TomNook
08/03/20 7:50:19 AM
#9:


I loved Pikmin 1 but hated Pikmin 2. Never played 3. How would 3 compare to this opinion?

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papercup
08/03/20 7:54:45 AM
#10:


TomNook posted...
I loved Pikmin 1 but hated Pikmin 2. Never played 3. How would 3 compare to this opinion?

Its more Pikmin 1 than 2

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SilentSeph
08/03/20 9:06:09 AM
#11:


It's a great game that had the misfortune of being on the Wii U

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_AdjI_
08/03/20 10:16:25 AM
#12:


Krazy_Kirby posted...
1st pikmin would be fantastic w/o timer

Eh, that's debatable. Pikmin 2 did remove the time limit, and while I enjoyed it, it did take away any sense of pressure and the drive to be as efficient as possible. 1's time limit really wasn't that restrictive (finding 1 part per day isn't particularly hard, and you don't even need that to beat the game), and it did give more structure and urgency to the game. Really, both were enjoyable in their own ways.

Conceptually, I really liked Pikmin 3's idea for blending the two concepts. There wasn't a hard time limit, but it was possible to run out of fruit, so you did have a sense of urgency to maintain that supply. In practice, it was extremely easy to build up enough of a stockpile to last indefinitely, such that that sense of urgency disappeared pretty quickly (except for when all of the fruit gets stolen at that one point and it comes back very abruptly), but the concept was neat.
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DirtBasedSoap
08/05/20 12:49:02 PM
#13:


https://youtu.be/aSSQ0Z6eDhU

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Firewerx
08/05/20 12:51:30 PM
#14:


I did. I had to guess what address to put on the envelope, so it might take a while to reach you.

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Aculo
08/05/20 12:56:00 PM
#15:


DirtBasedSoap posted...
https://youtu.be/aSSQ0Z6eDhU
i know, I KNOW. ugh, they waited too long. now i'm just going to finish the wii u version, and ignore that one, ok?

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faramir77
08/05/20 1:12:55 PM
#16:


papercup posted...
I've been saying for years it's the best Wii U game, and the best Pikmin game. It's incredible, it needs a Switch port.

Nintendo reads PotD confirmed.

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faramir77
08/05/20 1:14:04 PM
#17:


I'll imagine the Switch version will fix the awful controls, most of my issue had to do with the touchpad.

I may consider this port.

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Aculo
08/05/20 1:29:56 PM
#18:


faramir77 posted...
I'll imagine the Switch version will fix the awful controls, most of my issue had to do with the touchpad.

I may consider this port.
i've been playing with a wii u pro controller, and it seems good to me, ok?

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Ogurisama
08/05/20 1:32:46 PM
#19:


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Aculo
08/05/20 1:33:53 PM
#20:


Ogurisama posted...
Cause you didn't ask?
i blame you the most, ok?

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Ogurisama
08/05/20 1:43:39 PM
#21:


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faramir77
08/05/20 4:55:16 PM
#22:


Aculo posted...
i've been playing with a wii u pro controller, and it seems good to me, ok?

I never had one :(

It probably would have made it much better. I just remember having to spend a long time getting used to the position my hands needed to be in to operate the controls.

Even with that, though, the absolutely bizarre placement of the Wii U analog sticks would still probably have thrown me.

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Aculo
08/05/20 5:15:27 PM
#23:


faramir77 posted...
I never had one :(

It probably would have made it much better. I just remember having to spend a long time getting used to the position my hands needed to be in to operate the controls.

Even with that, though, the absolutely bizarre placement of the Wii U analog sticks would still probably have thrown me.
Yeah man, the stick placement on both controllers is a baffling decision, ok?

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