Current Events > When the last level/mission has a crazy difficulty spike

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AlisLandale
02/25/20 9:22:26 AM
#1:


This is gonna a week-long endeavor, I can feel it

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ExtremeLuchador
02/25/20 9:26:36 AM
#2:


Mario Land 2? You could breeze through 95% of the game in an hour. Then Wario's Castle of Doom is a big jump.

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AlisLandale
02/25/20 9:30:29 AM
#3:


Its been years since I played Mario Land 2. I miss it. Dont remember much about it though. >_>

Im playing Warcraft 3. The last main mission of the Frozen Throne campaign makes you start with no established base, and requires you to split your resources to control four different parts of the map, each guarded by high-level creeps, while simultaneously defending them from three different factions.

I feel like this is one of those cases where I just suck at games and nobody else feels the same way, but no other mission has spread me this thin and required this much micro management before. >_>

In comparison, the final mission of the base game just had you defending a single point, and you had several allies also working with you.

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ocelot51
02/25/20 9:32:19 AM
#4:


Planescape: Torment. You spend the whole game talking your way through most of your problems then you come to the final dungeon: a place you cannot leave, you're separated from your party, and powerful evil ghosts chase you around the whole time.
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gunplagirl
02/25/20 9:39:44 AM
#5:


Mass Effect 2 on the hardest difficulty. Everything else can be cheesed by only engaging a few enemies at a time, or abusing lines of sight. The last stretch of the biotic expert phase in the suicide mission has not one but 2 of the only things in the game with an attack that can one hit kill everything but the vanguard at max level. And the attack in question is one wide one that travels along the floor so if both use it in the narrow area you're fighting them in, you can't escape. So it's basically just about hoping your critical hits actually stagger one and you can kite the other, then swap back and forth until you get one down at which point it's piss easy to kite and win. Then you have to Sprint past another set but there's one of those cutscene trigger barriers between them so it's pretty easy if either one rushes at you.

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