Poll of the Day > So... what's the deal with Octopath Traveller?

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Lokarin
01/06/20 7:34:45 PM
#1:


I've heard literally nothing about it, despite lots of people talking about it.

But it was featured in a recent FamilyJulesx7 video and it looked neat... so...

Based on the single character gameplay I would guess it's a Live a Live spiritual successor?

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NeoSioType
01/06/20 7:41:43 PM
#2:


Octopath Traveler sounds like it would be about a man going around the world spreading 8 deadly diseases.
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T0ffee
01/06/20 7:43:43 PM
#3:


Lokarin posted...
Based on the single character gameplay I would guess it's a Live a Live spiritual successor?

What? No.

Dunno if you're making a joke or not, but if you're serious, it's a turn-based jrpg like Bravely Default.

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Mead
01/06/20 7:44:56 PM
#4:


I bought it recently but havent gotten around to playing it yet

i hope that helps

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LaggnFragnLarry
01/06/20 7:53:10 PM
#5:


it has a lot of action
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Lokarin
01/06/20 7:58:01 PM
#6:


T0ffee posted...
Dunno if you're making a joke or not, but if you're serious, it's a turn-based jrpg like Bravely Default.

Live a Live is also a turn-based jrpg focused around the personal stories of the individual characters and how seemingly entirely different people can have their lives influenced by the same force.

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T0ffee
01/06/20 8:06:17 PM
#7:


Lokarin posted...
Live a Live is also a turn-based jrpg focused around the personal stories of the individual characters and how seemingly entirely different people can have their lives influenced by the same force.

Oh is it? I jumped to conclusions then, I'm sorry.

I thought it was one of those Idol games based around Love Live.

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CTLM
01/06/20 9:10:29 PM
#8:


I've been on the fence about grabbing this since it first came out

How big are the parties? Is it like Dragon Warrior IV where you start separated, and then people all meet up for your final party?
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PK_Spam
01/06/20 9:17:59 PM
#9:


Its fine.

The battles take way too long and there are way too many of them. The stories never really intersect in any meaningful way, so it all feels pointless in the end.

But if what you want is a pixel art turn based RPG with okay-ish mechanics (Bravely Defauly did it better) then I /guess/ this is the game you want.

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Judgmenl
01/06/20 9:20:38 PM
#10:


Personally been afraid of getting it since it released because I'm more into story-heavy JRPGs than battle-heavy JRPGs and I may find 1 JRPG I'm into every few years.

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GameLord113
01/06/20 9:30:18 PM
#11:


PK_Spam posted...
But if what you want is a pixel art turn based RPG with okay-ish mechanics (Bravely Defauly did it better) then I /guess/ this is the game you want.
Octopath has way better combat where you actually have to think and strategize each battle. Bravely you can put almost all the battles except the boss ones on auto battle and beat it. Bravely is a great game and love the job variations, but Octopath is a lot better imo.
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SinisterSlay
01/06/20 9:42:11 PM
#12:


Octo has great battles, and the job system is nice.
But the random battles are infuriating. I wish it worked like Cthulhu saves the world, where each map has the exact number of random battles needed.
Also, the maps scale with you a bit, so you have to be careful not to put yourself into a corner by triggering to many scale ups to quickly. If you do, you can spam the random chance dance to get a random change for 5x exp on an easy fight to help level up.

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CTLM
01/06/20 10:19:43 PM
#13:


I started playing Breath of Fire II on the switch and I realized how bad the random battles were. It didn't seem as bad as the first, but that's not saying much.

Bravely Default isn't on the switch so if I wanted a good turn based JRPG, it's Octopath and Dragon Warrior then?
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Lokarin
01/06/20 10:20:19 PM
#14:


SinisterSlay posted...
Cthulhu saves the world

There's a sequel, Cthulhu saves Christmas

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wolfy42
01/06/20 10:44:12 PM
#15:


Lokarin posted...
There's a sequel, Cthulhu saves Christmas


It's on my wishlist, I'm waiting for a sale.

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ReggieTheReckless
01/06/20 10:59:36 PM
#16:


It's ok, but the weakness targetting required gets kinda tedious and makes the battles lag/get boring
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DarkKirby2500
01/07/20 3:19:33 AM
#17:


Do you miss old pixel art FF games?

That's what Octopath Traveller is.
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The_tall_midget
01/07/20 4:07:58 AM
#18:


All you need to know:

https://www.youtube.com/watch?v=wgo8FiKP3hk

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Nichtcrawler X
01/07/20 4:41:44 AM
#19:


SinisterSlay posted...
Also, the maps scale with you a bit, so you have to be careful not to put yourself into a corner by triggering to many scale ups to quickly.

The starting areas do yes, but it stops long before it could become an issue.

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EventualDecline
01/07/20 6:02:53 AM
#20:


Lokarin posted...
I've heard literally nothing about it, despite lots of people talking about it.

But it was featured in a recent FamilyJulesx7 video and it looked neat... so...

Based on the single character gameplay I would guess it's a Live a Live spiritual successor?

More accurately, its a successor to the old Saga Frontier series. And also Bravely Default, as someone else pointed out. You could also compare it to Live a Live if you wanted to. I am familiar with that game, but I feel like you only referenced that game to confuse all the kiddie fanboys on here, and also the vast majority of anyone else who would read that, as that game is a very obscure reference for anyone who is an English speaker.

Anyway, I wish Octopath got a PS4 release. I also wish more games would adopt Octopaths graphical and art style, considering its a Switch game that looks better than most PS4 jrpgs.


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GenericGuy
01/07/20 8:31:35 AM
#21:


It's alright. I generally hate turn based combat games but I kinda enjoyed it. It's alright.

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Judgmenl
01/07/20 8:52:29 AM
#22:


GenericGuy posted...
It's alright. I generally hate turn based combat games but I kinda enjoyed it. It's alright.
This is why I don't trust Octopath.

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GenericGuy
01/07/20 9:33:21 AM
#23:


Judgmenl posted...
This is why I don't trust Octopath.
y

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adjl
01/07/20 11:11:50 AM
#24:


I enjoyed it well enough. It would have been nice if the individual stories intersected more instead of just being tied together by a massive lore dump right before fighting the optional final superboss, and there's some rather glaring ludonarrative dissonance stemming from characters accompanying each other on their quests (one of the more glaring ones being the thief character being introduced as a jaded misanthrope with trust issues who only works alone, then immediately inviting 1-7 random strangers he just met to join him on a robbery, strangers which can include a cleric and a knight that have both been introduced as being significantly more virtuous than that), but most of the stories are enjoyable (if short and simplistic) and the characters develop nicely.

The battle and skill systems are often compared to Bravely Default, and rightfully so. They're generally a little bit more simplistic, but still offer plenty of options for class/passive skill pairings based on what you want to do. The weakness system forces you to play a bit more cautiously when you first arrive in an area or start a boss fight until you've figured out those weaknesses (which is sped up a lot by one character's innate ability to automatically identify one weakness at the start of a battle), but then lets you play more aggressively once you've figured them out and devised a strategy for dealing with the enemies quickly. I liked it, others found it to be unnecessary and tedious, your mileage may vary.

All in all, is it the best RPG ever? No. But it's enjoyable enough to be well worth playing if you're looking for a turn-based JRPG.

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Unbridled9
01/07/20 11:25:06 AM
#25:


Think of it like an old-school (SNES era) Final Fantasy where the main draw is that there are eight main characters instead of one or two. You can follow their stories in any order instead of having to follow a pre-set path.

Also, if you DO play it... Either recruit Ophelia first and go clockwise or recruit Tessa first, followed by Ophelia.

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Smoking_Hamster
01/07/20 11:27:49 AM
#26:


PK_Spam posted...
The battles take way too long and there are way too many of them. The stories never really intersect in any meaningful way, so it all feels pointless in the end.

This
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I_Abibde
01/07/20 12:06:38 PM
#27:


There is Sa Ga in its DNA, and that makes it tasty for me. Not for everybody, though.

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BeerOnTap
01/07/20 12:07:37 PM
#28:


Turn-based rpgs are usually not enjoyable for me. Theyre like a boring chess match.
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thekingoftown
01/07/20 1:56:21 PM
#29:


The_tall_midget posted...
All you need to know:

https://www.youtube.com/watch?v=wgo8FiKP3hk

And this song

https://www.youtube.com/watch?v=2zW8mJH8AlE

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Unbridled9
01/07/20 1:59:54 PM
#30:


Sorry, I meant Tressa.

Ophelia first means you can not only go O.C.T.O.P.A.T.H. (which is probably the 'canon' route) but means you start with a healer which is useful. However Tressa first practically ensures you'll be flush with money throughout the game due to her abilities and that will make the starting chapters MUCH easier. Either way, Ophelia is highly suggested for your first or second recruit unless you take Alfyn (who is probably better later-on but not initially).

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Lokarin
01/07/20 9:45:04 PM
#31:


EventualDecline posted...


You could also compare it to Live a Live if you wanted to. I am familiar with that game, but I feel like you only referenced that game to confuse all the kiddie fanboys on here,

Weirdly, I only learned about Live a Live because it WAS so popular here and no where else

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dementedlullaby
01/07/20 10:04:17 PM
#32:


Most people who like Squaresoft games and have used an emulator have played some of Live a Live I bet. It's not that obscure despite the JP only release.

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wolfy42
01/07/20 10:04:52 PM
#33:


Cyrus is OP right from the start, and once you add scholar to Orphillia she is as well.

Therion or whatever the thief char is, rocks hard, and is pretty much mandatory for chests + deals with stealing (though you still need to level up merchant a bit for the non-steal able items).

Last char doesn't matter too much, and if you do all the stories you'll be swapping em around anyway till you finish them at least. You do need provoke/challenge eventually though so you need to level up the hunter or warrior.

With 2 scholars, and 2 warrior/thieves, early game is insanely easy. You can use SP steal for double attacks on off rounds and have a variety of weapons to break enemies with on your melee chars.

You can cast very hard hitting spells with both your cleric and scholar as well (also almost always able to hit a break element).

Both melee chars can double hit while gaining MP (sp steal), can hit all enemies (you can also go hunter with your thief though which gives the multi-bow attacks which is great for breaking). You have plenty of healing when/if you need it (rarely), and you cover all the out of combat abilities.

Cyrus eventually should snag archmage which makes him even more over the top.

As far as too many battles there is an ability you can grab (passive) that reduces the number of battles, it can often let you get through an area with only 1 or 2 random battles all together, and since you can teleport around at will, this means very few battles are needed to be fought.

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Nestama
01/07/20 11:14:32 PM
#34:


DarkKirby2500 posted...
Do you miss old pixel art FF games?

That's what Octopath Traveller is.
Just without the interesting story and character interactions. I tried to like this game, but... I just couldn't keep playing it. It was boring :/

8 people travelling together and they don't even participate in each others stories or anything (aside from like, a few sentences per story).

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