Board 8 > Hearthstone Discussion Topic #2 - Descent of Dragons (Enter The Galakrond)

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skullbone
01/08/20 7:44:47 PM
#302:


Battlegrounds: Selfless Heros Deathrattle will now only affect minions that do not already have Divine Shield.

Jesus christ. Glad to see they're mixing up the divine shield deathrattle meta

Queen Wagtoggle:
Wax Warband: Give a random friendly Mech, Demon, Murloc and Beast +2 Attack. (instead of +1 Health)

Also wow Wagtoggle went from the worst hero in the game to maybe top 3 I'm thinking. Attack is way better than health, especially in the early game, and ESPECIALLY in the divine shield meta.


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FFDragon
01/08/20 7:48:27 PM
#303:


Poison is infinite attack though

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skullbone
01/08/20 7:53:39 PM
#304:


FFDragon posted...
Poison is infinite attack though

But divine shield is infinite defense.

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FFDragon
01/08/20 7:54:55 PM
#305:


True, true.

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LiquidOshawott
01/08/20 8:11:52 PM
#306:


Shudderwock is the key one I think

wogtaggle is definitely better but I feel like Menagerie is kinda eh now without Amalgams to fill the gap, unless you get a Hydra or something early

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metroid composite
01/09/20 12:05:10 AM
#307:


FFDragon posted...
Every Shaman invoke card has been nerfed, plus others in the OG deck like Faceless.

Do they even have playtesters?
TBH, I think the issue is that they're hitting the wrong card.

Shaman's Galakrond just has way higher winrate when drawn then all the other Galas, and they're compensating by nerfing literally all the synergy cards instead of the Shaman Gala.

They should just make the battlecry two 2/1s with rush, invoke twice to make two 4/2s with rush, invoke twice to make two 8/4s with rush.

The fully invoked Gala really shouldn't be two 8/8s.

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#308
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Camden
01/09/20 2:00:49 PM
#309:


*Poof!*

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LiquidOshawott
01/09/20 4:43:12 PM
#310:


https://playhearthstone.com/en-us/blog/23227142/?

new adventure details, and where the poof comes from

Basically Paladin gets a good 2 drop and Warlock gets Hand Disruption

and explorer hero cards?


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Forceful_Dragon
01/09/20 4:46:46 PM
#311:


I wonder if poof triggers deathrattle.
Im guessing not.

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LiquidOshawott
01/09/20 4:52:40 PM
#312:


I wonder if it triggers resurrects!

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#313
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FFDragon
01/09/20 5:26:15 PM
#314:


Aw yeah already sitting on 2800 gold

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#315
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FFDragon
01/09/20 6:09:04 PM
#316:


I don't mind waiting to see how they work, especially because it's Reno.

I just won't craft anything else until all the cards are out

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Forceful_Dragon
01/10/20 1:11:56 AM
#317:


Decided to preorder because i've been blowing all my gold on packs.

Opened the Gold Classic Pack, got Golden Nat Pagle.

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FFDragon
01/10/20 2:12:16 AM
#318:


Ha

Caught one

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#319
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metroid composite
01/10/20 10:19:59 AM
#320:


Made some serious dust from the nerfs woow.

Like...golden Scion of Ruin (+2 non-golden), golden Dragon's Pack (no non-golden), Ancharr, plus commons.

A little torn on the adventure. Historically I buy adventures with cash, but I kind-of wanted to go full F2P after blitzchung, and if they're going to be doing three adventures a year, $60 a year is very not F2P (I was like $20 per year or so before). I'll have the gold, obviously, it would just mean I'll only have 30k-40k gold saved for the spring expansion. That's...really not a lot.

I might do what some people on reddit have done and just...donate to a pro hong kong charity to cover my conscience.

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FFDragon
01/10/20 8:17:48 PM
#321:


Reno's HP:

What Does This Do? - Passive Hero Power. At the start of your turn, cast a random spell.

Get those salt shakers ready, boys.

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metroid composite
01/11/20 1:16:09 AM
#322:


FFDragon posted...
Reno's HP:

What Does This Do? - Passive Hero Power. At the start of your turn, cast a random spell.

Get those salt shakers ready, boys.
Reddit seems to be shitting on this hero power, claiming it's super weak, but it looks...fine to me?

I wasn't expecting the hero power to singlehandedly take over the game--recent DK hero powers have been more around the power level of justicar trueheart hero powers (like...warlock galakrond makes two 1/1s, and Zul'Jin pings for 2). This is...roughly that kind of power level.

(The battlecry on the card is already enough to make the card playable. It's like...the lovechild of Plague of Death, Psychic Scream, and vanish. Creatures just go away but without dying or threatening to come back. Oh, and gain 5 armour. Hero power is still typically an upgrade over the mage ping, even if it's going to make for some trollden moments).

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SaintAkira7
01/11/20 1:28:53 AM
#323:


FFDragon posted...
What Does This Do? - Passive Hero Power. At the start of your turn, cast a random spell.

Just seems like lazy ass design. RaNdOm is fun type deal.

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FFDragon
01/11/20 2:07:51 PM
#324:


I'm not claiming it's weak, it's just going to create some super salty Trolden clips for sure.

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X_Dante_X
01/11/20 2:09:57 PM
#325:


random IS fun though

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metroid composite
01/11/20 2:31:23 PM
#326:


SaintAkira7 posted...
Just seems like lazy ass design. RaNdOm is fun type deal.
It's also what I expected with the way they handled Reno in the adventures. (Reno was the bumbling idiot who was like "ooh, what does this button do?" When he first gets the gattling wand he's literally hitting himself in the face with it). Also with the way they present the board clear effect of the card. "The minions go *poof*. Where do they go? Who knows? Reno certainly doesn't!"

My first guess was that the minions you had poofed would randomly resummon on your side some time later (but not at predictable intervals). Something that would make Reno look incompetent and out of control but still win games.

Like...it was definitely going to be something semi-random and out of control. The *least* random hero power I could imagine them giving Reno would be like...a hero power that casts arcane missiles. (But that would be fairly bland).

If the other explorers have hero powers I'd expect them to be a lot more...stable and predictable than Reno, just given the way their characters have been written.

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Camden
01/12/20 3:04:23 PM
#327:


I've got an 80g quest if anyone is around.

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GANON1025
01/12/20 3:12:01 PM
#328:


I'm excited for the possible return of Quest Paladin with that new reborn minion. Maybe Quest/Mech?

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SaintAkira7
01/12/20 5:58:27 PM
#329:


metroid composite posted...
Like...it was definitely going to be something semi-random

Yeah, agree with this and your post. But it just seems like this was the easy/obvious choice.

Card is giga bad. Vanish + gain 5 armor and cast a RaNdOm spell every turn for 10 mana is just meme tier bad.

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#330
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#331
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Forceful_Dragon
01/14/20 5:28:42 PM
#332:


4 "4 ofs" in the bottom 10 of a 60 card deck is less likely to occur than 2 "2ofs" in the bottom 5 of a 30 card deck.

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Forceful_Dragon
01/14/20 5:37:19 PM
#333:


2/87 chance to get bottom 5'd on your 2ofs. 2.3%

5040 / 11703240 or 14 / 32509 chance to get bottom 10'd on your 4ofs. 0.04%

Edit: So the hearthstone version is 53.38 more likely to occur.

I think it helps to understands the math involved before getting upset about bad beats in a game that is going to have more variation by design.

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#334
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LiquidOshawott
01/14/20 6:50:56 PM
#335:


I finally hit 6k in battlegrounds

I think all my wins are Murlocs except for the last one where I went full demon and it was glorious I even got a golden Brann Battlemaster without even really intending to

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#336
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Forceful_Dragon
01/15/20 5:16:07 PM
#337:


Run a couple minions that create garbage minions for your opponent? I love screwing up their rez pool and they spend 9 mana to revive three 1drops.

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#338
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metroid composite
01/16/20 12:52:19 AM
#339:


This is pretty impressive

https://clips.twitch.tv/OpenIntelligentOryxKippa

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Camden
01/16/20 12:59:55 AM
#340:


Even if you guaranteed me the exact same rng outcomes, the animations on my computer wouldn't allow me to pull that off.

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metroid composite
01/16/20 2:29:17 AM
#341:


Even ignoring considerations about animation and computers, the commitment and decision making are just fast, and there's almost no wrong decisions.

Like...animations not withstanding I can maybe see three things that could be argued as mistakes. He maybe should have played the golden to see if he was getting megasaur before his first discover, but playing the Lookout first was better for animations, so that may have been correct. (This did mean he picked up a toxfin that he didn't end up using thanks to picking up a Megasaur). He missed getting 4 health on Bargugle by playing it after Coldlight Seer. This isn't even necessarily a mistake--he might just want the Bargugle to die for the deathrattle. And the third arguable mistake was when he was deciding what to keep selling off murlocs, he kept two lookouts--this sort-of bit him a few turns later when he triples the lookouts, and then ends up with one fewer divine shield poisonous minion (but does get to discover four murlocs and gets a really big lookout, so it was probably ok).

So like...at most three very minor mistakes that I can see, all of which do have arguments for not being mistakes at all. And no misclicks. (He does run out of time at the end, but only for unimportant stuff--was just madly buying anything from the shop to spend the 9 mana he still had available).

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metroid composite
01/16/20 2:52:09 AM
#342:


Also, new spoiled cards.

Pretty sure the amount of upvotes on reddit fairly directly correlates to power level today. In order...

Grand Lackey Erkh is like Gadgetzan Auctioneer for lackeys and probably the strongest card revealed today. I don't think every lackey deck will want it, same way not every deck with spells runs Auctioneer, but this card is kind-of scary.

Air Raid is a really strong dude generator. Like...sure, Lost in the Jungle costs 1, but this has twinspell, and the dudes have taunt on top of that. I've been discussing possible uses in wild.

Winged Guardian is a respectable 7 mana taunt for druid. Solid card in a vacuum, although it really lacks a home--doesn't go into token druid, into quest druid, or into breath of dreams dragon druid, and I think running it with embiggen is a bit sketchy cause you don't want to raise the mana cost. Still, expect it to show up somewhere. Of course Reddit is freaking out about power creep cause it's "better than Soggoth the Slitherer." (eyeroll)

Aeon Reaver is a weaker verison Flik Skyshiv for Priest. (But it's a dragon. Priest is actually lacking in dragons that don't have conditions attached, making building dragon priest super awkward in standard right now, so I'm glad this exists). In a vacuum, maybe in another class it would be played, but I fully expect it to stay mostly out of the meta because it messes up the res pool and isn't good with inner fire.

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Camden
01/16/20 2:45:44 PM
#343:


Eye of the Storm looks hilariously bad even after the Dragons Pack nerf.

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metroid composite
01/16/20 11:28:42 PM
#344:


Camden posted...
Eye of the Storm looks hilariously bad even after the Dragons Pack nerf.
I mean, the comparison I would make is Rain of Toads. I've played rain of toads in decks, it's ok. This is 4 more mana for 9 more attack and 6 more health, in theory that's not terrible.

But you usually want your taunts to cost less than 10 so...I struggle to imagine putting this into a deck unless the mana cost is being cheated.

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LiquidOshawott
01/17/20 5:32:53 AM
#345:


Its a card for Swampqueen tbh

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metroid composite
01/17/20 11:27:43 AM
#346:


OK, this is pretty neat:

https://www.youtube.com/watch?v=dEghHClchzI&feature=youtu.be

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#347
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metroid composite
01/17/20 2:17:32 PM
#348:


whoa, high inquisitor whitemane. Neat.

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#349
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Camden
01/17/20 8:11:43 PM
#350:


I just realized I haven't got one of those "Your month in Hearthstone" e-mails in quite some time, wonder if they stopped doing them.

Also, I still have to 80g play a friend quest if anyone wants to play.

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#351
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