Board 8 > Maria Plays Final Fantasy 6 [Spoilers]

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SeabassDebeste
09/19/19 4:56:29 PM
#101:


god i just love the flow of ffvi

i think i prefer chrono trigger a bit, but ffvi is grander and it flows almost as well
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Eerieka
09/19/19 8:28:20 PM
#102:


I'll be interested to see how you organize your teams! I have a set-up that I always use, but it's based on playing the game so many times and knowing what works.
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IfGodCouldDie
09/24/19 9:39:27 AM
#103:


Anti purge bump?
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MariaTaylor
09/24/19 12:11:46 PM
#104:


yeah, I'm still here. I just couldn't keep up with my pace of playing and updating every day. I will say in the few days I've taken off this project I got a ton of writing done for the book I'm working on. so that's something.

anyway I'm expecting once I get in the mood to play this again (sometime in the next few days) I'll actually play quite a bit more, and have a nice substantial update to post!

still very excited to see what else this game has to hold. I think at this point I'm about 10-20% through the game?
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IfGodCouldDie
09/24/19 12:12:55 PM
#105:


I just didnt want it to purge because I am enjoying it lol
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MariaTaylor
09/27/19 12:02:16 PM
#106:


terra: heal, damage, AoE
locke: damage, items
celes: heal, AoE
cyan: damage
edgar: AoE
sabin: damage
gau: damage

I know gau could technically do more if I bothered to learn how to use him, but he'll be a cat scratcher. with a lot of characters who seem to be primarily focused on single target damage I quickly realize that I actually can't have AoE and healing in every group -- there's only three characters with area attacks, and two of them are the only healers. if I put edgar with a healer then there isn't enough AoE to put one in each group. of course I don't know how important healing or AoE is going to be before I make the teams. I'll have to use my own judgment here.

I decide to have terra, celes, and edgar be the captain of each respective team. this ensures every group will have some AoE. this means locke should go with edgar by default. he's the only real character that I can have spam potions and healing items without losing too much in combat, and that's the second best thing behind having a third actual healer.

why isn't bannon helping us fight???

cyan is a good unit to round out this formation, simply because it needs a high single target damage dealer and I thought it would be more interesting if the brothers split up. this gives us edgar, locke, and cyan for group 1.

celes feels like the weakest of my AoE and my healing, so I decide to pair her up with gau. cat scratch should make up for her lack of damage. this leaves terra and sabin as the remaining group. sabin feels like a solid attacker, but terra is probably one of the best units on the field. just having a second person with her that isn't locke seems good enough.

I now feel like celes and gau might be a little bit weak, and locke/edgar/cyan might be a little strong... but it's probably too late to go back on my plan now! if my teams end up sucking and I get a game over then I'll try something different. for now, I'll go with my first idea.

1: edgar, locke, cyan
2: celes, gau
3: terra, sabin
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IfGodCouldDie
09/27/19 12:06:52 PM
#107:


My teams are usually switch Edgar with Celes and Terra with Sabin.
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KingButz
09/27/19 12:10:26 PM
#108:


Yeah I can see how switching Terra with Sabin would make a huge difference
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MariaTaylor
09/27/19 12:43:23 PM
#109:


interestingly the game made celes, locke, and terra into the party "leaders"

this might just be because of the order I selected them on the party screen. anyway, this is the same as the mog defense battle earlier, only now I have a full roster of player characters available to use instead of just moogles! I quickly swap through each of the parties to make sure everyone has the right gear equipped (and everyone is in the back row lol) and then send people out to start defending each of the paths.

it was kinda funny to see just how wrong some of my impressions were.

terra was probably the WEAKEST of my party members. her area of effect damage wasn't high enough to really be worth using, and even her single target fire wasn't enough to one shot enemies, making it a waste of MP. her only function was to heal Sabin while he absolutely obliterated everything. I think Sabin was my strongest party member. I unlocked Rising Pheonix at some point but I couldn't get it to work for some reason? maybe my controller? someone mentioned there were shot cut inputs for the blitz commands... if someone could tell me how to do Rising Phoenix that would be useful, since I could make it actually work.

gau and celes, which I thought would be a weak combination was pretty solid. although cat scratch as a little unreliable so gau wasn't as good of a damage dealer as sabin. celes basically filled the same role as terra -- just keep healing gau so he can kill things.

the other party was solid and went about as expected. although honestly having cyan ends up being pointless when edgar kills everything in two rounds. I should have moved cyan over to terra or celes' group so the single target guys could kill more things per turn. oh well, lesson learned.

my formation was a bit wonky -- terra was too far back and slightly out of position, the other two groups were too far forward. this resulted in my other groups getting CONSTANTLY attacked, so quickly that I had no time to reposition terra. when there was finally a lull in the combat I just moved her group forward and had sabin start destroying all of the enemy groups so terra could get some EXP.

at the end it was just one soldier running back and forth in front of kefka. wary that this might be a boss battle, I realized none of my team comps are particularly good for this. locke's group has no dedicated healer, celes group is vulnerable if she goes down because gau is unable to use a pheonix down to bring her back up.

terra and sabin seems like the best group to handle this although I'd have felt better if they had three members. and if I could get Rising Phoenix to work!

sabin fires a few kamehameha into the hell's rider and then suplexes his brains into the snow. then, it's on to kefka. this battle was pretty great but man did it leave me feeling like I wished I had placed terra in a three person team. the lack of a third member was REALLY apparent in this one.

terra was matching kefka spell for spell at first. if he cast blizzard on them, she would heal them both in return. if kefka targeted one member, terra would defend and wait to heal them all at once. I learned the hard way that Meteor Strike can actually miss.

kefka then one shot sabin with a higher level spell and cast Confuse on terra before she had time to react. luckily, confuse missed. that would have been game over for sure. I bring sabin up with a phoenix down, but he gets knocked down again before I can heal him. this is where a third party member to help with healing/item usage would have REALLY helped.

I bring sabin up again.

sabin gets confused.

sabin punches himself so hard that he cures himself of confusion.

finally terra is able to heal and stabilize, but she's out of MP. I have to resort to item healing. sabin blasts kefka a few more times. terra gets knocked down. sabin barely manages to win with a final aura canon. kefka flees for now.
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MariaTaylor
09/27/19 1:02:01 PM
#110:


having chased kefka off, the somber group returns to check on the status of the esper.

after kefka's battle theme I am very aware of the lack of noise in the following scene, probably for dramatic effect. there is only some mild background sound effects but no music track.

this makes it all the more amazing when the esper starts singing and the epic music track kicks in.

god damn what a great scene.

I loved how all of the characters moved around and acted in different, dynamic ways. it's amazing how much character and life they could convey with just 2D sprites in a cutscene with pretty simple blocking and framing. seriously, modern game designers could still today learn a lot from studying what I am seeing here.

the esper resonates with terra and I literally just sat there listening to the music as the two shared a moment, before finally I was ready to advance the scene. the others are rightfully concerned as terra seems to be more and more taken with the overwhelming power before her.

finally the esper seems to release some of its power to terra and I absolutely did not expect what happened next:

she turns into a naked monster lady and then flies off into the air screaming.

the stuff with her flying around the world map was pretty great. once again, with just basic 2D sprites and a pretty low quality rendered map they managed to do something pretty cool and memorable. a lot of big games now don't even have a real map and only render what the player is looking at at any given moment, so this is one advantage of having one large world that is all connected in reality. we can see terra flying around in naked monster lady form.

celes says it best: "she turned into a ... something... and flew off."

that line made me chuckle.

locke seems to be taking it pretty hard.

the group convenes and concludes the following: terra seems to have turned into an esper, or something similar, and reports all say she has gone westward "over the sky." that's such a cool way to say it. ha.

anyway, one group will go track down terra while another stays here to protect the esper. I don't know if this is a thing where both groups will actually be expected to do stuff or if this is just a way of the game making me choose an active party, but I decide to try and balance them out at least somewhat. I learned from my lesson last time and decide to have the party of locke, sabin, and celes go after terra. locke will be the party leader for story reasons. sabin can kill any enemy group in two turns, so no need for pure damage dealers. celes is supposed to heal the party and keep them from dying.

the secondary group ends up actually being the guys from sabin's bizarre adventure. what a coincidence!

let me know if I'm right about my suspicion that the "away" party won't actually do anything. if so, I can add one of the damage dealers to my main party.

I found a little treasure room with a bunch of relics and some other gear items, but I didn't explore much else in the town yet. it's been quite a while before the game lets me save again so I decide to do so now, and that will be it for today.
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KingButz
09/27/19 1:13:20 PM
#111:


No, you're just choosing a party. So make sure you have 4 characters
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theiceisnice
09/27/19 1:22:21 PM
#112:


^ listen to him

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SeabassDebeste
09/27/19 1:31:35 PM
#113:


MariaTaylor posted...
I literally just sat there listening to the music as the two shared a moment

i love ffvi!
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redrocket
09/27/19 1:39:21 PM
#114:


KingButz posted...
No, you're just choosing a party. So make sure you have 4 characters


Alternatively, if you keep it at three members you can have Shadow join up with you again for this next section.

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Gatarix
09/27/19 4:37:34 PM
#115:


MariaTaylor posted...
I bring sabin up again.

sabin gets confused.

sabin punches himself so hard that he cures himself of confusion.

classic sabin
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MariaTaylor
09/27/19 4:46:50 PM
#116:


alright I'm considering the following formation:

locke
celes
sabin
cyan

obviously locke is there for story reasons, despite being one of the weaker members available. maybe he can actually steal some neat stuff now. who knows? celes is there because I want to have a dedicated healer that doesn't rely on my finite potion stock (and can group heal by simply pressing L).

for the remaining members I sort of went back and forth weighing the pros and cons.

yeah, if I bring edgar, he can two turn most enemy groups with auto crossbow. the thing is, if I'm bringing a high damage single target character anyway... okay, so... most enemy groups don't have more than 4 enemies. if sabin and cyan each kill one enemy per turn, then they will also defeat any enemy group in two turns -- same as edgar. the big difference is that having two big single target damage guys will be more useful against bosses and other large enemies that require lots of big hits to bring down.

this also means that sabin and cyan get to adventure together again.

also I thought about it, and this means that edgar is sitting back in narshe babysitting gau. what a sad fate for him...
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Grand Kirby
09/27/19 4:47:01 PM
#117:


redrocket posted...
Alternatively, if you keep it at three members you can have Shadow join up with you again for this next section.
It's hard to say if this is a good idea or not. Shadow is most likely not to hang long enough to the point you get your next chance to change your party. So you'll either have to backtrack or go without a party member.

On the other hand Shadow is cool, and if you play your cards right you can see exclusive scenes about him. If you do decide to take him try staying at inns with him your party.

Edit: I always bring Edgar because there's a cool new tool you can get soon for him. It's not necessary for him to be with you to get it, but I love using it so I bring him.

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MariaTaylor
09/27/19 4:51:47 PM
#118:


shadow is cool, but similar to gau I find him to be a little unreliable for my playstyle. if there are more sections where you have to use multiple groups at a time I'd be interested to use him again and see how he fits into different teams. but for what I'm setting up now I don't think I'd pick him.

a new tool for edgar does sound pretty tempting. what does it do?

also if I can figure out how to get rising phoenix to work then I'll have AoE with sabin as well.
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Grand Kirby
09/27/19 4:55:14 PM
#119:


MariaTaylor posted...
a new tool for edgar does sound pretty tempting. what does it do?
It's a strong single target attack that has a chance to instantly kill the enemy. Although the reason I like it so much is because of a neat little detail about it. I'll leave it a surprise.

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theiceisnice
09/27/19 5:23:44 PM
#120:


I missed this tool on my first playthrough. I had to use an FAQ the first time I got it.
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The Popo
09/27/19 5:37:14 PM
#121:


Did you ever get Sabins level 4 blitz to work? If memory serves me, it is a semi circle from left to right. Basically a Yoga Flame from Street Fighter II.

No way you wouldve known this on your first playthrough without spoilers, but for that Kefka fight, Celes is very helpful with Runic, considering the number of spells Kefka does. You just need to be very mindful of not absorbing your own spells in that fight, if you have Terra in the party as well. I think my party is usually:

Edgar (Bio Blaster) & Gau (Ghost rage)
Cyan (Bushido), Terra (Magic/Attack), Locke (Attack/Steal)
Sabin (Blitz) & Celes (Attack/Magic/Runic)

Grand Kirby posted...
MariaTaylor posted...
a new tool for edgar does sound pretty tempting. what does it do?
It's a strong single target attack that has a chance to instantly kill the enemy. Although the reason I like it so much is because of a neat little detail about it. I'll leave it a surprise.

I believe you are at the point where you can also purchase a slightly weaker single target tool.
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Team Rocket Elite
09/27/19 6:23:08 PM
#122:


You can also put 4 characters in one of the parties and have them fight Kefka.
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Eerieka
09/27/19 11:29:51 PM
#123:


When I fight that group battle/Kefka fight, my go-to team is this:

Group 1 (moves to the left and fights Kefka): Terra, Locke, Celes, Edgar
Group 2 (middle): Cyan and Gau
Group 3 (moves to the right): Sabin. Yes, Sabin is a group all by himself. His level 4 Blitz takes out everything that comes his way.

And whenever I go to find Terra, I bring a team of Locke, Celes, Edgar, and Sabin. You are correct that the team in Narshe won't be used. Also, bringing those four unlocks optional story scenes (the same scenes can be seen later, so don't worry about missing anything if you choose another team now). Celes only unlocks one short line, so if you wanted Shadow, I'd say leave her behind... but also Shadow is unreliable lol.
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Mac Arrowny
09/28/19 12:25:32 PM
#124:


For Blitzes, the easy way to execute them is just pressing one direction instead of using a diagonal. So a semi circle would instead be:

left left down down right

make sure you don't double tap the last direction
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MariaTaylor
09/28/19 12:34:34 PM
#125:


I might need to try that and see if it works, yeah. I don't think my controller likes doing the semi circle. although, weirdly, aura blast works. so it should be possible.
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MariaTaylor
09/29/19 1:52:15 AM
#126:


Eerieka posted...
Group 3 (moves to the right): Sabin. Yes, Sabin is a group all by himself.


I believe it!
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MariaTaylor
10/02/19 5:19:45 PM
#127:


will I play today?
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Maniac64
10/02/19 6:00:47 PM
#128:


*shakes magic 8ball*

Outlook unclear.
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SeabassDebeste
10/08/19 11:34:23 PM
#129:


:(
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MariaTaylor
10/09/19 1:07:04 AM
#130:


wellll I kinda got my hands on etrian odyssey nexus recently and it has more or less killed this topic.

'whoops'
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JonThePenguin
10/11/19 6:49:25 PM
#131:


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The Popo
10/11/19 7:07:12 PM
#132:


I think Maria just pulled a Shadow on our party...

w7xPcgX
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MariaTaylor
10/11/19 7:21:59 PM
#133:


haha...

honestly I was pretty disappointed with EO4 and I had trouble getting into EO5. I guess I didn't expect Nexus to be as good as it is? like I never thought that it would interfere with my ability to continue playing FF6 regularly because it's been so long since I was legitimately obsessed with a great EO game. the last few weeks whenever I feel like playing an RPG it's pretty much been Nexus every single time.

I am still interested in continuing FF6 on some level, and I'll probably finish it eventually, but I haven't been in the mood to play it lately. if the topic was going to purge I wouldn't really care that much... so that's probably a good indicator of how dead this topic is.
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IfGodCouldDie
10/11/19 7:59:06 PM
#134:


What of we keep it from purging so you can continue write ups whenever you get around to it?
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Grand Kirby
10/11/19 9:00:26 PM
#135:


Quitting before unlocking the Espers is really depressing.

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MariaTaylor
10/11/19 10:48:43 PM
#136:


if this topic was still around next time I felt like playing I would absolutely still post in it, yeah. I just don't know when that will be. could be tomorrow, could be in a few weeks.
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cyko
10/14/19 10:23:03 AM
#137:


Still watching
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theiceisnice
10/18/19 3:02:09 PM
#138:


We can wait a few weeks.
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MariaTaylor
10/21/19 1:03:50 AM
#139:


locke, celes, sabin, cyan will now resume their journey to rescue terra

uhh.... rescue(?)

is rescue the right word?

she turned into a naked monster and flew off into the sunset
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MariaTaylor
10/21/19 1:23:32 AM
#140:


for the first time in a little while, I go ahead and enable the sound on my VBA. lately when I'm playing games I've been in more of a 'grind while listening to my own music' mood as opposed to 'immerse myself in the game.' plus there's a few albums that came out this year that I've been listening to heavily. however, I do like the music in FF6, and I feel like I'd get crucified if I muted it and listened to my own soundtrack instead.

I'm able to find my way back to the Returners HQ without much trouble, and then I spend a little bit of time exploring Narshe just in case. wow, I actually remember the names of these places! but yeah, I might have missed something last time and this will give me a good chance to search the town if I didn't do that already.

considering I have to buy 4 Mithril Shields for everyone in my current party, I'm gonna assume I didn't bother to explore before saving and quitting last time. also the Bandana only has 1 point of Defense higher than the Magus Hat, so I leave the Magus Hat on Celes. for all I know it might give some special boost to her spellcasting.

also picked up two of the artifacts each that cast Protect or Shell when you're critically wounded. maybe useful later? I do not know.

there's a lot of empty houses, hopefully I didn't miss anything in particular. and now uh... hm... I actually don't remember which way I'm supposed to go. west, was it? I'll try going west and see how that works out.
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MariaTaylor
10/21/19 1:47:05 AM
#141:


since the enemies here are weak I decide to practice my Blitzes.

aw hell yeah I got rising phoenix to work, and it's awesome. I hope this is boosted by magic attack as well, because I'm using the double Earring set up on Sabin right now.

and hey, Figaro Castle is back!

Sabin decides to go off and explore on his own. some guy tells me that a flaming cat went flying through the sky to the mountains to the west. looks like I am going the right way.

picked up Flash and Drill even though Edgar is not with me right now. and... okay, now I might be running a little low on gold. maybe I should not have spent it all on stuff I don't know if I need or not!

the guy in the library tells me that this castle might be able to dig under the mountains and get us over there more quickly, so I go search for the man in charge of moving the castle around. and so now we're in Kohlingen! well, getting here was easier than expected. time to go find Terra!

the people in Kohlingen tell me that the creature made of light went south, to jidoor.

of course I can't just leave it at that! I need to go explore kohlingen.

and man, am I glad I did. there is so much going on here. more context for the world, the characters, the setting. DEEP LORE. by the way, to remark on something that happened above, I like how Sabin just randomly leaves the party when you go to Figaro Castle, and then rejoins when you leave. it's such a minor detail that impacts nothing and didn't need to be included, but it adds that nice little extra spice to the game -- which is something that FF6 excels at.

similarly there's a hyperactive daughter and her mother here in the village who apparently had a more close encounter with Terra. the daughter says that she wasn't scared of the light, and the mother says that she doesn't think it was a monster because it looked at her daughter with 'gentle eyes.' I feel like this is a nice way of letting us know that, whatever happened to Terra, she is still like... I mean, at the very least, she's not 100% a monster or something now.

next place I went was this house with some silly, obvious joke music BGM. so I assumed I was in for some shenanigans. I was not in for some shenanigans. instead, we got some tragic Locke backstory about how... I guess the spirit was ripped out of this woman he was in love with (Rachel?), and he needed to put her into a state of magical sleep so that she won't age or die. but he can't wake her back up until he gets a Legendary Treasure that can restore her soul.

once again, after this Locke scene, and the party leaves, Celes comes back on her own to look over the body again. she doesn't say much. but the fact that she went back is like a moment of silent characterization -- impacts nothing, didn't need to be added, wouldn't have even seen this extra bit if I didn't bring both celes AND locke -- but it adds that extra spice and I'm glad it was included.

when I investigated Rachel's house I got some more Locke tragic backstory.

also this guy on the west side of town did not have such an easy time as the mother and daughter. apparently terra obliterated his house... heh.

this one lady talks about how she wants to find a handsome man to take her on a date to the opera house south of jidoor. this really makes me wish I had brought edgar along, I wonder what he would have to say about this?

last thing I do is check the inn, where I run into my old friend shadow and man's best friend, the dog.

"leave me alone"

well alright then, nice catching up with you.

next is south to jidoor!
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MariaTaylor
10/21/19 1:54:43 AM
#142:


made it to jidoor and then spent a little bit of time grinding my gold supply back up, getting some EXP in the process as well. my blitz commands are getting dropped about 50% of the time, well, Rising Phoenix specifically, and it's making me wonder if I can't use Sabin because of my controller issues.

eh, at the same time, Sabin and Cyan are so badass they have basically destroyed every encounter anyway. including the ones where I miss turns due to dropping inputs.

either way, I figure I can stop here for now and continue on with Jidoor tomorrow.
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I saw the truth, I saw endless night skies; Understanding is pain.
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Eerieka
10/21/19 5:04:05 AM
#143:


At some point you should bring Edgar and Sabin together to Figaro Castle. Doesn't have to be done now, in fact there will be more convenient times later. Just something to keep in mind.
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The Popo
10/21/19 7:18:42 AM
#144:


So you know how Sabin just explores Figaro Castle while you were there? Conversely, if you had put Edgar in your group without Sabin, then upon getting to the castle, there would be a quick moment where it just shows Edgar kinda bow his head down and say I wish Sabin were here... (or something like that). And as was mentioned, bringing the brothers to the castle together will give you something else entirely.

Also, another thing that was previously mentioned earlier in this thread was that Shadow would offer to join your party if you only had 3 people (for a fee this time, I believe). Its not worth it due to him randomly leaving though - sometimes after just one random encounter, IIRC.
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MariaTaylor
10/21/19 10:00:37 PM
#145:


spent some time exploring Jidoor, every house except for the mansion. I heard about two places of interest. Zozo to the north and the opera house I've been hearing about for a while is just a bit further to the south. apparently terra went north.

however, I want to grind a bit more, and I want to check out the opera house anyway. I figure this is not the right way to go, so it's better to go this way first if I'm going to grind anyway. unsurprisingly, it's closed.

by the time I get back, celes and locke each gain another level and I've started to recover the gold I just spent on some more equipment upgrades.

there's not much going on in owzer's mansion. he says that I look like the spitting image of Maria, the famous opera singer. huh.

well, I assume he's talking about celes and not locke, despite the fact that I have locke as my active party leader right now.

I decide to put Celes in front just in case anyone else wants to mistake her for maria, and head north to zozo.

first thing that surprises me is that, okay, if all the poor people from jidoor were sent to live here and all the rich people still live in jidoor... why does this town actually look kinda nice? I guess it's raining but I assume it doesn't rain all the time every day. although, maybe it's magical rain.

also I'm getting attacking by bands of roving gobbledygook every five steps which is pretty annoying! but it is pretty silly when you say it like that.

at one point I miss three attempts at Rising Phoenix in the same battle. at this point Celes, Locke, and Cyan have basically finished killing everything. yeesh. but then the next battle I get it right away and win instantly. so it's like I can't figure out if it's worth using or not!

I thought I would be safe indoors but no. quite the opposite. some lady with thundara almost obliterates my entire party. which also makes me realize, for some reason, Runic isn't working anymore? I have no idea why. I can't even select it.

there are signs for shops but no actual shops.

NPCs just laying down in the middle of the street who don't do anything when you try to interact with them. and the ones that do talk apparently just lie to you anyway. based on the fact that I know they are lying, I guess that terra definitely isn't at the top of this building.

so naturally I won't go explore up there.

... okay this part where like a bunch of people come through the door and each one of them tells you it's a different time is so ridiculous it definitely made me laugh. I don't even know what's funny about that.

I also figured out you can steal Relics from these Harvester type enemies which is... pretty cool. those are worth a few thousand gold a piece. it actually makes it feel like Locke is useful to have around despite having lower damage.

found the Brigand's Glove not even a few moments after I realized this. so if you didn't already figure it out on your own the game is really, really encouraging you to steal.

at this point I think I've hit a dead end, but the game actually has this bandit NPC jumping back and forth between the two buildings... which made me realize if I go back to the lower floor I can jump across, and then I'll be able to jump over again when I get back up to the top. really great game design on display there.

I'm once again burning through potions like crazy and I gotta say... I've been at this for a while. hopefully there's a spot where I can save soon or, at the very least, I hope I don't get a game over or something and have to do all of this again. I did save before entering Zozo, but still!

have a bit of mercy!
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The Popo
10/21/19 10:06:22 PM
#146:


MariaTaylor posted...
Runic isn't working anymore? I have no idea why. I can't even select it.

She needs to have a sword equipped to use it. You probably have some other type of weapon equipped.
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Grand Kirby
10/21/19 10:10:02 PM
#147:


Make sure to solve the puzzle in Zozo (pay attention to the times people are mentioning , you'll get something cool out of it.

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Okay, I rolled a 14. What's that mean? Hsu
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benjamin3740
10/21/19 10:12:06 PM
#148:


Fun fact, when I played this game for the first time as a youngin I named my Celes Maria. So you can imagine i was very very confused when that dialogue came up
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MariaTaylor
10/21/19 10:23:25 PM
#149:


got the burning fist

encountered dadaluma(?), some sort of boss or at least a mini boss. I just overpowered him with raw damage pretty quickly. by the time he summoned adds, I was already killing him with aura blast in the same turn.

finally on the top floor, I find the Hermes Sandals. they seem pretty good, but I'm not sure if I can put them on anyone right now. everyone is already wearing artifacts for other things.

terra is still some kind of weird yellow monster but she's not glowing, not flying around, and she is just laying in a bed. well, time to see what happens. hopefully it's not a hard boss fight since I have literally not saved since before entering this dungeon.

no boss fight! at least not so far.

Ramuh, one of the Espers, shows up and explains some of the DEEP LORE to me. the truth behind the war of the magi, gestahl, and how things got to be the way they are now.

if I'm understanding correctly it sounds like:

the humans and the espers fought together before.
the espers didn't want their powers to be abused so they made a separate dimension and went there.
20 years ago, gestahl discovered this place.
gestahl knew that he could use the espers power to create an unstoppable army.
the empire captured some of the espers and brought them to magitek research facility.
ramuh escaped and has been hiding out among the humans since then.

finally, ramuh sacrifices himself to create "magicite." the methods that gestahl and the empire have been using lead to weaker espers and esper-based powers, but the magicite is the most pure form of esper power which will lead to greater strength. ramuh offers himself as magicite so that locke and the others can try to rescue the espers who are currently trapped, and hopes that those will be able to heal terra and return her back to her original form.

additionally, there are three other magicite stones which were recovered from the espers who died during the original battle with gestahl.

the others are Cait Sith, Kirin, and Siren.

I'm not exactly sure how to use these yet. I guess the game will explain it to me when I need to know.

here we meet Edgar. the party basically goes over everything they've learned, then forms a new party as they get ready to leave this place. I decide to swap Sabin for Edgar. I feel like I will use Edgar and so I don't want him to fall too behind in levels. plus, right now, I'm a little frustrated at how often I miss Rising Phoenix. Edgar will be a much more reliable AoE attackers, while I still have Cyan for single target.

I... probably will not use Gau...

there's a ghost here who offers to teach me more about espers. hmm... maybe next time! I'll save and quit for today.
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Grand Kirby
10/21/19 10:24:38 PM
#150:


benjamin3740 posted...
Fun fact, when I played this game for the first time as a youngin I named my Celes Maria. So you can imagine i was very very confused when that dialogue came up


I have a similar story for another character but I'll save it for when it comes up later.

I also had the same problem with FF9. Eventually I stopped changing the default names.

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