Board 8 > The Best Board 8 Fantasy Football 2019 Topic

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CoolCly
08/17/19 3:48:07 PM
#101:


i got roped into a fantasy football league at work

i consistently got destroyed in the best board 8 fantasy football league when i played so you all must know what you are doing

tell me how to win plz
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azuarc
08/17/19 3:57:04 PM
#102:


1. Draft good players, with emphasis on a deep bench.
2. Pay attention to your team as the season progresses.
3. Profit.
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turbopuns3
08/17/19 4:48:19 PM
#103:


"Pay attention" is #1
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Reg
08/17/19 5:00:34 PM
#104:


turbopuns3 posted...
"Pay attention" is #1

^

There is a lot to be said about draft strategy, and you can certainly get your team started on the right foot with a good draft, seasons are won and lost by paying enough attention to play the waver wire well (Whether it's reacting to critical news such as Hunt's suspension as it comes out, or being able to identify an up-and-coming player that you want on your roster before others do) and start/bench the right players.
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LiquidOshawott
08/17/19 6:20:27 PM
#105:


CoolCly posted...
i got roped into a fantasy football league at work

i consistently got destroyed in the best board 8 fantasy football league when i played so you all must know what you are doing

tell me how to win plz


Dont draft Will Smith with the first pick

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Suprak the Stud
08/17/19 11:41:06 PM
#106:


@Nanahara715 need your email

Other emails have been sent so let me know if there are issues!
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Moops?
"I thought you were making up diseases? That's spontaneous dental hydroplosion."
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Reg
08/18/19 7:01:09 AM
#107:


16 teams is going to be, uh, quite interesting with these settings
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Nanahara715
08/18/19 12:02:03 PM
#108:


Suprak the Stud posted...
@Nanahara715 need your email

Other emails have been sent so let me know if there are issues!


Have to set up an account, will get you by end of the day
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beavis666x2
08/19/19 11:46:04 PM
#109:


The second week of preseason games are done.
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Suprak the Stud
08/21/19 5:15:32 PM
#110:


All invites sent.

Once Nana confirms, I'll schedule the draft. I'll likely do it this Friday/Saturday or next Friday/Saturday. If any of those don't work for you, now is the time to let me know!

(Also any rules changes? Keep IDPs? Shorten bench? Trim back roster? Listening to any suggestions now until draft!)
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Moops?
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TheArkOfTurus
08/21/19 5:21:27 PM
#111:


I've never really liked IDPs, especially on Yahoo (unless they've actually started giving them rankings, so that auto-draft doesn't take random bench players), but I guess they're tradition at this point.
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Suprak the Stud
08/21/19 5:22:22 PM
#112:


I never liked them either, but I've just kept them because the person before me had them in and whenever I bring them up the general consensus is "eh they're tradition - keep 'em".

Just thought I'd throw it out there again though!
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Moops?
"I thought you were making up diseases? That's spontaneous dental hydroplosion."
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TheArkOfTurus
08/21/19 5:23:28 PM
#113:


Well, count me as another vote against, at least.

If draft length is a concern, I'd MUCH rather those go than bench slots.
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Suprak the Stud
08/21/19 5:25:34 PM
#114:


It wasn't draft time as much as it was we are now back at the full 16 that we used to run it at and the free agent pool will be a lot thinner because of it, so I just wanted to float the idea of altering roster/bench size some. Nothing we have to do, but I just wanted some feedback.
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Moops?
"I thought you were making up diseases? That's spontaneous dental hydroplosion."
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Reg
08/21/19 5:28:07 PM
#115:


Despite what I said earlier, Saturday 8/24 is now good for me.

Suprak the Stud posted...
(Also any rules changes? Keep IDPs? Shorten bench? Trim back roster? Listening to any suggestions now until draft!)

I'd make the following changes:
1) No more than 4 RB/WR starting spots (Including flex). I'd probably go 1RB/2WR/Flex, but as long as those don't add up to more than 4 it's probably fine.
2) No IDPs
3) Fewer bench spots. Probably no more than 4, and maybe even 3.

I think league size clearly dictates all of the above tbh. Current settings have 32 RBs and 48 WRs starting before Flex
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beavis666x2
08/21/19 5:34:19 PM
#116:


I want to keep the IDPs They always seem like the only ways i can score enough points to win most games
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TheArkOfTurus
08/21/19 5:38:53 PM
#117:


I really don't like the idea of having less than 5 bench slots. Losing a player for a few weeks already hurts enough without having to decide between just releasing them, and taking a 0 at that spot if bye weeks line up wrong.
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Reg
08/21/19 5:40:52 PM
#118:


TheArkOfTurus posted...
I really don't like the idea of having less than 5 bench slots. Losing a player for a few weeks already hurts enough without having to decide between just releasing them, and taking a 0 at that spot if bye weeks line up wrong.

Add an IR slot?
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Suprak the Stud
08/21/19 5:43:04 PM
#119:


A lot of time players aren't added to IR though and you do have to decide between dropping them or not. I know that happened to me a couple of times last year where a player was DTD for like three weeks and missed multiple games without every being close to IR.
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Moops?
"I thought you were making up diseases? That's spontaneous dental hydroplosion."
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TheArkOfTurus
08/21/19 5:44:42 PM
#120:


Yeah, Yahoo IRs have never really seemed to work well. Haven't played the last couple years, though, so maybe that's been fixed while I wasn't looking.
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Reg
08/21/19 5:51:49 PM
#121:


Yahoo allows use of the IR slot for players who are designated Out (And Suspended, iirc), not just IR

I was able to use it in my work league last year to shuffle around Dalvin Cook and Doug Baldwin in the middle of the season <_<

I think IR is better than an outright extra bench because it somewhat helps alleviate the frustration of losing a good player to injury while still minimizing the number of people taking extra players out of the Free Agent pool, so there's at least still some chance to play the waiver wire instead of it just being a gaggle of 3rd and 4th string players that only have a shot at relevance when something like an injury happens
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azuarc
08/21/19 5:58:27 PM
#122:


I kind of like IDPs, personally. I won't fight for them if people want them gone, but it's something that makes this league a little different.

I am concerned with the overall depth of talent if we have 16 teams. It was already tight at 14. If you only take two RBs in the first 6 rounds, and then one gets hurt, chances are pretty good your team now sucks. Someone who might not have even been worthy of your flex is now stuck in your line-up. And that's before getting into bye week issues or if you have multiple injuries or whatever. So I'm fine with the idea of reducing from 2RB/3WR/1TE/1flex to 1-2-1-1 as Reg suggested.

Reducing bench size, I'm fuzzier on, simply because I've only ever done this league and so I don't know what the dynamics of having anything other than 6 slots is like. If the goal is to increase the variety of options available for pick-ups, though, I'm not necessarily opposed. I always hear people say how seasons are won or lost after the draft, not from the draft, but I've never felt that was the case in our league because there was so little room for maneuvering. 4 slots feels a little scary because of the potential for some awful bye week hell issues, but maybe I just need to adapt.
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Reg
08/21/19 6:04:06 PM
#123:


azuarc posted...
f the goal is to increase the variety of options available for pick-ups, though, I'm not necessarily opposed

This is exactly why. Give people some room to make good (or bad) moves on waivers of their own volition because they actually think somebody available might be worth having over somebody on their team, instead of only being forced to make changes because of injuries because the waver players just aren't fantasy-relevant
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TheArkOfTurus
08/21/19 6:05:25 PM
#124:


IR slots don't do anything to help for players that are "doubtful" for several weeks, though, do they?
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Reg
08/21/19 6:12:53 PM
#125:


TheArkOfTurus posted...
IR slots don't do anything to help for players that are "doubtful" for several weeks, though, do they?

No ~_~
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Suprak the Stud
08/21/19 6:21:36 PM
#126:


Reg posted...
TheArkOfTurus posted...
IR slots don't do anything to help for players that are "doubtful" for several weeks, though, do they?

No ~_~


Yeah, and this I think is a more common scenario (at least in my experience). Coaches don't want to reveal extent of injuries so you have guys DTD forever without ever being officially out and you need to decide if you drop them, bench them, or just take the zero depending on what else is going on with your bench.

I'll let you guys discuss this for a couple of days then put up a vote for any suggestions that seem to have too many people fighting against them.
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Moops?
"I thought you were making up diseases? That's spontaneous dental hydroplosion."
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TheArkOfTurus
08/21/19 6:23:15 PM
#127:


As to the size of the starting roster, I'd probably go 2 RBs, 2 WRs, 1 flex slot, or maybe 1 RB, 2 WRs, 2 flex slots. I like bigger, more difficult leagues, though. It's always been a part of this league's charm to me.
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Suprak the Stud
08/21/19 6:26:48 PM
#128:


I kind of like the 2/2/1 idea myself. We had 3/2/1 last year with 14 and I thought that was fun (like you I like bigger leagues where you really have to find some good hidden players somewhere).

With 16 I do agree with Reg that 3/2/1 is probably unreasonable, but I think 1/2/1 might be too far in the other direction.

This will be a difficult one to vote on though, so I'd probably first have us vote "should roster size be changed" and if people like that then "which option is best (or rank as many as we have suggested)".

I'll also try to @ people tonight to make sure they see this.
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Moops?
"I thought you were making up diseases? That's spontaneous dental hydroplosion."
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Nanahara715
08/21/19 8:31:26 PM
#129:


For 16:

Get rid of IDP

1 Superflex
1 RB
1 WR
1 TE
3 Flex

7 bench

Would get rid of K and DST, that's just preference.
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Nanahara715
08/21/19 8:33:31 PM
#130:


Also, we should do FAAB waivers instead of continuous for a league this big.
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TheArkOfTurus
08/21/19 8:38:14 PM
#131:


That's a flex spot that allows for a QB instead of a dedicated QB slot? Interesting. Does Yahoo have that option?
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TheArkOfTurus
08/21/19 8:41:38 PM
#132:


I'd also be fine with getting rid of kickers, but I like having D/STs.
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Nanahara715
08/21/19 9:17:30 PM
#133:


TheArkOfTurus posted...
That's a flex spot that allows for a QB instead of a dedicated QB slot? Interesting. Does Yahoo have that option?


Probably, most platforms do.

QBs almost always score more than any other position (typical stat line is 250 yards & 2 TDs is 18 points, and you need 120 yards and a TD to get that for another position), so you're gonna want to start a QB anyways, but it doesn't completely hamstring a team that has their QB on bye on a week when like 10 teams are on bye (which puts their opponent at a huge event just because of luck)
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Nanahara715
08/21/19 9:22:32 PM
#134:


Also, I've got a draft Saturday afternoon, two drafts on Sunday, and another draft on Tuesday, so... I'd prefer a Monday night draft I guess?
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Corrik7
08/22/19 1:01:18 AM
#135:


Suggestions:

Go to Auction Style Draft
Go to FAAS. Auction free agents
Cut IDP to 2 slots of any position.
Cut kickers to 0.
Make QB/2RB/2WR/1TE/Flex/DST/2IDP

Keep bench at 6-7 players

Actually, probably should make it 1 RB with 16 teams.

So edit: 1QB/1RB/2WR/1TE/Flex/DST/2IDP

This league is simply getting too big. This should just split into 2 8 man leagues.

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Xbox Live User Name - Corrik
Currently playing: Division 2
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Reg
08/22/19 8:01:02 AM
#136:


A superflex spot instead of a dedicated QB spot is actually intriguing, but god help anybody who ever has to start a non-QB in that spot
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MZero11
08/22/19 8:04:06 AM
#137:


I'm busy this weekend so I would prefer it after the weekend
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MZero, to the extreme
Listen to Advokaiser's bracket, this may be our last chance
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LiquidOshawott
08/22/19 8:47:12 AM
#138:


No IDPs makes missing the draft easier tbh, since yahoo is too dumb to rank them and you get randos while people who attend get the elite LBs and DEs etc

I can get with that

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I live on, THROUGH THIS SEASHELL!
VI
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MZero11
08/22/19 9:53:49 AM
#139:


As someone who lives on the opposite side of the planet and is likely to miss the draft due to time zones I say no IDP
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MZero, to the extreme
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Nanahara715
08/22/19 10:42:38 AM
#140:


Reg posted...
A superflex spot instead of a dedicated QB spot is actually intriguing, but god help anybody who ever has to start a non-QB in that spot


Yep, but if it was just a QB spot, you're eating a zero and completely fucked!

Would actually say it would be reasonable to make the TE into a Receiving flex (TE/Receiver) so you aren't boned if you don't have a top guy, but the top guys still have value.

For larger leagues, fewer base skill position requirements & more Flex is better, IMO

I have DragonCon next weekend so I would rather draft before then >.>
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Reg
08/22/19 10:51:20 AM
#141:


Nanahara715 posted...
For larger leagues, fewer base skill position requirements & more Flex is better, IMO

The more I think about it, the more I agree. Though I always found the idea of a WR/TE slot in particular a bit silly, but mostly I like the idea of streaming TEs, picking matchups etc as an alternative to spending heavy draft capital on Kelce/Kittle/Ertz

Something like (QB or Superflex)/RB/WR/TE/Flex/Flex/K/DST with 4 bench (+IR?) sounds good though.
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Nanahara715
08/22/19 11:19:51 AM
#142:


Reg posted...
Nanahara715 posted...
For larger leagues, fewer base skill position requirements & more Flex is better, IMO

The more I think about it, the more I agree. Though I always found the idea of a WR/TE slot in particular a bit silly, but mostly I like the idea of streaming TEs, picking matchups etc as an alternative to spending heavy draft capital on Kelce/Kittle/Ertz

Something like (QB or Superflex)/RB/WR/TE/Flex/Flex/K/DST with 4 bench (+IR?) sounds good though.


Would support another flex spot (6 flex starters x 16 teams is 96 flex, or 3 players per NFL team, which is pretty reasonable) - maybe 6 bench? Wouldn't do an IR under Yahoo's rules. Makes decisions tougher.

Would support [next year] moving to a Player Copy system, I think that would solve a bunch of our problems.
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HanOfTheNekos
08/22/19 11:28:22 AM
#143:


I don't like IDP's.

Would prefer 2/2/1 as well, at least.
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Reg
08/22/19 11:30:50 AM
#144:


Nanahara715 posted...
Would support [next year] moving to a Player Copy system, I think that would solve a bunch of our problems.

I would sooner support splitting the league into two, I think.

(I also think 2x8 or even 2x10/12 with some players doing double would strictly better than a single sixteen team league but I want to try this once and see how it's different and how it collapses under its own weight)
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Nanahara715
08/22/19 11:32:44 AM
#145:


Reg posted...
Nanahara715 posted...
Would support [next year] moving to a Player Copy system, I think that would solve a bunch of our problems.

I would sooner support splitting the league into two, I think.


Either would be fine, a player copy system would let you run two equal conferences with cross over and still end playoffs against each other, and with 16-18 players, you could substantially increase the number of starters for each team.

Immaterial, and not to derail this topic, but I'm still filling some spots in an NFLB league as well, if anyone has interest in a secondary league.
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Corrik7
08/22/19 12:45:47 PM
#146:


LiquidOshawott posted...
No IDPs makes missing the draft easier tbh, since yahoo is too dumb to rank them and you get randos while people who attend get the elite LBs and DEs etc

I can get with that
Everyone saying no to IDPs due to draft reasonings... The best idps are hardly ever drafted. The best ones are always the one who have the most tackles at the end of the year. Most people draft fantasy bums like JJ Watt and shit cuz they think name recognition means something for that in fantasy.

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Xbox Live User Name - Corrik
Currently playing: Division 2
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Corrik7
08/22/19 12:47:44 PM
#147:


Reg posted...
The more I think about it, the more I agree. Though I always found the idea of a WR/TE slot in particular a bit silly, but mostly I like the idea of streaming TEs, picking matchups etc as an alternative to spending heavy draft capital on Kelce/Kittle/Ertz

Something like (QB or Superflex)/RB/WR/TE/Flex/Flex/K/DST with 4 bench (+IR?) sounds good though.
This supports drafting 4 or 5 RBs in your first picks. 3 RBs is your best lineup and it starves the rest of the league of RBs.

That is why I said 1 RB and 1 flex makes most sense in a 16.

---
Xbox Live User Name - Corrik
Currently playing: Division 2
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Nanahara715
08/22/19 12:49:34 PM
#148:


Corrik7 posted...
LiquidOshawott posted...
No IDPs makes missing the draft easier tbh, since yahoo is too dumb to rank them and you get randos while people who attend get the elite LBs and DEs etc

I can get with that
Everyone saying no to IDPs due to draft reasonings... The best idps are hardly ever drafted. The best ones are always the one who have the most tackles at the end of the year. Most people draft fantasy bums like JJ Watt and shit cuz they think name recognition means something for that in fantasy.


I'm opposed to 2x IDP. At that point, just stream the dudes- no one's gonna blow bench spots on IDP if we have only 5-6 spots, so just punt the position after drafting and pick a safety or LB for a team playing that week. You're point differential vs your opponent would be minimal.

If we want to do IDP, let's actually do IDP and start 2 DBs, 2 LBs, and 2 DL and have a full smattering of IDP, increase the bench by 3, and actually do it right.
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Corrik7
08/22/19 12:50:08 PM
#149:


The best option for max fun is to split the league into two. Then a final week after the championship manually adding scores from the two champs to see who woulda been the grand champ.

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Xbox Live User Name - Corrik
Currently playing: Division 2
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Nanahara715
08/22/19 12:55:22 PM
#150:


Corrik7 posted...
Reg posted...
The more I think about it, the more I agree. Though I always found the idea of a WR/TE slot in particular a bit silly, but mostly I like the idea of streaming TEs, picking matchups etc as an alternative to spending heavy draft capital on Kelce/Kittle/Ertz

Something like (QB or Superflex)/RB/WR/TE/Flex/Flex/K/DST with 4 bench (+IR?) sounds good though.
This supports drafting 4 or 5 RBs in your first picks. 3 RBs is your best lineup and it starves the rest of the league of RBs.

That is why I said 1 RB and 1 flex makes most sense in a 16.


No, because once you get past the first, like, 12 RBs, WRs will take over. 3 RBs is only the best if you have 3 workhorse dudes (which you won't get in a 16 team league). The RB1 will outscore the WR1, but once you get to the RB 12, they're being outscored by the WR12, all the way down- WR30 definitely outscores RB30 (which is why people are coveting RB up front)
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