Poll of the Day > Why the hell was the PS2 so goddamned weak?

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TheWorstPoster
05/23/19 6:55:33 AM
#1:


Literally every single game that was ported to Xbox looked and ran far better than the PS2, with reduced loading times, increased resolution, and better textures and polygon counts.

It made games like GTA San Andreas fail to live up to its full potential (with things like roads on The Strip and Garver Bridge slowing you down, and Liberty City, or at least Portland Island, was supposed to be fully accessible and exploitable, which the PS2 could not handle). Sure, some games like Black (which was virtually identical between the two consoles which was a rarity) and Shadow of the Colossus (which pushed the system to its absolute limits) could be possible with a lot of time optimizing the games for the Emotion Processor, but Sony made a big mistake in making games look and run like piss due to severely underpowered hardware, and ruining those games for that generation for other consoles.
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TallTamryu
05/23/19 7:15:28 AM
#2:


PS2 came out the same year as the xbox right? No...oh then there ya go.
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SkynyrdRocker
05/23/19 7:25:52 AM
#3:


Yeah, that's why the PS2 did so poorly
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dancer62
05/23/19 7:27:43 AM
#4:


Yes, I'm an Xbox fan, but:

The PS2 was a big step up from PS1/Saturn/N64, and the best-selling console ever. It has the most varied and versatile library of games, ever, many have been ported to more recent consoles. It spawned the PSP, a mini-PS2 and greatest handheld ever.

And, in my 57 years of videogaming experience from the days of dots of light on oscilloscope screens, games are enjoyable based on their playability, regardless of graphics or framerate. I'll adapt to the limits of the hardware if the game is fun, from playing Snake on an everything-for-a-dollar-store LCD 1001-in-1 gadget to playing Elite Dangerous on X1.
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Blaqthourne
05/23/19 7:45:52 AM
#5:


My PS2 could bench 250. Maybe you shoulda had yours carb up.
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kangolcone
05/23/19 8:42:53 AM
#6:


You can say whatever you want. Its the best selling system of all time by a large margin.

The distance between PS2 and the second best selling system (PS) is the same as the distance between the second and 8th (SNES) best sellers of all time.

It must have done something right.
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SkynyrdRocker
05/23/19 8:56:35 AM
#7:


kangolcone posted...
You can say whatever you want. Its the best selling system of all time by a large margin.

The distance between PS2 and the second best selling system (PS) is the same as the distance between the second and 8th (SNES) best sellers of all time.

It must have done something right.

Also damn, Sony has 4 of the 5 top selling consoles. They are really good at home consoles
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Nichtcrawler X
05/23/19 11:59:45 AM
#8:


Performance optimization also matters. Every multi-platform I played from that generation ran the poorest on X-Box. Gamecube and PS2 tended to be close with it depending on the game which of the two actually ran it better.
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DrCidd
05/23/19 12:46:26 PM
#9:


The fact that the PS2 is the best selling video game console of all time proves that power isn't everything. Sure xbox was more powerful, but it had a god awful controller and you couldn't watch your dvds on it.

That alone gave PS2 a huge edge. Not to mention it had better exclusives and a more well rounded library.
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wwinterj25
05/23/19 12:58:18 PM
#10:


Well the tech used in it was weak. Doesn't matter though as it's still one of the best systems ever made.
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Zareth
05/23/19 1:06:56 PM
#11:


Even the Dreamcast was more powerful than the PS2.
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PKMNsony
05/23/19 1:08:40 PM
#12:


Zareth posted...
Even the Dreamcast was more powerful than the PS2.

We all saw how well that worked out for Sega.
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CTLM
05/23/19 1:20:12 PM
#13:


PKMNsony posted...
Zareth posted...
Even the Dreamcast was more powerful than the PS2.

We all saw how well that worked out for Sega.


Specs seems to say ps2 was more powerful. At least that's what I can get out it

https://en.wikipedia.org/wiki/PlayStation_2#Technical_specifications

https://en.wikipedia.org/wiki/Dreamcast#Technical_specifications
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Red_Frog
05/23/19 1:58:59 PM
#14:


PS2's design was certainly a mixed bag, it's strengths and weaknesses were like min/maxing to an extreme. PS2's biggest technical issue was a lack of memory. Specifically for video. A 4MB buffer forced developers to sacrifice too much, too often. It's also what wouldn't allow it to hold a 1920x1080 picture, forcing Polyphony to stretch a lower resolution image to the desired output in Gran Turismo 4 and Tourist Trophy.

I think Sony just severely underestimated the speed at which HDTVs were going to begin saturating the market. Can't really fault them too hard, at the time people were still rocking TVs bought in the 70s. That, and Sony likely still wanted to continue pushing their Trinitron brand. Not even 10 years after the PS2 launched, kids were looking at CRTs like some ancient Second Age relic.
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