Poll of the Day > Choose a superpower.

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TheCyborgNinja
10/16/18 11:27:46 PM
#51:


Is your luck always gonna be good? Or may it sometimes fail?
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wolfy42
10/16/18 11:43:35 PM
#52:


Extreme luck is more of a curse then a power, as while having extremely good luck sometimes can make your life different, extremely bad luck can basically flat out end it, or end you in a situation where even extremly good luck only goes so far (jail for instance).`

Good luck as a power would have to be like that chick in Deadpool, you basically have it all the time, and, yeah, depending on the level of the luck it could be insane....like jump off the top of a 20 story building and somehow luck makes you land without a scratch level of luck lol. Always win any games of chance, always have the odds in your favor, win anything you try at etc.

Pretty much you would never get sick either, so you would probably live without any illness till a very old age (probably longer then any other human before you), though you wouldn't be naturally immortal, if the technology was developed to make someone immortal, you would probably be lucky enough to get it lol.
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Blorfenburger
10/16/18 11:54:52 PM
#53:


If i control water then im a blood bender
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Revelation34
10/17/18 12:05:28 AM
#54:


Is the superhuman speed like The Flash?

wolfy42 posted...
Extreme luck is more of a curse then a power, as while having extremely good luck sometimes can make your life different, extremely bad luck can basically flat out end it, or end you in a situation where even extremly good luck only goes so far (jail for instance).`

Good luck as a power would have to be like that chick in Deadpool, you basically have it all the time, and, yeah, depending on the level of the luck it could be insane....like jump off the top of a 20 story building and somehow luck makes you land without a scratch level of luck lol. Always win any games of chance, always have the odds in your favor, win anything you try at etc.

Pretty much you would never get sick either, so you would probably live without any illness till a very old age (probably longer then any other human before you), though you wouldn't be naturally immortal, if the technology was developed to make someone immortal, you would probably be lucky enough to get it lol.


I don't see how any of what you mention is a curse.
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Zeus
10/17/18 5:21:25 AM
#55:


Sahuagin posted...
but this could be an insanely powerful ability without even stretching it very far. a hydrokinetic would almost automatically be more powerful than magneto right off the bat. it does depend what you can do with it though. maybe letting you make shields, platforms, and letting you "hold" things with water would be taking it too far.


Depends on the magnitude of the ability. Being able to manipulate things doesn't necessarily give you complete control over everything of its kind.

darkknight109 posted...
You would have access to their physical belongings and/or things that they know.


But how would you know without their memories? As for belongings, most criminals don't just save tangible, immediately identifiable evidence in a convenient location. Even trophy-taking serial killers hide their stuff or make it innocuous.

darkknight109 posted...
The problem with these is that being lucky does not make you good (nor, in the case of video game design, does it make the job less shit in terms of the hours worked and the wages you receive). Yeah, you might "get lucky" and land a role in a blockbuster movie, but unless you're a trained actor you're not going to turn in a good performance. By the same token, you can get lucky and land a job as a video game designer, but unless you're trained in that field and actually know what you're doing with programming, storyboarding, management, etc., you're going to be absolute shit at it.


But it's not about being good, it's about being lucky. It's about doing what you want to do. And even if you aren't good, if you're lucky enough whatever you do with resonate with people (or, in other cases, the right person willing to keep losing money on you)

darkknight109 posted...
Luck - even extremely good luck - is no substitute for skill.


And skill is nothing more than a poor substitute for luck. People train countless hours to do something consistently that, if probability worked in your favor, you'd manage to do consistently anyway. Darts or bowling are great examples. You can practice, practice, and practice, but if you were absurdly lucky you wouldn't need that practice.

darkknight109 posted...
And if you prefer working for your money rather than "lucking into it", you don't need a superpower to do that - in fact, the superpower would be antithetical to that mindset, because you'd always be left wondering if you'd amassed your fortunes on merit or just by your superpower ensuring the best possible outcome to everything you did.


Not really true. You've kinda created a bunch of conditions that aren't always going to play into it. For starters, just because you land a job doesn't mean you aren't also going to work and you're wrongly assuming that a certain mindset. Keep in mind that, at countless jobs, the people who *feel* that they work the hardest are rarely the hardest workers. And if somebody just lucks into things all their life, they're just going to think it's normal.
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Zeus
10/17/18 5:24:04 AM
#56:


darkknight109 posted...
If you're not already in a relationship, I suppose.


Because that stops people? >_> And luck in that case might involve finding somebody into a more open relationship or miraculously having your dalliances go undiscovered.

darkknight109 posted...
But seriously, with the exception of a serious disease (particularly later in life), nothing you listed is particularly common. Your odds of dying to guns in the US is 1 in 300, and that plummets to less than 1 in 7500 if you live in literally any other first world country. The odds of dying in a motor vehicle crash are a comparatively higher 1 in 88, but we're still not into double-digit percentage count for lifetime odds. Home burglary rates are actually higher than I had thought - apparently you have about a 74% chance of being the victim of a home burglary at least once in your life, if you live in the US - but that comes with a big asterisk in that it's highly dependent on where exactly you live.


And you can substitute it for whatever because there's countless stuff that could go wrong and kill you at any point.

darkknight109 posted...
For instance, I live on an island, with the only access being a foot-passenger ferry or a private dock. There has been exactly one attempted home burglary in the last ten years and that wasn't even successful.


Wait, what? How big of an island now?

Sahuagin posted...
darkknight109 posted...
Luck - even extremely good luck - is no substitute for skill.

super-power levels of luck would be. like a lot of these, it depends how far you take it, but you could learn almost anything extremely easily because every time you do something risky or chance-based, the outcome is positive. taken far enough it would almost be like omniscience because every guess would be right.


Or you could just guess right each time.
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Sahuagin
10/17/18 10:41:41 AM
#57:


Zeus posted...
Or you could just guess right each time.

is that not what I said
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VixYW
10/17/18 10:51:04 AM
#58:


Zeus posted...
And skill is nothing more than a poor substitute for luck. People train countless hours to do something consistently that, if probability worked in your favor, you'd manage to do consistently anyway. Darts or bowling are great examples. You can practice, practice, and practice, but if you were absurdly lucky you wouldn't need that practice.

But that only applies to physical abilities, I guess. If you need an specific knowledge to do something, and you don't have it, luck won't simply implant it inside your head. At best, you could get away with not knowing by having someone teaching you or doing it for you.
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darkknight109
10/17/18 12:04:12 PM
#59:


Zeus posted...
But how would you know without their memories?

I meant to write "people they know" there instead of things. If you possessed Donald Trump, for instance, you could talk to his lawyer and immediately find out what shady deals he's been involved in.

Zeus posted...
As for belongings, most criminals don't just save tangible, immediately identifiable evidence in a convenient location. Even trophy-taking serial killers hide their stuff or make it innocuous.

Depends if you knew what you were looking for. For instance, again using the Donald Trump example, you could possess him and order the release of his tax returns.

Zeus posted...
It's about doing what you want to do.

Again, you don't need a superpower to do that. If you want to design video games, you can do it right now.

Zeus posted...
And even if you aren't good, if you're lucky enough whatever you do with resonate with people

That sounds like it's extending beyond luck, though. For instance, if I tried to code a video game, it would be shit. I haven't coded in almost 15 years and even then my coding skills were on the level of writing macros in excel or super simple functions in C++ or Matlab - I simply do not have the technical knowhow to do anything related to video game design. In fact, you literally would not be able to play any game I made, because I don't even know how to make an executable file.

So that leaves one of two possibilities - either my jumbled mess of code somehow becomes wildly popular, in which case I'm flat-out altering the material properties of the universe because it's making people think that something objectively terrible is fun and entertaining, or I reach a level of omnipotence such that slapping my hand on the keyboard like a frightened chimp miraculously produces code that is not only functional, but completely fantastic.

And neither of those strike me as appealing, because once again you're not *really* doing anything. The universe is doing all your work for you. You're not being rewarded for your creativity or design, you've just artificially entered a cheat code that automatically grants you 100% approval for all your actions. It's like playing a Nintendo game with one of their automatic "Super Invincible Fly Mode" power-ups active. Yeah, you'll win, but how is it in any way fulfilling?
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darkknight109
10/17/18 12:04:15 PM
#60:


Zeus posted...
And skill is nothing more than a poor substitute for luck.

Not unless you're dealing with a definition of luck that is so far removed from what luck actually is it no longer qualifies as luck. See above example of someone programming by just slapping the keyboard.

Yes, for something like bowling or darts someone who just gets really lucky could bowl 300 or throw a nine-shot game - that's still feasible. But someone couldn't practice law or medicine or accounting or engineering just by luck. You couldn't recite Shakespeare on stage with zero practice by luck. That's just not what luck is. You could potentially compensate for some physical abilities (assuming you already know the rules, but even then some things - like, say, playing a musical instrument at a concert level - could not reasonably be done simply by luck), but you can't make up for a lack of knowledge with luck.

If you could, your above stipulation on aging wouldn't apply because you're basically altering how the universe works at that point. You would just continually defy the odds of entropy and cease aging altogether. Since you've already acknowledged that's not the case, there have to be some reasonable limits on this power.

Zeus posted...
For starters, just because you land a job doesn't mean you aren't also going to work and you're wrongly assuming that a certain mindset.

I have no idea what you're saying with the back half of this sentence, but addressing the first part you're now arguing two different things. Above you argued that you would automatically be able to do anything to a high degree - program a fantastic video game, star in a blockbuster movie, etc. - and you would get by purely on luck. Now you're arguing that you would have to work at things.

Those can't both be true. It's impossible to "work at" something if luck already makes you automatically fantastically successful at it. I mean, if I magically made you a champion chess player, able to outplay anyone in the world and even outplay machines, how would you work at that skill? How would you possibly improve something that you're already (for all intents and purposes) perfect at?

Zeus posted...
And if somebody just lucks into things all their life, they're just going to think it's normal.

Yeah, but we're getting to select our own powers here - we're obviously going to be aware of it.

Zeus posted...
Because that stops people?

It would stop me. I'm a one woman kinda guy - open relationships have absolutely zero appeal for me.

Zeus posted...
And you can substitute it for whatever because there's countless stuff that could go wrong and kill you at any point.

Look at it from a statistical point of view. Life expectancy in first world nations is roughly 80 years (give or take a couple years - US is 78, Canada is 82, UK is 81, etc.). That means, on any given day, you have a roughly 1 in 29200 chance - about 0.0034% - of dying to *something*. You don't need fantastic luck to beat those odds.

Zeus posted...
Wait, what? How big of an island now?

Dunno whether you're asking about population or physical size, but pretty small in both cases.
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Revelation34
10/17/18 2:54:31 PM
#61:


darkknight109 posted...
That sounds like it's extending beyond luck, though. For instance, if I tried to code a video game, it would be shit. I haven't coded in almost 15 years and even then my coding skills were on the level of writing macros in excel or super simple functions in C++ or Matlab - I simply do not have the technical knowhow to do anything related to video game design. In fact, you literally would not be able to play any game I made, because I don't even know how to make an executable file.

So that leaves one of two possibilities - either my jumbled mess of code somehow becomes wildly popular, in which case I'm flat-out altering the material properties of the universe because it's making people think that something objectively terrible is fun and entertaining, or I reach a level of omnipotence such that slapping my hand on the keyboard like a frightened chimp miraculously produces code that is not only functional, but completely fantastic.

And neither of those strike me as appealing, because once again you're not *really* doing anything. The universe is doing all your work for you. You're not being rewarded for your creativity or design, you've just artificially entered a cheat code that automatically grants you 100% approval for all your actions. It's like playing a Nintendo game with one of their automatic "Super Invincible Fly Mode" power-ups active. Yeah, you'll win, but how is it in any way fulfilling?


Because you get money. Lots of money.

Also most people like making others happy which a perfect game would

darkknight109 posted...
Not unless you're dealing with a definition of luck that is so far removed from what luck actually is it no longer qualifies as luck. See above example of someone programming by just slapping the keyboard.

Yes, for something like bowling or darts someone who just gets really lucky could bowl 300 or throw a nine-shot game - that's still feasible. But someone couldn't practice law or medicine or accounting or engineering just by luck. You couldn't recite Shakespeare on stage with zero practice by luck. That's just not what luck is. You could potentially compensate for some physical abilities (assuming you already know the rules, but even then some things - like, say, playing a musical instrument at a concert level - could not reasonably be done simply by luck), but you can't make up for a lack of knowledge with luck.

If you could, your above stipulation on aging wouldn't apply because you're basically altering how the universe works at that point. You would just continually defy the odds of entropy and cease aging altogether. Since you've already acknowledged that's not the case, there have to be some reasonable limits on this power.


It wouldn't matter. All you would need to do is go to Vegas for a day or two. Especially if you play the high jackpot slots.

darkknight109 posted...
It would stop me. I'm a one woman kinda guy - open relationships have absolutely zero appeal for me.


Every guy would want a threesome at least once if their girlfriend/wife was down with it.
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darkknight109
10/17/18 3:18:36 PM
#62:


Revelation34 posted...
Because you get money. Lots of money.

Which most of these powers would. Possess Bill Gate and get him to write you a cheque for $10 billion if that's what you're after.

Not to mention, this entire segue started because Zeus insisted that some jobs had perks beyond money.

Revelation34 posted...
Also most people like making others happy which a perfect game would

But luck wouldn't make you a perfect game.

Revelation34 posted...
Every guy would want a threesome at least once if their girlfriend/wife was down with it.

You are straight-up wrong, bro.

Like, I get that a lot of guys would definitely go for that, but personally I don't see the appeal. Even if my gf was down for it, I wouldn't be. It is 100% not my thing. I'd much rather have great sex with one woman than have to split my attentions, as it were.
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Zeus
10/17/18 9:02:19 PM
#63:


Sahuagin posted...
Zeus posted...
Or you could just guess right each time.

is that not what I said


I thought you were implying that you'd actually learn the material rather than just get it right.

VixYW posted...
Zeus posted...
And skill is nothing more than a poor substitute for luck. People train countless hours to do something consistently that, if probability worked in your favor, you'd manage to do consistently anyway. Darts or bowling are great examples. You can practice, practice, and practice, but if you were absurdly lucky you wouldn't need that practice.

But that only applies to physical abilities, I guess. If you need an specific knowledge to do something, and you don't have it, luck won't simply implant it inside your head. At best, you could get away with not knowing by having someone teaching you or doing it for you.


Not really true, you can get things right accidentally as well. After all, complex things could come down to a series of guesses.

darkknight109 posted...
I meant to write "people they know" there instead of things. If you possessed Donald Trump, for instance, you could talk to his lawyer and immediately find out what shady deals he's been involved in.


"Hi Michael, could we go through all the illegal stuff I may or may not have done. I want to get a better scope of the crimes I might or might not have committed."

Like that, right? =p

darkknight109 posted...
Depends if you knew what you were looking for. For instance, again using the Donald Trump example, you could possess him and order the release of his tax returns.


If he was doing something really illegal, you certainly wouldn't be able to find it in his tax returns. His tax returns would just be potentially embarrassing, since they'd either show that he doesn't pay much in taxes or has exaggerated his wealth.

darkknight109 posted...
Again, you don't need a superpower to do that. If you want to design video games, you can do it right now.


Except not really, no. If you wanted to see something get made, you'd have to learn how to do the stuff yourself, pitch the idea to a company, or hire people. The first is tedious and unlikely to be successful. The third requires a lot of money, meaning you'd have to convince somebody to fund it. And the second is going to be a crapshoot unless you get lucky.
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Sahuagin
10/17/18 9:11:53 PM
#64:


Zeus posted...
I thought you were implying that you'd actually learn the material rather than just get it right.

it depends how far it's taken. a moderate amount of luck would make learning (really everything) easier. but perfect luck would make learning unnecessary.
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Zeus
10/17/18 9:17:45 PM
#65:


darkknight109 posted...
That sounds like it's extending beyond luck, though. For instance, if I tried to code a video game, it would be shit. I haven't coded in almost 15 years and even then my coding skills were on the level of writing macros in excel or super simple functions in C++ or Matlab - I simply do not have the technical knowhow to do anything related to video game design. In fact, you literally would not be able to play any game I made, because I don't even know how to make an executable file.

So that leaves one of two possibilities - either my jumbled mess of code somehow becomes wildly popular, in which case I'm flat-out altering the material properties of the universe because it's making people think that something objectively terrible is fun and entertaining, or I reach a level of omnipotence such that slapping my hand on the keyboard like a frightened chimp miraculously produces code that is not only functional, but completely fantastic.


First problem, you're thinking of coding only, which is the boring part of design that people don't really want to do in the first place. People learn coding because they can't get people to code for them. The thrilling part of any design is more of a producer/executive producer role where you're coming up with the game concept, you're dictating character designs, you're coming up with the layouts for areas, and then having others do the coding work.

However, if we were just talking coding, luck would involve making fewer mistakes, meeting the people who could teach you most effectively, etc.

darkknight109 posted...
But someone couldn't practice law or medicine or accounting or engineering just by luck. You couldn't recite Shakespeare on stage with zero practice by luck. That's just not what luck is. You could potentially compensate for some physical abilities (assuming you already know the rules, but even then some things - like, say, playing a musical instrument at a concert level - could not reasonably be done simply by luck), but you can't make up for a lack of knowledge with luck.


Except you kinda can practice law or medicine on luck alone. A lot of court cases come down to finding precedents to justify your case (or finding witnesses, evidence, etc) and, if you were lucky, you'd be a LOT better at doing that.

And, given malpractice rates, medicine *also* heavily seems to come down to luck. If you're less likely to accidentally miss something, you're going to be far more successful. If you're stumped by a problem and accidentally knock over a book that lands on the right page or run into a colleague who says something that jogs your memory, you're going to be a lot more successful. (And if something happens to just jog your memory, you're going to assume that it's because you're good. The book thing is probably suspiciously serendipitious if it happens often.)

And, while you obviously would need to read Shakespeare first (and you'd have to go through law school or medical school for the other stuff so you have some basis), you'd be less likely to make a mistake with luck.
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Sahuagin
10/17/18 9:26:45 PM
#66:


darkknight109 posted...
That sounds like it's extending beyond luck, though. For instance, if I tried to code a video game, it would be shit. I haven't coded in almost 15 years and even then my coding skills were on the level of writing macros in excel or super simple functions in C++ or Matlab - I simply do not have the technical knowhow to do anything related to video game design. In fact, you literally would not be able to play any game I made, because I don't even know how to make an executable file.

So that leaves one of two possibilities - either my jumbled mess of code somehow becomes wildly popular, in which case I'm flat-out altering the material properties of the universe because it's making people think that something objectively terrible is fun and entertaining, or I reach a level of omnipotence such that slapping my hand on the keyboard like a frightened chimp miraculously produces code that is not only functional, but completely fantastic.

you could still learn, and super-powered luck would help tremendously. every time you tried to do anything, you'd make the most beneficial possible decisions. what makes learning hard is when you struggle and struggle to find the answer to your question and can't find anything. with enough luck, every time you should get stuck you'd stumble into the right answer immediately. the only way it wouldn't help is if you have problems learning in the first place, or procrastinating and not doing anything even though you could. but that would be a problem with any super power.
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Zeus
10/17/18 9:28:13 PM
#67:


darkknight109 posted...
If you could, your above stipulation on aging wouldn't apply because you're basically altering how the universe works at that point. You would just continually defy the odds of entropy and cease aging altogether. Since you've already acknowledged that's not the case, there have to be some reasonable limits on this power.


...and aging is a clear limit because there's no probability involved in aging. Luck requires *some* element of probability. Even if you were born with exceptional genes, you're going to age eventually.

darkknight109 posted...
I have no idea what you're saying with the back half of this sentence, but addressing the first part you're now arguing two different things. Above you argued that you would automatically be able to do anything to a high degree - program a fantastic video game, star in a blockbuster movie, etc. - and you would get by purely on luck. Now you're arguing that you would have to work at things.

Those can't both be true. It's impossible to "work at" something if luck already makes you automatically fantastically successful at it. I mean, if I magically made you a champion chess player, able to outplay anyone in the world and even outplay machines, how would you work at that skill? How would you possibly improve something that you're already (for all intents and purposes) perfect at?


No, both can be true. No matter what, you're putting at least some effort in. Luck just means that your effort will always achieve better results.

Granted, if we're talking about improving in ability then sure, there's not as much point in it other than a comfort threshold (ie, same results but luck carries less of the way so you feel better about it). However, in the case of something like chess, that'd have to rely exclusively on luck.

darkknight109 posted...
Yeah, but we're getting to select our own powers here - we're obviously going to be aware of it.


Oh, right, I was thinking in terms of a more general sense rather than the choosing part.

darkknight109 posted...
Look at it from a statistical point of view. Life expectancy in first world nations is roughly 80 years (give or take a couple years - US is 78, Canada is 82, UK is 81, etc.). That means, on any given day, you have a roughly 1 in 29200 chance - about 0.0034% - of dying to *something*. You don't need fantastic luck to beat those odds.


And the luckier you are, the longer you'd live. After all, I've known countless people over the years who didn't come close to hitting 78 before dying.

darkknight109 posted...

Dunno whether you're asking about population or physical size, but pretty small in both cases.


Both, really. Are talking private island where it's just a handful of people? Or is it a hundred people? A thousand people?
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Sahuagin
10/17/18 10:47:22 PM
#68:


Zeus posted...
aging is a clear limit because there's no probability involved in aging.

you'd age, but you might also live a very long time. most/all age-related things you die of have % chances of occurring and are extremely probability based (cancer, heart disease, alzhiemers, etc.).

(technically nothing is probability based, and its just our inability to have full knowledge of the situation that forces us to understand it in terms of probability, but if we're allowing for a luck super-power in the first place, then we've already decided to ignore that issue.)

(I guess you basically say this later in your post.)
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wolfy42
10/17/18 10:52:47 PM
#69:


I mentioned aging earlier in my post about luck as well....not only does it mean you would probably live longer then any other human being before you before dying of old age, but...if any ways were invented to prevent/reverse aging or extend life (such as organ tranplants etc), even if they had a TINY chance of working, they would work on you.

So you could probably get a new heart that was 100% compatible with you and the surgery would go perfect, and new lungs and new kidneys etc. The brain would be your primary restriction so they would need to come up with a way to transfer memories etc, or rejuvinate brain cells or something (but with your luck, that might just happen...directly because of you).

So yeah, it could in theory lead to immortality as well:)
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SunWuKung420
10/18/18 12:15:20 AM
#70:


Ultimate Chi control is basically the ability to control all the energy that is contained in all the matter that our bodies are comprised of.
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BigOlePappy
10/18/18 12:39:46 AM
#71:


SunWuKung420 posted...
Ultimate Chi control is basically the ability to control all the energy that is contained in all the matter that our bodies are comprised of.


Yes. I believe this has been the most underrated choice. You could essentially be Goku and spirit bomb things. I think you argue even greater feats, too.
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wolfy42
10/18/18 12:45:15 AM
#72:


Taken to it's ultimate level, chi control could allow you to regenerate your own cells, and boost your abilities as well, to super human levels. It depends on the limits of this ability. It did say just metaphysical energies, which could have drastic limits.

In such a case you could control energies, but that is it....no cellular regeneration, no increase speed/strength etc. That limits it to the flow of energy, allowing you to possibly not need to sleep, but also not allowing you to reverse or prevent ageing.

So yeah, it depends a ton on the interpretation. If you have full control over your entire body, including regeneration etc, then it could be very powerful indeed, although, even then if your brain got damaged ( or you were decapitated etc) that could still instantly kill you.

But yes, that is an underated power........but I would still go with possession probably lol.
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darkknight109
10/18/18 12:20:01 PM
#73:


Zeus posted...
"Hi Michael, could we go through all the illegal stuff I may or may not have done. I want to get a better scope of the crimes I might or might not have committed."

Like that, right?

In not so many words, yes.

Zeus posted...
If he was doing something really illegal, you certainly wouldn't be able to find it in his tax returns. His tax returns would just be potentially embarrassing, since they'd either show that he doesn't pay much in taxes or has exaggerated his wealth.

It could also show who is providing him with capital, which might shed a light on his opinion towards specific countries.

Zeus posted...
Except not really, no. If you wanted to see something get made, you'd have to learn how to do the stuff yourself, pitch the idea to a company, or hire people. The first is tedious and unlikely to be successful.

Didn't you just finish arguing about how people would want to work for their money? Now you're saying that work is tedious and bad.

Zeus posted...
First problem, you're thinking of coding only, which is the boring part of design that people don't really want to do in the first place. People learn coding because they can't get people to code for them. The thrilling part of any design is more of a producer/executive producer role where you're coming up with the game concept, you're dictating character designs, you're coming up with the layouts for areas, and then having others do the coding work.

You're still going to need to know how to instruct whoever is ultimately making this game on what the final product should look like. And if you don't understand anything about game design, that's going to be a pretty big ask.

Zeus posted...
Except you kinda can practice law or medicine on luck alone.

You say this, and then spend the rest of this point disproving yourself and essentially restating what I said. Luck will *help* with the practice of those things, but you can't - as you state here - practice on luck alone. You need to actually know something about what the fuck you're doing first.

Luck in finding case precedents won't help if you don't even know where you should be looking to start with (or even what the law is in this particular case). Likewise, being lucky at not missing something on a medical chart requires you to understand what that chart represents in the first place.

I could show a layman some of the data I have to sift through on a day-to-day basis but I don't care how lucky they are, they're not even going to know what they're looking at unless they're trained in the field.
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darkknight109
10/18/18 12:20:05 PM
#74:


Zeus posted...
...and aging is a clear limit because there's no probability involved in aging.

There technically is, albeit we're talking about probability on a quantum level now, which is not what most reasonable people would call "luck" (since failing to age would be luck on the scale of tossing a deck of cards into the air and having it land in a perfectly assembled house of cards).

Zeus posted...
No, both can be true. No matter what, you're putting at least some effort in. Luck just means that your effort will always achieve better results.

OK, but that's not what you said earlier - you've basically been arguing things like being able to practice medicine purely on luck (before subsequently clarifying that you would need to actually know the material first).

This is basically what I've been arguing from the get-go - luck will improve your results, but it won't let you do things you don't already know how to do.

Zeus posted...
And the luckier you are, the longer you'd live. After all, I've known countless people over the years who didn't come close to hitting 78 before dying.

All well and good, but my point is the statistical definition of life expectancy is the mean age someone reaches before dying. You don't need to be fantastically lucky to reach 80 - you just have to be in the upper half of the population (and when you control for lifestyle choices like smoking or unhealthy diets, your odds improve even more).

Zeus posted...
Both, really. Are talking private island where it's just a handful of people? Or is it a hundred people? A thousand people?

A few hundred people (I think we have maybe 150 houses on the island). It's not a "private island" in the sense that anyone can buy property there, but - aside from some parks - all the land is privately owned.
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LinkPizza
10/18/18 12:28:15 PM
#75:


I haven't been able to go through the whole topic because I have work soon, but for animal morphing, is it any animal that has existed ever?
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BigOlePappy
10/18/18 1:23:29 PM
#76:


LinkPizza posted...
I haven't been able to go through the whole topic because I have work soon, but for animal morphing, is it any animal that has existed ever?


Yes. I suppose, with enough control, you could morph into hybrids as well.
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