Board 8 > Hearthstone Discussion Topic - July 2018 Edition

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#303
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#304
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#305
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#306
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LiquidOshawott
07/20/18 5:26:58 PM
#307:


Hit rank one earlier

May go for legend, may not. Dont really have a main deck and just pick whatever I have a Quest for
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Camden
07/20/18 9:39:36 PM
#308:


I've dropped back to rank 20 trying to accomplish it, but I haven't been able to pull off my 11 card 144 damage from hand combo. 112 is my max so far, I believe.
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turbopuns2
07/20/18 9:53:51 PM
#309:


Widespread power outages in my area and it's so bad that my cellular data is too slow to even connect to the servers :(
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davidponte
07/20/18 10:25:37 PM
#310:


UltimaterializerX posted...
https://playhearthstone.com/en-us/blog/21965466?linkId=100000003062344

Shadowboxer got nerfed LOL


Finally Blizzard listens to the people.
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Tom Bombadil
07/21/18 12:03:37 AM
#311:


I am amused by Grim Patron in this Brawl
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KokoroAkechi
07/21/18 1:03:21 AM
#312:


I plaYed some shadowverse after admirable told me to.

I havent played in a long time and now they have like formats and such but I have like no new cards but a few unlimited decks.

Its weird because the same decks i saw like a year ago are still played in the format.
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MrSmartGuy
07/21/18 1:52:44 AM
#313:


Started playing a fun deck yesterday.

https://cdn.discordapp.com/attachments/162396569289752576/470104466528534529/unknown.png

I just tried to brainstorm what the maximum steal potential would be, and this works wonders. You just let them have their Obsidian Statues and take everything else. So far it is 4-0 against Big Priest and 5-11 against everything else, but by god that 4-0 feels amazing.
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ProfitProphet
07/21/18 8:05:47 AM
#314:


So do I need to be saving up dust for a B8 Whizbang tourney?
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HeroDelTiempo17
07/21/18 10:42:38 AM
#315:


The Shadowboxer deck was actually super annoying, I've played against it once or twice. It wasn't GOOD, but if something from this expansion makes it viable then it would definitely be a problem. The combo isn't Shudderwock-tier in terms of length but it was up there (although, I think turn length might have prevented it from being a guaranteed kill). So it's a good preemptive nerf imo.
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turbopuns2
07/21/18 3:35:21 PM
#316:


Warlocks killing themselves is always amusing. I just had a terrible draw against even warlock yet still won. This is the entire list of cards I played:

Explosive Trap
Hunter's Mark
Explosive Trap
Grievious Bite
Coin
Kathrena
Animal Companion
Dire Frenzy

With only those cards I had turn 8 lethal lol
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Tom Bombadil
07/21/18 6:18:18 PM
#317:


what did I get for feeding mini-rag?
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Forceful_Dragon
07/21/18 6:23:26 PM
#318:


Your "Wow" emote has fireworks!

Feed it more to level up your fireworks.

I think you get max fireworks after 60? Just takes a few tavern brawls to reach.
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Tom Bombadil
07/21/18 6:24:24 PM
#319:


Wow
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#320
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SaintAkira7
07/21/18 9:01:42 PM
#321:


UltimaterializerX posted...
Losing to shit coding


https://www.livescience.com/36256-salt-bad-health.html

Worried about your health, bro.
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#322
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turbopuns2
07/21/18 10:56:27 PM
#323:


I'm probably late to the game on this, but odd paladin getting tirion from stonehill is pretty ughhh
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Camden
07/21/18 10:59:11 PM
#324:


How does Odd Paladin get Tirion from Stonehill? I was under the impression the only three choices were three instances of Tarim.
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davidponte
07/21/18 11:02:34 PM
#325:


Yeah, I'm pretty sure Tarim is the only available option off of Stonehill.
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ColZach
07/21/18 11:10:02 PM
#326:


SaintAkira7 posted...
UltimaterializerX posted...
Losing to shit coding


https://www.livescience.com/36256-salt-bad-health.html

Worried about your health, bro.
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turbopuns2
07/21/18 11:38:47 PM
#327:


So I was just drafting a priest deck...and I just couldn't resist. The memes were too strong. I took 5 Coffin Crashers lmao

I just want to chain them all one time. I don't care what else happens this run.
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KokoroAkechi
07/22/18 12:22:14 AM
#328:


I want to say I fucking hate death knights. I think introducing them to the game is one of the single biggest mistakes from a gameplay standpoint ever.
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Kokoro's Anime Channel: https://www.youtube.com/channel/UCaIA0gY11FQ_Zh6kLSam5OA
Updated: July 27th, 2016.
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turbopuns2
07/22/18 12:30:41 AM
#329:


I went 0-3 and didn't even get to trigger a single Coffin Crasher <_>
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#330
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#331
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KokoroAkechi
07/22/18 1:08:22 AM
#332:


playing shudderwock is fun

Doesnt mean its good for the game
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Updated: July 27th, 2016.
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davidponte
07/22/18 1:12:14 AM
#333:


KokoroAkechi posted...
I want to say I fucking hate death knights. I think introducing them to the game is one of the single biggest mistakes from a gameplay standpoint ever.


Let me introduce you to a couple cards called The Caverns Below and Kingsbane.
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KokoroAkechi
07/22/18 1:25:10 AM
#334:


Kingsbane imo is fine if Valeera doesnt exist
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Updated: July 27th, 2016.
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#335
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Forceful_Dragon
07/22/18 1:52:49 AM
#336:



Tom Bombadil posted...
Wow


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GANON1025
07/22/18 2:02:07 AM
#337:


Hero cards all rule
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azuarc
07/22/18 11:29:18 AM
#338:


KokoroAkechi posted...
I want to say I fucking hate death knights. I think introducing them to the game is one of the single biggest mistakes from a gameplay standpoint ever.

I generally tend to agree. Yes, they're legendary, and yes, they're supposed to be powerful, but damn if they don't singlehandedly win games an awful lot of the time.
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#339
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HeroDelTiempo17
07/22/18 12:53:19 PM
#340:


The hero cards are good. Grindy strategies in Hearthstone were generally pretty bad for a while and you need these big haymakers with strong repeatable value to make it worthwhile.

I get the frustration with the power gap between them but I don't think that's a problem with the card type.
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#341
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#342
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Forceful_Dragon
07/22/18 10:14:36 PM
#343:


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Forceful_Dragon
07/22/18 10:17:18 PM
#344:


Maybe Medivh?
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#345
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turbopuns2
07/22/18 11:31:16 PM
#346:


I swear, I've never faced an odd paladin who didn't draw level up. It's never happened.
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turbopuns2
07/22/18 11:38:20 PM
#347:


I'm exaggerating of course.

The concept of that deck just frustrates me. It's based on inflating value without spending cards. Since you can never know whether they have a card like level up or maul in their hand, the correct play seems to be to spend the whole game using cards to counter their hero power.

Every. turn.

Anyway whatever that's just the game I guess.

/rant
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turbopuns2
07/22/18 11:50:52 PM
#348:


I'm sure this point has been argued ad nauseum on reddit and elsewhere, but it seems like "summon a 2/2" makes way more sense as an upgraded power than "summon two 1/1s"

What does that debate usually devolve into?
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Camden
07/23/18 12:56:58 AM
#349:


turbopuns2 posted...
I'm sure this point has been argued ad nauseum on reddit and elsewhere, but it seems like "summon a 2/2" makes way more sense as an upgraded power than "summon two 1/1s"

What does that debate usually devolve into?


It's more fun to hit the button and make two dudes rather than one doubledude.
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HeroDelTiempo17
07/23/18 1:36:44 AM
#350:


Paladin likes buffs. It's better to make two bodies for a buff to potentially stick to than to make one slightly bigger thing.

Also, the Paladin hero power makes Silver Hand Recruits. Those are 1/1, and they had already made cards that care specifically about Silver Hand Recruits when they made Justicar, so it wouldn't be consistent to make a 2/2 Silver Hand Recruit or a new thing that isn't a Recruit. At the time, the synergy of the bodies with Quartermaster and Warhorse Trainer was part of the point.

Turns out when you don't have to draw and play a 6 drop to get the hero power, it's really good.
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KokoroAkechi
07/23/18 7:46:14 AM
#351:


I got malygos from an arena run on Eu. Eventually il be able to make maly Druid on it xfd
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Updated: July 27th, 2016.
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NewerShadow
07/23/18 12:51:52 PM
#352:


The first card reveal stream for Boomsday starts in 10 minutes at https://www.twitch.tv/playhearthstone, with Peter Whalen and Kibler hosting.
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