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nuclearratchet 04/21/18 4:16:36 PM #1: |
Its so detailed.
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ArchiePeck 04/21/18 4:18:12 PM #2: |
Imagine if your engine had the draw distance of, say, an owl - they can see a field mouse moving from a mile away.
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HANGtheDJ_86 04/21/18 4:18:36 PM #3: |
Never herda that game
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prince_leo 04/21/18 4:32:32 PM #4: |
HANGtheDJ_86 posted...
Never herda that game http://store.steampowered.com/app/72200/Universe_Sandbox/ --- ... Copied to Clipboard!
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nuclearratchet 04/21/18 5:30:03 PM #5: |
ArchiePeck posted...
Imagine if your engine had the draw distance of, say, an owl - they can see a field mouse moving from a mile away. Is there a simulation video? ... Copied to Clipboard!
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Lost_All_Senses 04/21/18 5:31:18 PM #6: |
I just wish the quests weren't so repetitive and mundane
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g0ldie 04/21/18 6:01:22 PM #7: |
because as NPCs, those are the highest graphic settings we can see
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Panthera 04/21/18 6:16:02 PM #8: |
Lost_All_Senses posted...
I just wish the quests weren't so repetitive and mundane The level up mechanics are also really vague --- We clasped our hands, our hands in praise of a conquerors right to tyranny ... Copied to Clipboard!
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A_Good_Boy 04/21/18 6:20:00 PM #9: |
ArchiePeck posted...
Imagine if your engine had the draw distance of, say, an owl - they can see a field mouse moving from a mile away. Seems excessive, but I appreciate the attention to detail. --- Who is? I am! ... Copied to Clipboard!
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RoboLaserGandhi 04/21/18 9:49:31 PM #10: |
Technically we do have draw distance in the form of the speed of light.
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