Current Events > more people pirated than bought bayonetta PC

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FightingGames
04/12/17 10:51:37 AM
#1:


3jRsgyy
Mk94VkZ

there are 5463 concurrent pirates compared to 4500 buyers
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MadDewg
04/12/17 2:37:55 PM
#2:


Lol, oh wow.
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hyperpowder
04/12/17 2:41:04 PM
#3:


That's why companies need to stop publishing for the PC.

Like why didnt Sega release this on the PS4 digitally? It wouldve sold at least 50k.
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Fossil
04/12/17 2:43:32 PM
#4:


hyperpowder posted...
That's why companies need to stop publishing for the PC.

So basically what you're saying is all these pirates would've bought the game on a console instead of simply not buying the game at all.
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brotrrwinner
04/12/17 2:44:04 PM
#5:


Everybody knows PC gamers are nothing but pirates! Companies have been releasing games on PC for DECADES and they NEVER turn a PROFIT! What a bunch of IDIOTS!
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Lightsasori
04/12/17 2:45:18 PM
#6:


Damn, Bayonetta is such a good game too. It deserves money being thrown at, not pirated.
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darkphoenix181
04/12/17 2:45:37 PM
#7:


which is better

1. don't port to pc, have no one pirate it

2. port to pc and have 4500 sales but people pirating it too


hmm
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hyperpowder
04/12/17 2:46:43 PM
#8:


Fossil posted...
hyperpowder posted...
That's why companies need to stop publishing for the PC.

So basically what you're saying is all these pirates would've bought the game on a console instead of simply not buying the game at all.


No, I'm saying I wouldve bought it if it came to the PS4, and Sega probably wouldnt have wasted resources on a PC port.
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darkprince45
04/12/17 2:47:10 PM
#9:


Wow I haven't "seen" that site for games in years. I like owning owning games so it keeps track on stream
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pinky0926
04/12/17 2:48:16 PM
#10:


Fucking pirates -_-
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Gamer99z
04/12/17 2:49:09 PM
#11:


darkphoenix181 posted...
which is better

1. don't port to pc, have no one pirate it

2. port to pc and have 4500 sales but people pirating it too


hmm

But you need to factor in the cost of porting it as well. 4500 isn't much and they might have barely made any profit which would deter them from porting in the future because it feels like a waste of time for such a small return.
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DragonGirlYuki
04/12/17 2:49:44 PM
#12:


4500 in sales looks really low.
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Esrac
04/12/17 2:50:01 PM
#13:


Hasn't Bayonetta been available on PC for only a day or two? Give it some time. Or a Steam Sale.
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Leanaunfurled
04/12/17 2:50:33 PM
#14:


ITT: Users discover for the first time ever that shit gets pirated on PC and companies don't know ohh noooo
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darkphoenix181
04/12/17 2:51:24 PM
#15:


DragonGirlYuki posted...
4500 in sales looks really low.


plus or minis 3300
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MixedRaceBaby
04/12/17 2:51:49 PM
#16:


If it wasn't on PC they would

1) have 4500 less people pirating it
2) have 4500 less people buying it

the people pirating it wont necessarily buy it.
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brotrrwinner
04/12/17 2:52:19 PM
#17:


Gamer99z posted...
darkphoenix181 posted...
which is better

1. don't port to pc, have no one pirate it

2. port to pc and have 4500 sales but people pirating it too


hmm

But you need to factor in the cost of porting it as well. 4500 isn't much and they might have barely made any profit which would deter them from porting in the future because it feels like a waste of time for such a small return.

But, and bear with me here, what if people keep buying the game after 4500 copies???? No wait that's crazy! That'd be a world gone topsy-turvy I tell ya!!
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prettyprincess
04/12/17 2:56:35 PM
#18:


I am semi-interested in this game now that it is available on PC
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hyperpowder
04/12/17 2:57:49 PM
#19:


MixedRaceBaby posted...
If it wasn't on PC they would

1) have 4500 less people pirating it
2) have 4500 less people buying it

the people pirating it wont necessarily buy it.


4500x 20=$90k

So Sega made 90k (not including Steams cut). That's not good even for a port.

Like I said, they couldve used those resources and ported it to the PS4 instead and easily sold 50k.
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Leanaunfurled
04/12/17 2:59:07 PM
#20:


I'm sure you know more than the actual company, hyperpowder. You apply to Sega, even!
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hyperpowder
04/12/17 2:59:09 PM
#21:


brotrrwinner posted...
Gamer99z posted...
darkphoenix181 posted...
which is better

1. don't port to pc, have no one pirate it

2. port to pc and have 4500 sales but people pirating it too


hmm

But you need to factor in the cost of porting it as well. 4500 isn't much and they might have barely made any profit which would deter them from porting in the future because it feels like a waste of time for such a small return.

But, and bear with me here, what if people keep buying the game after 4500 copies???? No wait that's crazy! That'd be a world gone topsy-turvy I tell ya!!


But why would they buy it when you can easily pirate it?
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hyperpowder
04/12/17 2:59:54 PM
#22:


Leanaunfurled posted...
I'm sure you know more than the actual company, hyperpowder. You apply to Sega, even!


No, I just know simple economics.
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chill02
04/12/17 2:59:59 PM
#23:


I owned it on 360 and still bought the Steam version because it runs so much better on PC
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Gamer99z
04/12/17 2:59:59 PM
#24:


brotrrwinner posted...
Gamer99z posted...
darkphoenix181 posted...
which is better

1. don't port to pc, have no one pirate it

2. port to pc and have 4500 sales but people pirating it too


hmm

But you need to factor in the cost of porting it as well. 4500 isn't much and they might have barely made any profit which would deter them from porting in the future because it feels like a waste of time for such a small return.

But, and bear with me here, what if people keep buying the game after 4500 copies???? No wait that's crazy! That'd be a wordl gone topsy-turvy I tell ya!!

Well of course people still keep buying it, but a large portion of sales are early on, first week or so. And then you have to consider that as price drops occur they make less money.
If a AAA game either hasn't or has barely made it's money back by the end of the first week then that's not a great sign.
They could release on PS4 or Xbox One and sell hundreds of thousands if not millions of copies in the first week, or they could release on PC and not even sell 5000 within a few days.
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MacadamianNut3
04/12/17 3:00:19 PM
#25:


DragonGirlYuki posted...
4500 in sales looks really low.

It's been out for just over 24 hours with its ad campaign being nonexistent beyond a vague countdown timer

Chillax. If I didn't see the topic about it yesterday on CE I wouldn't have known about it myself until I checked my Steam activity and saw that some friends bought it
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ChromaticAngel
04/12/17 3:01:26 PM
#26:


It's a top seller. There is no way those stats are accurate.
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snesmaster40
04/12/17 3:01:43 PM
#27:


If piracy can be done on a console, then some people will try pirating a game.

It turns out a lot of PS3 and Xbox 360 owners pirated GTA V:
http://wccftech.com/gta-v-xbox-360-ps3-leaked-torrents-heavily-pirated-prior-launch/
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chill02
04/12/17 3:01:53 PM
#28:


also, Bayonetta didn't sell much when it came out on 360/PS3 either, so 5,000 sales on the first day of its PC release isn't really a surprise
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youngfossil
04/12/17 3:06:28 PM
#29:


UMMMMM that's not an indication of how many people pirated it. There is no way to measure such a number.
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youngfossil
04/12/17 3:08:23 PM
#30:


1st flaw is, seeder and leacher can be the same person.
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darkphoenix181
04/12/17 3:12:00 PM
#31:


Gamer99z posted...
Well of course people still keep buying it, but a large portion of sales are early on, first week or so. And then you have to consider that as price drops occur they make less money.
If a AAA game either hasn't or has barely made it's money back by the end of the first week then that's not a great sign.
They could release on PS4 or Xbox One and sell hundreds of thousands if not millions of copies in the first week, or they could release on PC and not even sell 5000 within a few days.


this is console logic

it doesn't work the same way on pc
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ModLogic
04/12/17 4:39:12 PM
#32:


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Fart_Tzar
04/12/17 4:44:44 PM
#33:


What proof do we have those stats are accurate? It's a top seller on steam.
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E32005
04/12/17 4:46:16 PM
#34:


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TendoDRM
04/12/17 4:52:31 PM
#35:


ModLogic posted...
thanks pc scum
now there is no. chance for bayo 2

There wasn't a chance anyway, Bayonetta 2 is Nintendo published.
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mario2000
04/12/17 4:54:44 PM
#36:


rip pc gaming

pc gaming is dead

there will never be another pc game for as long as we live
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#37
Post #37 was unavailable or deleted.
ChromaticAngel
04/12/17 5:09:37 PM
#38:


fenderbender321 posted...
One thing for sure is that you definitely CAN"T pirate console games on a PC.

Riiiiiiiiiiight
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Oystersoup
04/12/17 5:18:13 PM
#39:


wow
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FurryPhilosifer
04/12/17 5:19:57 PM
#40:


typical PC gamers cry out for ports then steal them instead of buying them then wonder why they don't get more ports.
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E32005
04/12/17 5:21:49 PM
#41:


mario2000 posted...
rip pc gaming

pc gaming is dead

there will never be another pc game for as long as we live

omegeh
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ModLogic
04/12/17 5:36:00 PM
#42:


typical pc pleb

"x game sucks lol console"
*x game pc port announced 10 years later*
"omgeh goty imma piraye it been waiting 4ever"
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DragonGirlYuki
04/12/17 5:39:18 PM
#43:


PC also gets a lot of crap ports too, but this one looks decent.
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ChromaticAngel
04/12/17 8:14:28 PM
#44:


https://steamspy.com/app/460790
Oh hey, thanks TC for this topic people must have gotten really motivated since the number of owners on steam has increased by 10 times.
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MakoReizei
04/12/17 8:17:56 PM
#45:


Pirates are scum but this is a click bait topic
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Darmik
04/12/17 8:21:02 PM
#46:


Guys it takes like a week for Steam tracking numbers to be accurate.

hyperpowder posted...
That's why companies need to stop publishing for the PC.

Like why didnt Sega release this on the PS4 digitally? It wouldve sold at least 50k.


Sega Europe did the port and they handle PC titles. A PS4 port would probably take more work too.

This will end up making a good chunk of change anyway. Most Sega PC ports have been really successful and I don't see why Bayonetta will be any different.
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apolloooo
04/12/17 8:35:05 PM
#47:


Comparing steamspy early data to numbers of leecher/seeder on TPB.

Steamspy needs at least a fucking week to get accurate data. That one is probably one day after sales. Leecher/seeder data is real time while steamspy use sample to predict total owners.

Now bayo git almost 30,000 sales

https://steamspy.com/app/460790

The numbers will just go up and up and. So stop fucking telling
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Darmik
04/12/17 8:39:25 PM
#48:


It's hilarious how ignorant people are about PC gaming still. People seriously believed that Bayonetta was gonna only sell like 5,000 copies lol. Nier Automata has already sold close to 250k.
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apolloooo
04/12/17 8:40:30 PM
#49:


Also steamspy update data daily, so even that 28k numbers is outdated. It might reach 30 to 40 k atm.

If you really want alot nore accurate data, wait a week.
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Zack_Attackv1
04/12/17 8:42:00 PM
#50:


Not that I blame them. Have you seen the PS3 version?
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