Board 8 > Interest gauging: Minecraft server with Tekkit (SMP Technic Pack)

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Zachnorn
05/12/12 3:06:00 PM
#1:


This would not happen for a while, at least not until they release a new version of Tekkit for 1.2.5 (currently in testing!).

Tekkit is essentially a multiplayer Technic Pack, which is a mod pack that has lots of stuff, especially machines. You can set up factories, have quarries, more advanced rails, and lots of other stuff. For those that know of these mods, it includes Buildcraft, IndustrialCraft 2, RedPower 2, and Railcraft. It includes Equivalent Exchange, but I will turn it off as lots of servers found balance problems with it.

Because it is not vanilla and requires a different (third party) launcher, I figure that not as many people from this board might play. So, I am thinking of inviting PotD to the server. Will Board 8 and PotD work with or against each other? It would be interesting to see what happens. I could also invite RI or CE, but that might be too many people.

The first server we had was a lot of fun, and the more recent one was good too, but I think a lot of people just got bored. That's why I think this might be more interesting.

Thoughts?

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Sceptilesolar
05/12/12 3:13:00 PM
#2:


I'd play occasionally.

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GenesisTwilight
05/12/12 3:27:00 PM
#3:


I'd be interested enough to check it out.

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Zachnorn
05/12/12 6:53:00 PM
#4:


Any others?

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Mewtwo59
05/12/12 7:09:00 PM
#5:


Yeah, I'd play it.

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SovietOmega
05/12/12 7:33:00 PM
#6:


been playing some singleplayer trying to get used to the whole 'here is a ton of awesome mods have fun' aspect of minecraft >_>

would be interested in doing multiplayer at some point, but i have like...zero experience with a lot of the stuff involved with the mods (been watching duncan do a tekkit series of videos which has been pretty nice though).

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Tom Bombadil
05/12/12 7:40:00 PM
#7:


this could possibly be interesting I miiiight be up for th-

PotD

*topic list*

No but seriously, maybe.

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Zachnorn
05/12/12 8:06:00 PM
#8:


There are only two reasons why I am thinking of including PotD.

1. To get more people into the server, since that was the problem last time, which could be worsened by not using Minecraft vanilla
2. Because of the old rivalry. I would like to see how each Board 8 and PotD interact.

I would like more input on this, though!

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Tom Bombadil
05/12/12 9:22:00 PM
#9:


didn't they ruin our last server

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firefdr
05/12/12 9:29:00 PM
#10:


sure

do I have to install anything on my client?
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JeffreyRaze
05/12/12 9:30:00 PM
#11:


I'd be all for it assuming I can get it to run.

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Zachnorn
05/12/12 11:14:00 PM
#12:


didn't they ruin our last server

Nope. It was a Board 8er who thought he was clever by putting something about PotD. I know this because of server logs, and I recognized the name of an alt they had. I also make backups continuously, so nothing was lost. That user was also banned from that server, and others I may run in the future.

do I have to install anything on my client?

Yes, you will need to use the Technic Launcher, which installs everything for you automatically.

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X_Dante_X
05/12/12 11:25:00 PM
#13:


i made hole

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Robazoid
05/12/12 11:26:00 PM
#14:


Is the technic thingy easy to install, and would it impact the regular Minecraft install in any way?

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Sceptilesolar
05/13/12 1:01:00 AM
#15:


You just need to download and run the launcher, and I'm pretty sure it lets you switch between Technic and Vanilla when you're starting it.

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Zachnorn
05/13/12 1:08:00 AM
#16:


It does, but do not be afraid if you do not see your worlds in vanilla when you select it from the launcher. You still have them in the official launcher. Just a small thing you should be aware of.

The reason behind that is the reason that I like the Technic Launcher - it won't touch whatever Minecraft installation you already have, and keeps everything in its own area.

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Robazoid
05/13/12 3:22:00 AM
#17:


Well then provided I can figure it out when the time comes, I'm in.

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Zachnorn
05/13/12 12:42:00 PM
#18:


Anyone else?

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Robazoid
05/14/12 5:17:00 PM
#19:


Zachnorn posted...
Anyone else?

What, I'm not good enough? (Stealth bump)

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X_Dante_X
05/14/12 5:17:00 PM
#20:


where is hole

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JeffreyRaze
05/14/12 5:52:00 PM
#21:


Dante, with buildcraft we can endeavor to make the biggest damn hole the world's ever seen. It will span continents.

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Ytterbium_70
05/14/12 6:06:00 PM
#22:


May be interested.
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Zachnorn
05/15/12 2:23:00 PM
#23:


From: Robazoid | #019
What, I'm not good enough? (Stealth bump)


No, you are not good enough! We must have more! MORE! (Stealth bump)

EDIT: The Technic team announced that development will be going even slower due to Diablo III. We'll see when Tekkit 3 comes out. Maybe I should try testing the server soon with Tekkit 2.1. Hmm...

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GameBopAdv
05/15/12 2:28:00 PM
#24:


I've had experience with Tekkit, so I'd be interested

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JeffreyRaze
05/15/12 3:56:00 PM
#25:


Well, I think I'm just going to wait for this server to play. Mostly because I had a lovely house going with a bunch of stuff in it (including vast riches in diamond block form, then I accidentally turned it into an airship >_>

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Gwindor
05/15/12 4:00:00 PM
#26:


I've not had the opportunity to minecraft with B8 dudes in the past.

It sounds fun. I'd log on at least once.

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Emporer_Kazbar
05/15/12 4:02:00 PM
#27:


Yeah, sure, I'd try it.

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Zachnorn
05/15/12 4:19:00 PM
#28:


So far, the following people are interested:

Zachnorn
Sceptilesolar
GenesisTwilight
Mewtwo59
SovietOmega
Tom Bombadil (maybe)
firefdr
JeffreyRaze
X_Dante_X (he wants hole)
Robazoid
Ytterbium_70
GameBopAdv
Gwindor
Emporer_Kazbar

14 people, including one "maybe" and one who wants hole. Considering that this will be hosted on a home computer, and Tekkit will likely require far more resources than a regular server (that I capped at 6 or 8 players), I don't think involving PotD is necessary unless people become disinterested. Even then, I hope that people will invite their friends to the server.

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Zachnorn
05/15/12 11:47:00 PM
#29:


Due to modders still updating stuff and Diablo III being a distraction to the Technic Team, Tekkit 3 for 1.2.5 is being delayed. The Technic Team never gives ETAs, but they said they will be going slow.

This gives us two options: Wait more for Tekkit 3, or just go with 2.1. 2.1 is on Minecraft 1.1, so by just going with 2.1, we will miss out on the better height limit, chat features, and jungle biomes in addition to other features (those are just the three biggest I see). If we go with 2.1, we will have the Forestry mod, but when we upgrade to 3, we won't have it anymore and I don't know what will happen then.

Thoughts?

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Gwindor
05/15/12 11:54:00 PM
#30:


That would mean that we have to downgrade our clients, right?

That sounds non-optimal.

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SovietOmega
05/15/12 11:59:00 PM
#31:


haven't used forestry and i would definitely want the height. i would vote waiting.

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Zachnorn
05/16/12 12:09:00 AM
#32:


From: Gwindor | #030
That would mean that we have to downgrade our clients, right?

That sounds non-optimal.


Yes, a downgrade would be necessary. However, the Technic Launcher makes it ridiculously easy. I switched to and from 1.1 and 1.2.5 several times earlier with no issues.

From: SovietOmega | #031
haven't used forestry and i would definitely want the height. i would vote waiting.


It is important to note that while we wouldn't have the height upgrade now, we would in the future. As soon as a converter comes out, I would convert and test the server.

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Robazoid
05/16/12 12:13:00 AM
#33:


I'd say that D3 is probably going to be a distraction for everyone for at least the next week, and I haven't played Minecraft at all since the last update so it'd be nice to see the new stuff added in vanilla as well as this Tekkit stuff. So, I vote waiting.

But, I'm one amongst many, so this is just my vote.

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Gwindor
05/16/12 12:17:00 AM
#34:


Well, you're gonna be admin, so the choice is ultimately yours.

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Sceptilesolar
05/16/12 12:24:00 AM
#35:


Wait IMO

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X_Dante_X
05/16/12 12:25:00 AM
#36:


hole need no tools

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Emporer_Kazbar
05/16/12 2:17:00 AM
#37:


Yeah I'd agree with waiting in this scenario.

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Zachnorn
05/16/12 4:27:00 PM
#38:


We'll wait. In the meantime, I have some possible rules for the server that I'm working on, and I am also going to work on configuring server-side mods that should be helpful. Anyway, here are the rules, give me suggestions on them:

General rules:
1. No griefing, no trolling, no flaming. Let's keep it fun.
2. Please use the landowner mod to set your property lines (details on how to do so later). This will protect your property, and is the best form of protection.

Mod-specific rules:
1. BUILDCRAFT: Keep quarries away from places where they could be disruptive. Examples: near people's houses, spawn, mines, etc. Put a layer of something (dirt, sandstone, etc.) and a sign to make it less dangerous afterwards.
2. INDUSTRIALCRAFT: Keep nuclear reactors in safe areas. Use reinforced stone, and keep it monitored or shut off with redstone.
3. Don't steal power, electricity, Blutricity, etc.
4. In general, don't abuse mods to make them destructive or annoying.

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JeffreyRaze
05/16/12 4:31:00 PM
#39:


My one disappointment with this is that I've learned the Zeppelin mod doesn't work in multiplayer. I have this lovely airship in my server that can mine, gather oil (annoying though, buildcraft/Zeps don't work well together), and deliver electricity anywhere in the world. And it was awesome. Also, this shuts down my desire to make a racetrack :P

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Gwindor
05/17/12 8:09:00 AM
#40:


Is there a list of mods you want us to have?

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Zachnorn
05/18/12 11:57:00 AM
#41:


Yes, it would be all in Tekkit. You do not need to worry about installing mods yourself (and honestly, I wouldn't recommend it), as there is an installer/launcher that will do everything for you.

This is the launcher I keep talking about so much if you want to play with it:
http://www.technicpack.net/launcher/

For those concerned about security, the launcher is open source so you can check the source code yourself. Nobody anywhere has mentioned any security problems from using the launcher, and as far as I know, nobody has found that it sends your login information anywhere except the official Minecraft server.

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Zachnorn
05/19/12 9:23:00 PM
#42:


How should we run this server? Should it be a "do whatever you want as long as you follow the rules" or should there be some element of roleplay (such as using a mod that allows for nations and cities owned by players)? Should we have special projects (such as building public buildings that nobody really owns)? Should we have money and shops to create an economy?

Thoughts?

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Sceptilesolar
05/19/12 9:27:00 PM
#43:


Special projects are fun, but the other stuff probably isn't worth it.

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Zachnorn
05/20/12 2:41:00 PM
#44:


It has come to my attention that RedPower will have computers. Of course, we already have ComputerCraft.

Basically, what I am saying is that I need to hurry up and learn LUA (or whatever language these computers use) to program some cool stuff when we get things going. I'm going to have fun with that.

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Zachnorn
05/22/12 12:05:00 AM
#45:


Saving this

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GameBopAdv
05/22/12 3:21:00 PM
#46:


Personally I don't see why we shouldn't just go ahead and start a world with the 2.1 version, and upgrade when 3 is finished, unless upgrading would require resetting and losing all the work done in the world

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