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OctilIery 12/31/11 7:28:00 PM #1: |
I don't get the hate. It's simplistic, but it's fun, gorgeous(and not just the graphics, I really love the art design), and I'm enjoying the story.
-- Fresh from my first justified ban. Ever! ... Copied to Clipboard!
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DeathChicken 12/31/11 7:32:00 PM #2: |
It's not bad. Not great, but not bad at all
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baron von toast 12/31/11 7:37:00 PM #3: |
Hallway full of the same battle over and over again: the game.
-- . ... Copied to Clipboard!
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TheRock1525 12/31/11 7:38:00 PM #4: |
I liked the battle system.
I liked the visuals. I liked the characters. I hated the story. It was flawed but enjoyable, personally. -- TheRock ~ Slow dramatic zoom-pan. Doesn't phase the hooded man. ... Copied to Clipboard!
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#5 | Post #5 was unavailable or deleted. |
Lord Bob Bree 12/31/11 7:43:00 PM #6: |
Wasn't worth the effort to play.
-- I fought SuperNiceDog, and SuperNiceDog won. "I like goldfish." Godric ... Copied to Clipboard!
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StealThisSheen 12/31/11 7:44:00 PM #7: |
baron von toast posted... -- SEP Nash, Smelling Like the Vault since 1996 Step FOUR! Get Paid! http://img.imgcake.com/stevenashgifpu.gif ... Copied to Clipboard!
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Anagram 12/31/11 7:45:00 PM #8: |
Every single aspect of the game except its graphics is decent but flawed.
I especially hate how you can't command your characters' movement in battle. It seems like a small thing, but when the computer tells Lightning to run to Sazh and stand there so that they can both be hit by an AoE attack instead of standing away from Sazh, all for no reason at all, it quickly gets annoying. Then there's the ending, which is... diamonds. -- Not changing this sig until I decide to change this sig. Started: July 6, 2005 ... Copied to Clipboard!
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Leebo86 12/31/11 7:47:00 PM #9: |
From: Anagram | #008 This is like... one of the few legitimately bad things about the battle system. However, the ONLY time it actually had any effect on my ability to get through any battles was when I was doing a No Crysterium run, and that was only against one specific enemy. -- Connecticut Huskies ... Copied to Clipboard!
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TomNook7 12/31/11 7:48:00 PM #10: |
enjoy your hallway simulator
-- Genesis does what Nintendon't http://www.youtube.com/watch?v=k7nsBoqJ6s8 ... Copied to Clipboard!
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TheRock1525 12/31/11 7:49:00 PM #11: |
hallways are awesome
-- TheRock ~ Slow dramatic zoom-pan. Doesn't phase the hooded man. ... Copied to Clipboard!
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Leebo86 12/31/11 7:50:00 PM #12: |
7.5/10 most fun you will have running down hallways ever
believe the hype -- Connecticut Huskies ... Copied to Clipboard!
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baron von toast 12/31/11 7:52:00 PM #13: |
I dunno, Mass Effect 2 had some pretty nice hallways.
-- . ... Copied to Clipboard!
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LeonhartFour 12/31/11 7:52:00 PM #14: |
If you enjoy a streamlined RPG experience, FFXIII is it.
-- All SuperNiceDog does is win! http://www.miscupload.com/upload/452457071929141623517416.gif ... Copied to Clipboard!
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Leebo86 12/31/11 7:53:00 PM #15: |
From: baron von toast | #013 did it have hallways made out of crystal? dirt? grass? air? -- Connecticut Huskies ... Copied to Clipboard!
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voltch 12/31/11 7:55:00 PM #16: |
It's as linear as FFX
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Anagram 12/31/11 7:56:00 PM #17: |
voltch posted...
It's as linear as FFX Nonsense! Remember when you can tell that tannish young guy with no impact on the plot to either man his post or go fight Sin, and he'll either die or live depending on your advice? -- Not changing this sig until I decide to change this sig. Started: July 6, 2005 ... Copied to Clipboard!
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Leebo86 12/31/11 7:57:00 PM #18: |
It's as linear as most of the FFs. It's just, the other ones let you run through an empty field for 2 minutes until you got to a wall of mountains that kept you from going anywhere but the next story section.
-- Connecticut Huskies ... Copied to Clipboard!
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LeonhartFour 12/31/11 7:58:00 PM #19: |
I wasn't aware we were talking in terms of plot linearity.
But it's not that different from FFX except you can actually revisit old locations later on. The "open-ended" parts of the game are even similar, except XIII's is much bigger. -- "I can set you free, SuperNiceDog." "My freedom was forfeit long ago!" ... Copied to Clipboard!
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OctilIery 12/31/11 7:59:00 PM #20: |
I had no problem with FFX either.
I'll take a linear progression to an open ended progression with almost all pointless extras like most FF games. -- Fresh from my first justified ban. Ever! ... Copied to Clipboard!
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Leebo86 12/31/11 8:00:00 PM #21: |
How far are you now?
-- Connecticut Huskies ... Copied to Clipboard!
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OctilIery 12/31/11 8:00:00 PM #22: |
Also, it reverses the typical formula for FF. The world is linear, the gameplay and characters are open ended. This is a vast improvement.
-- Fresh from my first justified ban. Ever! ... Copied to Clipboard!
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OctilIery 12/31/11 8:01:00 PM #23: |
From: Leebo86 | #021 I'm probably halfway through Chapter 3 right now, so not far. -- Fresh from my first justified ban. Ever! ... Copied to Clipboard!
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LeonhartFour 12/31/11 8:01:00 PM #24: |
From: OctilIery | #020 Good man. FFXII isn't that much more open-ended than FFXIII. They just give you a ridiculously large and empty world to roam around on instead. -- SuperNiceDog followed this simple flowchart to win the Guru! http://img600.imageshack.us/img600/8718/leonflowchart.png ... Copied to Clipboard!
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Leebo86 12/31/11 8:02:00 PM #25: |
From: OctilIery | #023 Ah, so you're barely getting into the battle/stat system. You should enjoy it as it gets more complex. -- Connecticut Huskies ... Copied to Clipboard!
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TomNook7 12/31/11 8:06:00 PM #26: |
OctilIery posted...
I'll take a linear progression to an open ended progression with almost all pointless extras like most FF games. sure glad people like you are at large in the gaming community -- Genesis does what Nintendon't http://www.youtube.com/watch?v=k7nsBoqJ6s8 ... Copied to Clipboard!
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LeonhartFour 12/31/11 8:08:00 PM #27: |
From: TomNook7 | #026 You make it sound like this is a bad thing. Not sure what the problem is. -- This is what SuperNiceDog did to me in the Guru: http://i43.tinypic.com/dgwh0.gif http://www.majhost.com/gallery/atukam/OHWD/snownd.gif ... Copied to Clipboard!
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TheRock1525 12/31/11 8:10:00 PM #28: |
I think linear vs. open world is largely a pointless discussion, as it has more to do with the execution of either one then the concept to control the quality of the game.
-- TheRock ~ Slow dramatic zoom-pan. Doesn't phase the hooded man. ... Copied to Clipboard!
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baron von toast 12/31/11 8:24:00 PM #29: |
But open worlds have the potential to be well executed. At worst have too much fluff; at best you have a rich an expansive world.
Linear worlds do not! They are always bad! At worst you have a hallway; at best you have a hallway. -- . ... Copied to Clipboard!
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Leebo86 12/31/11 8:26:00 PM #30: |
I think it's a little extreme to call most of the FF worlds bad.
-- Connecticut Huskies ... Copied to Clipboard!
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LeonhartFour 12/31/11 8:27:00 PM #31: |
It's pretty easy to have a beautifully designed world in a linear game. The amount of it you get to set your feet on is fairly irrelevant.
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ZFS 12/31/11 8:27:00 PM #32: |
FFXII is more open-ended all around than FFXIII. There is still a linear story path to follow, but they're very clearly different ideas.
-- "When I was a young man, I had liberty, but I did not see it. I had time, but I did not know it." ... Copied to Clipboard!
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LeonhartFour 12/31/11 8:29:00 PM #33: |
From: ZFS | #032 It's more open-ended in the sense that you have a lot more empty space to run around on. I suppose the main difference is being able to do some sidequests early. -- This is what SuperNiceDog did to me in the Guru: http://i43.tinypic.com/dgwh0.gif http://www.majhost.com/gallery/atukam/OHWD/snownd.gif ... Copied to Clipboard!
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NeoElfboy 12/31/11 8:31:00 PM #34: |
Linear worlds do not! They are always bad! At worst you have a hallway; at best you have a hallway.
Super Mario Bros,: just a hallway. Anyway, FF13's a great game, hope you enjoy it. Complaining about an FF being linear is like complaining about singing in a Disney movie, anyway. -- The RPG Duelling League: www.rpgdl.com An unparalleled source for RPG information and discussion ... Copied to Clipboard!
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ZFS 12/31/11 8:33:00 PM #35: |
You can go to many other places in FFXII 'early.' One of the few major barriers to that is high level enemies, otherwise you're not stuck down corridors with no other choice but to finish the 'level' -- which is what FFXIII's 'world' is more akin to. We can agree to disagree on how good or bad linearity is, but FFXII is one of the most open ended games in the series, while FFXIII is the most linear. FFXII isn't Skyrim or anything, but it isn't comparable to FFXIII.
-- "When I was a young man, I had liberty, but I did not see it. I had time, but I did not know it." ... Copied to Clipboard!
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LeonhartFour 12/31/11 8:34:00 PM #36: |
Another one of the few major barriers is that there's nothing to do when you get there.
-- All SuperNiceDog does is win! http://www.miscupload.com/upload/452457071929141623517416.gif ... Copied to Clipboard!
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ZFS 12/31/11 8:34:00 PM #37: |
Although, really, linearity is certainly not FFXIII's biggest problem. It's everything else.
-- "When I was a young man, I had liberty, but I did not see it. I had time, but I did not know it." ... Copied to Clipboard!
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baron von toast 12/31/11 8:36:00 PM #38: |
It's more open ended in the sense that at any given moment there are a handful of options available as to what your next course of action will be. Story progression, hunts, sidequests, exploration/backtracking.
In FFXIII your next course of action is "continue down the hallway." -- . ... Copied to Clipboard!
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LeonhartFour 12/31/11 8:37:00 PM #39: |
Explore what? FFXII is one of the games where exploration feels worthless because most treasure chests you find have worthless junk in them.
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LeonhartFour 12/31/11 8:38:00 PM #40: |
Oh, and never mind not being able to open certain chests along the way if you want to get the best weapon in the game. 'whoops'
-- "So cold. I am always by your side." "There ain't no gettin' off of this SuperNiceDog we on!" ... Copied to Clipboard!
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Leebo86 12/31/11 8:40:00 PM #41: |
From: LeonhartFour | #039 They like that for some reason. *shrug* -- Connecticut Huskies ... Copied to Clipboard!
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LeonhartFour 12/31/11 8:41:00 PM #42: |
Honestly, I kind of like exploring if there's something out there worth finding. Skies of Arcadia is one of those RPGs where exploration is actually fun.
FFXII, not so much. Why am I still finding Potions, Eye Drops, and Rusty Knots 40 hours into the game? -- SuperNiceDog's Guru victory dance: http://www.gifsoup.com/view/593815/frasier-and-niles-dance-o.gif ... Copied to Clipboard!
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ZFS 12/31/11 8:42:00 PM #43: |
That part could have been handled better. FFXII certainly isn't without issues of its own.
-- "When I was a young man, I had liberty, but I did not see it. I had time, but I did not know it." ... Copied to Clipboard!
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ZFS 12/31/11 8:42:00 PM #44: |
Skies of Arcadia's exploration would be fun if battles weren't so slow!
-- "When I was a young man, I had liberty, but I did not see it. I had time, but I did not know it." ... Copied to Clipboard!
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Leebo86 12/31/11 8:44:00 PM #45: |
Don't forget about the fact that FFXIII is critically missing those incredibly meaningful repeating conversations with random, nameless characters who walk in the same pattern for the entire game.
0/10 -- Connecticut Huskies ... Copied to Clipboard!
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NeoElfboy 12/31/11 8:44:00 PM #46: |
I'd hope how miuch better FFX is than FFXII should convince people that FFXII's so-called "non-linearity" is worth about as much as a gift certificate for free Virtual Boy games. Really don't get why people play games for that. They should keep their terrible opinions from polluting my favourite genre and go play more Skyrim or something.
-- The RPG Duelling League: www.rpgdl.com An unparalleled source for RPG information and discussion ... Copied to Clipboard!
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LeonhartFour 12/31/11 8:45:00 PM #47: |
Once you learn Lambda Burst and Rain of Swords, randoms in Skies of Arcadia end pretty quickly. Plus, there's always the White Map.
And once you get toward the end of the game, random encounters on the world map is a non-issue anyhow! -- I want to be SuperNiceDog for Halloween! http://img.imgcake.com/leonpngpe.png http://img.imgcake.com/squalloweenpngem.png ... Copied to Clipboard!
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NeoElfboy 12/31/11 8:45:00 PM #48: |
Don't forget about the fact that FFXIII is critically missing those incredibly meaningful repeating conversations with random, nameless characters who walk in the same pattern for the entire game.
Almost as bad as the game not letting me steal from people's houses! What the hell is up with that? -- The RPG Duelling League: www.rpgdl.com An unparalleled source for RPG information and discussion ... Copied to Clipboard!
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ZFS 12/31/11 8:46:00 PM #49: |
I tend to like to explore along the way, not at the end of the game! SoA was a good time, but holy crap those battles.
-- "When I was a young man, I had liberty, but I did not see it. I had time, but I did not know it." ... Copied to Clipboard!
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LeonhartFour 12/31/11 8:47:00 PM #50: |
From: ZFS | #049 You can! White Map is available relatively early on in Legends, one of the best changes they made from the Dreamcast version! From: Leebo86 | #045 "Welcome to Corneria." "I like swords." "Welcome to Corneria." "I like swords." "Welcome to Corneria." "I like swords." -- "Why must we always choose between certain death and SuperNiceDog?" "I'm in an epic battle to the death, FIGURE IT OUT YOURSELF!" ... Copied to Clipboard!
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