Board 8 > ~FIGHT!~ Dracula/Diablo/Kerrigan/Grabner/Fortune vs Agahnim/Roo/Gene/Cielo/Athos

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HeroicGammaRay
08/24/11 9:40:00 PM
#1:


Dracula/Diablo/Kerrigan/Grabner/Fortune have challenged Agahnim/Roo/Gene/Cielo/Athos to a fight! Which side will win?

During the battle, every minute, the terrain will shift to one of the following four, and no one will know the shifts are coming. When the terrain switches, fighters will not suddenly find themselves in locations that would cause them to die.

Tick Tock Clock (Super Mario 64) - The bizarre interior of a clock, the terrain is tall and cylindrical, with all sorts of moving parts (including two swinging pendulums, moving clock hands, and spinning platforms of various shapes and sizes). The clock is at its normal speed setting. No enemies, coins, or powerups are present.

The Pit (Mortal Kombat) - A long, narrow, and indestructible stone bridge which stands high above a pit full of spikes. Though going down is doable, watch your step. Access to the rest of the Mortal Kombat world is banned.

Lethal Lava Land (Super Mario 64) - Small islands of rock, connected by thin bridges and pathways, rest over a sea of lava. A small volcano is at the center of it all, with a larger path running around and nearby it. Jets of flame occasionally shoot up from the lava. The brave can attempt shortcuts across platforms that sink with weight, and remember, convection is only a myth!

Ripple Fields (Kirby's Dreamland 3) - Several small islands of land dot the landscape of this beach paradise, but the real space is in the large underwater areas that connect them all. All enemies have been removed, but if you're not careful a strong current could carry you away. Access to the rest of the world is banned.

A sky of twilight has descended upon these terrains, decreasing visibility, and causing the terrains to take on an altogether more demonic and foreboding edge. Any dark-type attacks now also have a slight boost in effectiveness, whereas holy-type attacks (including white magic based healing) suffer a small drop. Also, Agahnim has teleported everyone to the Dark World version of the terrains.

Guidelines

- The fight will occur in real-time (like an FMV sequence). Gameplay mechanics are less important than how the characters would function in a real-time environment.

- The members of each team are ideal teammates capable of a pre-selected plan of battle.

- "Broken" refers to a lot of things, including insta-death, auto-effects, a variety of status effects (e.g., Imp, Silence, Stop, *not* Poison), and revival. Unless stated otherwise, nobody has them, though do use your own discretion.

- There may be SPOILERS from all of the games the characters are from.



Rules for Voting

- Bold your votes (using <b> and </b>).

- Provide a justification for why you think the selected team would win. Fanboy logic, ignoring character assumptions or rules, and vague or unintelligible justifications are all grounds for having your vote disqualified.

- If you want to switch your votes simply bold the change; there's no need to delete your post, though you may if you wish.

- This match will end in 24 hours.

Fortune is as seen in Metal Gear Solid 2. Her immunity to firearms is intact and she starts the battle with her railgun fully charged. She is also immune to magic.

Dracula appears as he does in Chapter 6 of Harmony of Despair, Hard Mode. He has access to all of his attacks, though his seduction attack can't brainwash females, and can freely transform between all three of his forms. Additionally, he has all of his attacks from Order of Ecclesia, except for that game's version of Dark Megiddo.

Kerrigan is solely as she appears at the end of the original Starcraft, in her Infested state. She can't mind control people, does not have the rest of the Zerg, and can use Psionic Storm only twice in the battle.
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HeroicGammaRay
08/24/11 9:40:00 PM
#2:


Diablo is as he appears at the end of Diablo 2, with all of his various attacks.

Albert Grabner and his Wanzer, the X-D "Dragoon", are as seen in Front Mission: Gun Hazard. The Dragoon has the best shield, dash, and vernier units equipped (SHD-04, RD-400, and VU-50 respectively), and its primary weapon is VG-05. Secondary equipment on it includes an EAP-50 (Armor Plate), HNP-50 (Hard Knuckle), MIN-50/FBG-50/DCY-50/HMS-50. Grabner himself is fully equipped with his jetpack, HAV-05, HGR-05, and HHG-05 (armor, grenades, and handgun).



Agahnim has all of his abilities displayed from his endgame fight in LttP, where he gets two shadow clones. He can be damaged by other means than reflecting his magic back at him.

Roo is as in his playable form from Streets of Rage 3. The opposing team will not attack Roo until he first attacks someone on the opposing team, or until Roo is the last remaining fighter on his team. Also, Gene has attached a God Hand to Roo. Roo will know how to use the arm naturally, and will also be able to enter his God Hand state once in the fight for 15 seconds, and no he isn't invincible then either. The only Roulette Wheels he has available to him are Shockwave, Kung Fu Samba, God Stomp, Divine Smash, Daisy Cutter, and Typhoon Kick.

Gene is as he appears in God Hand, with both God and Devil Hands. He has access to all his techniques, unlimited access to Level 1 Roulette Wheels, and has a stock of 6 Wheels for higher level ones. Though Gene enters the battle with the God Hand trigger ready, he may enter it only 3 times for the battle. He's never invincible (e.g., God Hand, dodging) and does not have access to Chain Yanker. He has turned into a fluffy bunny.

Cielo is as he appears in Digital Devil Saga 2. Regarding spells and skills, he has all his gun skills, Void spells, elementals up to Ma_dyne, Xanadu, Wicked Curse, non-revival healing, non-ID Hunt skills, Chi Wave, Power Wave, Executioner, Megido, Megidola, and all buffs and debuffs. The only passive skills he has are Fire Resist, Ice Resist, and Expel Resist. He may freely turn into any of his 3 forms - demon, human, or the hybrid.

Athos is as seen in Fire Emblem: Blazing Sword, a Level 20/20 Archsage. He has Forblaze, Luna, Gespesnt, Excalibur, Fortify, and Bolting. In addition, he knows and is a master of every magic spell possessed by all his allied fighters participating in the battle, though only of their base forms, before abilities or transformations take effect.
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HeroicGammaRay
08/24/11 9:43:00 PM
#3:


can anyone even HIT cielo?
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GANON1025
08/24/11 9:44:00 PM
#4:


This match is so obviously one-sided towards that I won't insult your intelligence trying to come up with an argument. You know no opponent can hit Cielo, you know he can slice through the mech and Fortune if need be. You know Athos can fly and spam his horrible strong dark spell with his clones. You know Roo can pretty much take out anyone on the other team he wants and even take out Grabner with a sneak attack and steal the machine. You know that with the confusing shifting terrains it benefits the fast flight of Cielo and Athos and the clones.

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Drakeryn
08/24/11 10:01:00 PM
#5:


Let's see. All of the terrains tend to favor flight + magic spam. Decreased visibility also makes it more difficult to hit a fast flying target like Cielo. If Athos and his two shadow clones can also fly by copying Cielo's magic, this match actually becomes sort of interesting.

How good is Grabner's armor? Would Roo be able to take him out with his free hit?


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dragon22391
08/25/11 4:39:00 AM
#6:


How good is Grabner's armor? Would Roo be able to take him out with his free hit?

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It regularly takes gunfire and missles also is 20 feet tall roo will be punching his leg in vain if he goes after grabner.

also, if you really want to go that route, dracula/diablo are better mages than cielo, and tick tock clock is -not- favorable to cielo. there is no goddamn room to be going jet speeds, it's tall and cylindical. kerrigan has psionic storm, a wide range attack that destroys battleships. there isn't anywhere for cielo/athos to run. and of course grabner is packing a vulcan, a flamethrower, homing missles, and can launch proximity mines. and fortune can't be hit except by physical attacks and is holding a railgun.

on these terrains, everyone except for cielo and athos are useless for ganon's team, while everyone on dante's team -- 4/5 of which are already better than cielo -- are ready to go and not hindered by the terrain at all. while grabners bullets don't have the casting time magic does, and they have nothing on the destructive level of psistorm, while limiting cielo's greatest attribute: his speed.

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Achromatic
08/25/11 4:41:00 AM
#7:


From: dragon22391 | #006
How good is Grabner's armor? Would Roo be able to take him out with his free hit?

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It regularly takes gunfire and missles also is 20 feet tall roo will be punching his leg in vain if he goes after grabner.

also, if you really want to go that route, dracula/diablo are better mages than cielo, and tick tock clock is -not- favorable to cielo. there is no goddamn room to be going jet speeds, it's tall and cylindical. kerrigan has psionic storm, a wide range attack that destroys battleships. there isn't anywhere for cielo/athos to run. and of course grabner is packing a vulcan, a flamethrower, homing missles, and can launch proximity mines. and fortune can't be hit except by physical attacks and is holding a railgun.

on these terrains, everyone except for cielo and athos are useless for ganon's team, while everyone on dante's team -- 4/5 of which are already better than cielo -- are ready to go and not hindered by the terrain at all. while grabners bullets don't have the casting time magic does, and they have nothing on the destructive level of psistorm, while limiting cielo's greatest attribute: his speed.


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dragon22391
08/25/11 4:43:00 AM
#8:


i legitimately believe that.

dracula is kind of debatable, i guess. he certainly isn't as fast as cielo.

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Achromatic
08/25/11 4:44:00 AM
#9:


Keep in mind Numbers Roo's free hit is with a God Hand. <_<

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dragon22391
08/25/11 4:47:00 AM
#10:


as much respect as i have for gene, i don't think a god-handed punch does in a mech that regularly takes missles and bombs and all other kinds of explosive weaponry. were it gene, it'd be debatable, as he'd have a flurry of punches and roulette moves to throw out. but as is, roo kinda gets kicked aside and dies very fast.

also, tick tock clock isn't particularly great for melee. while roo can't be 'attacked', he certainly can be hit accidentally by things like, oh, psionic storm. or grabner's bullets/flamethrower/missiles, or what have you.

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Achromatic
08/25/11 4:58:00 AM
#11:


Possibly. By the way, as an aside, if you argue for Dante in my match with him there are going to be bad things happening to you for that ^_^.

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dragon22391
08/25/11 5:03:00 AM
#12:


empty threats aside, as you can see, dante isn't here.

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Drakeryn
08/25/11 5:10:00 AM
#13:


I wasn't talking about the mech in any case. I meant the person Grabner (since GANON was arguing that Roo could kill the person and take over the Dragoon himself). Though I guess it also depends on the cockpit setup.


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dragon22391
08/25/11 5:13:00 AM
#14:


Oh!

I am reasonably certain that the cockpit it situated at the head, though I'm not sure. If it's anywhere other than the legs, though, I don't think Roo could get to it. Imagine it's hard to climb for him.

But yes, a well-timed God Hand shot could probably kill the pilot.

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X_Dante_X
08/25/11 5:25:00 AM
#15:


Roo most likely won't get a free hit at all; Kerrigans Psionic Storm will kill him before he hops his way over. It doesn't target him, but it most certainly kills him. This same Pisonic Storm will at worst bring Cielo's speed shenanigans to a halt (if only temporarily), an will also heavily hurt him (along with everyone else on other team).

On the ground side, Diablo/Dracula are more than a match for Gene and Agahnim - Especially with Fortune firing her railgun out of the gate.

Grabner may not have the giant area of effect spell like Kerrigan to assuredly hit Cielo, but he definitely can. His machine guns fires at 3000 bullets/minute, which even aiming randomly forces Cielo to fly evasively, and in places like Tick Tock Clock this is "not good" for him.

Athos is kinda the floater here, I'm not sure if he'll be trying to nuke from the back rows - Can he fly? Thats not typically something people in Fire Emblem can do, so I'm honestly not sure. Regardless, you can lump him in with either Cielo or Gene/Agahnim and the same result applies.

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GANON1025
08/25/11 6:41:00 AM
#16:


No one on the other team will survive long past Athos' Luna spamming, which if you remember ignores all defenses and is powered up by the Twilight Realm. Even if TTC is not good for Cielo, they won't be there for long and even dodging Cielo is too fast for anyone on the other team to hit. Athos and his clones can take Cielo's transformation so he's as durable and fast as him.

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GANON1025
08/25/11 6:44:00 AM
#17:


Also, if you don't believe Cielo and dodge and use magic, he can still dodge and shoot lasers.

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Gatarix
08/25/11 6:45:00 AM
#18:


Athos is kinda the floater here, I'm not sure if he'll be trying to nuke from the back rows - Can he fly? Thats not typically something people in Fire Emblem can do, so I'm honestly not sure.

Athos doesn't fly in FE, but he gets all of Cielo's and Agahnim's magic. It's been argued that Cielo's magic would include his demon transformation, in which case Athos gets the whole "jet speed flight" deal.

He's also extra dangerous in this setup because he gets Agahnim's shadow clone magic. Not only does this mean 3x magic spam from Athos, but your team won't necessarily know which one is the "real" Athos -- only the real one takes damage.

On the plus side, Agahnim is a bunch of lol and Gene is a bunny. Cielo and Athos x3 are the real threats here.


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GANON1025
08/25/11 6:51:00 AM
#19:


So Roo may not be great after his first hit, but he would hit even stronger than Gene ever did if you consider how much the God Hand powers up someone. Before the God Hand, Gene basically couldn't fight at all and loses badly. The God Hand amplifies natural abilities, so Gene's own bad skills, strength, and dodging speed were upgraded to what you see in the game. Roo is already strong and fast with the hand, being able to punch out machines and robots and dodging cars and motorcycles. His God Hand amplification would be immense.

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DeathChicken
08/25/11 6:53:00 AM
#20:


Athos can teleport, as I recall

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Gatarix
08/25/11 6:58:00 AM
#21:


hmm. I forgot about Luna being able to ignore defense.

What's Cielo's durability like, anyway? Speed feats is all I usually hear being argued.


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Y_Donte_Y
08/25/11 7:01:00 AM
#22:


I'm pretty sure Athos' page says he gets magic in base form, before transformations - so even if Flight is a magic spell, he wouldn't be flying at jet speeds.

But really, How good is Athos' Durability - Do you believe he can survive a Psionic Storm? Numbers already said earlier the thing rips up battleships - I don't call his odds good in this situation.

The only person on the field who can do a thing to Fortune is.. Cielo. And thats by literally ramming into her. If Cielo is stunned for even a -moment- by Kerrigans initial Psionic Storm, Grabner can pick up the pieces and rip him to shreds.
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GANON1025
08/25/11 7:04:00 AM
#23:


Athos' ability does not work that way. He gets magic before ability transformations, not things like Cielo which is in-battle. I confirmed this with the admins, Athos can take Cielo's magic no problem, and his transformation too but it's up to interpretation.

Roo can easily kill Fortune. Hell, GENE could do it as a bunny with one of his shockwave moves.

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Y_Donte_Y
08/25/11 7:05:00 AM
#24:


There is absolutely no way Roo survives the initial Psionic Storm, and honestly I doubt Bunny Gene could either. Regardless, Diablo or Dracula would be more than enough protection from those two.
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DeathChicken
08/25/11 7:06:00 AM
#25:


Depends on who hits who first. Bunny Gene certainly won't survive a railgun shot. Fortune...uh, has utterly pathetic health, and won't survive much of anything getting past her immunities

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GANON1025
08/25/11 7:08:00 AM
#26:


Shockwave is a range move, and fast to use. It's possible for him to get it out quickly. And Roo is really quick now with the God Hand, he can slip into enemy lines in right after the match begins. Roo is already pretty durable, he can tank machinegun fire and stuff, and with the God Hand that's amplified.

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DeathChicken
08/25/11 7:08:00 AM
#27:


Ordinarily, I'd give Gene more than enough credit to dodge around Fortune all day, but I don't know how being bunnyfied would mess with his agility

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SemiFinal vs Belarus
08/25/11 9:05:00 AM
#28:


obviously he's more agile as a bunny

obviously

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DeathChicken
08/25/11 9:10:00 AM
#29:


You'd think, but Gene relies on a bunch of fancy handstands and stuff, and now he's sporting bunny paws

Mercs

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Silverliner182V
08/25/11 9:12:00 AM
#30:


gene is totally more agile

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Lopen
08/25/11 9:13:00 AM
#31:


He can kick off with his little bunny feet.

With the greatest of ease.

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Silverliner182V
08/25/11 9:16:00 AM
#32:


He's so fast, can anyone even HIT gene?

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GANON1025
08/25/11 9:25:00 AM
#33:


Bunny Link still had the grace and speed of Link, just as a bunny. No doubt the same falls to our Gene....

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Mega Mana
08/25/11 10:26:00 AM
#34:


Just from reading the terrain description and nothing else, this is my favorite match ever.
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Mega Mana
08/25/11 10:36:00 AM
#35:


Why would Kerrigan use Psionic Storm here?

It may just be too much interpretation, but Psionic storm hits everything from Zerglings and Lurkers to Valkyries and Carriers in its AoE. Wouldn't that make its vertical range incredible?

If she used it in the narrow, cylindrical Tick Tock Clock, wouldn't a whole pillar of psionic storm flood the entire place?
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Y_Donte_Y
08/25/11 10:38:00 AM
#36:


It'd flood the entire place, and thats a-OK. The thing is immensely powerful, and could quickly take out the foes - which are clearly relying on dodging shenanigans. Diablo/Dracula/Grabner have much better durability than anyone on the other team, so if any them get taken out you know the other team is as well. Fortune is immune, so theres really no danger of it screwing over her own team. No reason not to use it.
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DeathChicken
08/25/11 10:39:00 AM
#37:


Buh? Fortune's immune to magic. Psi-storm is...a psychic storm

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Y_Donte_Y
08/25/11 10:41:00 AM
#38:


Well shes immune to magic and firearms, I'd say this falls somewhere in that category. I'd call it magic but thats just me
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Lopen
08/25/11 10:41:00 AM
#39:


Psi Storm use =

Kills Grabner, Fortune
Kills Roo, probably Gene

Dunno how the other guys fare. Yes I just gave Agahnim more durability respect than 4 guys vs an attack.

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Mega Mana
08/25/11 10:43:00 AM
#40:


True enough. The durability on Fortune's team is amazing. One psionic storm and the other side is cooked. And Kerrigan's evil enough to risk killing her own forces.

Hmm... the terrain's exciting, but there's nothing I can see going on with an actual match besides the Roo God Hand, Cielo speed, or 3x Athos, all of whom may be severely hurt from the blast.
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Mega Mana
08/25/11 10:44:00 AM
#41:


Lopen posted...
Psi Storm use =

Kills Grabner, Fortune
Kills Roo, probably Gene

Dunno how the other guys fare. Yes I just gave Agahnim more durability respect than 4 guys vs an attack.


Nope, Fortune's fine. Psionic Storm is a magic attack.

Unless it was ruled a psychic attack?
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Advokaiser
08/25/11 10:44:00 AM
#42:


...what the heck is going on in this topic?

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Lopen
08/25/11 10:45:00 AM
#43:


Psychic power is not magic

I'm pretty sure it's interp there and not a ruling but I definitely don't consider them the same

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Y_Donte_Y
08/25/11 10:45:00 AM
#44:


since when are psychic attacks not magic did I miss something
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Mega Mana
08/25/11 10:46:00 AM
#45:


Hmm... I guess Starcraft magic is really psychic techniques. There are psychics in SC but no evidence of magic, and it is Psionic Storm... bye bye Fortune!
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DeathChicken
08/25/11 10:47:00 AM
#46:


I go back to the ever poorly worded Martial Law

"The opponent cannot use magic, psychic, or ranged attacks in this fight"

See, even whatever badmin cooked up that horrible ability thought magic and psychics were different things

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Y_Donte_Y
08/25/11 10:47:00 AM
#47:


I mean, I've always gone with two attacks classifications: Physical and Magical

these clearly aren't physical so if its not magical where are my assumptions wrong
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dragon22391
08/25/11 10:48:00 AM
#48:


How the hell is aghanimty more durable than granber - unless you mean the human, but I would assume the mech affords him some protection. Unless you mean it destroys him
More because it's a mech

Buy it doesn't do extra damage against mechs/ships, it just outdamages their health (makin it massive overkill on Terran units and stuff)

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Lopen
08/25/11 10:49:00 AM
#49:


When you dumbed attack types down to Pokemon levels tbqh

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DeathChicken
08/25/11 10:52:00 AM
#50:


Well, most stuff Aghanim does points to him being 'Lightning element' (He shoots bigass lightning bolts, and if you hit him, you get electrocuted)

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