Board 8 > Aonuma on SS - Zelda's no princess, Skyloft is like Clock Town, Ganon/MS origins

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GuessMyUserName
06/29/11 11:31:00 AM
#1:


http://nintendoeverything.com/68512/

“She’s not a princess this time, which is something I’ll pretty much have to put forth right now in order to talk about this title. She’s a childhood friend, but she goes away in the midst of the game and it’s Link’s job to search for her.”

“This game’s plot is something like a school drama, you could say. The flying sequence at the E3 demo is Link competing against his classmates. One of them looks kind of a like a bad guy, as you saw, and he shows up in other ways in the game too, since he has a major thing for Zelda.”

“The game starts in Skyloft, this city that’s floating in the air, and you’ll come back to this town multiple times. Things are always proceeding along in town, and in that respect it’s very much like Majora’s Mask. Like with Majora, there are a lot of game events involving the townspeople that get intertwined with the main story. Link, Zelda and their other friends all go to the same boarding school, and you’ve got teachers and a principal as well. It’s a bit of a different setting from previous Zeldas.”

“With previous Zeldas, the common pattern was that the really neat items wouldn’t show up until later on in the game. You need to have the basic item set or it wouldn’t be Zelda, so the new items tended to get shunted to the latter part of the game. [Shigeru] Miyamoto said that had to change, like ‘This is neat, let’s bring it out from the start.’ So a lot of neat new items will show up pretty early on.”

“Yes, it’s only the people in Skyloft. Nobody on there thinks anything of it, though, because living in Skyloft and flying around on birds is normal to them. They don’t have any awareness of there being a mainland beneath the clouds and so forth — that gets expanded upon once Zelda goes missing, and you get access to the areas under the clouds.”

“It’s the custom for each person to have one bird. Link has a red one, and it’s actually a special and very rare breed of bird — which is something that makes him get picked on, like ‘Why do you get this fancy bird and we don’t?!’ But it turns out that you need that red bird in order to access the mainland. So the hand of fate gets involved here, like it always does in Zelda games sooner or later.”

“The demo shows when you first meet him, and plainly he’s looking down at Link, stopping his sword with his fingers and so forth. In terms of story image he’s kind of like Dark Link [from Ocarina of Time]; he sees right through Link’s moves in battle. You can sort of swing your sword wildly and still hold your own against a lot of foes, but there’s no way you can beat Ghiraham like that. You need to keep your distance and watch his moves, and it’s something you’ll need to change your strategy for. I think he’s a pretty good change of pace as bosses go, and he’ll change gradually throughout the game.”

“This game talks about the birth of the Master Sword, and it touches on why Ganondorf showed up. If you play it, I think you’ll get some understanding on that. It connects to Ocarina, so if you play Ocarina of Time 3D and move on to this game, I think you’ll catch on to a lot of things.”

“The whole game is complete, and we’re fine-tuning the balance right now. We were going to have it wholly done by around E3, but there’s so much volume to it, neither I nor Miyamoto have gotten to fully play out every aspect. The non-English localizations are proceeding along now, and we’re trying to make this a simultaneous worldwide release. You have to put Zelda all out at once or else the story’s going to get spoiled — although, really, there’s a ton to enjoy here even if you know a little about the story beforehand.”


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Jeff Zero
06/29/11 11:35:00 AM
#2:


Nifty!

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Swifticuffs
06/29/11 11:35:00 AM
#3:


wow this actually sounds very good

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Lightning Strikes
06/29/11 11:36:00 AM
#4:


Sounds great. Loving the different approach to the story, and liking the prequel aspect to it.

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GANON1025
06/29/11 11:37:00 AM
#5:


More backstory/potential character development for Ganondorf sounds good to me!

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Swifticuffs
06/29/11 11:38:00 AM
#6:


Maybe they actually give Ganon a story this time

his whole description in Twilight Princess was amazing and then went totally cookie cutter terrible towards the end

it's damn annoying

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KingButz
06/29/11 11:39:00 AM
#7:


like it

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Shadow_Ryoko
06/29/11 11:40:00 AM
#8:


this sounds promising

oh man i'm getting sucked into the hype ffff

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Jeff Zero
06/29/11 11:41:00 AM
#9:


Shadow_Ryoko posted...
this sounds promising

oh man i'm getting sucked into the hype ffff


Also this. Except I've been sucked in for years.

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Grand Kirby
06/29/11 11:47:00 AM
#10:


Sweet. I loved how everyone in Clock Town had their own story. Windfall Island was similar. I'm glad to see more of that.

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Shadow_Ryoko
06/29/11 11:50:00 AM
#11:


I know I'll probably love this game too, since I really enjoy most Zelda games.

Yes, I really really liked Twilight Princess.

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Kotetsu534
06/29/11 11:52:00 AM
#12:


Hyped.

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Jeff Zero
06/29/11 11:53:00 AM
#13:


Shadow_Ryoko posted...
I know I'll probably love this game too, since I really enjoy most Zelda games.

Yes, I really really liked Twilight Princess.


You and me both, sister. I've yet to play a Zelda game I flat-out dislike. Granted, I haven't played the second game or either of the DS installments yet.

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KamikazePotato
06/29/11 11:55:00 AM
#14:


Twilight Princess was awesome, so this will probably be awesome too.

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Swifticuffs
06/29/11 11:55:00 AM
#15:


From: Jeff Zero | Posted: 6/29/2011 2:53:35 PM | #013
Shadow_Ryoko posted...
I know I'll probably love this game too, since I really enjoy most Zelda games.

Yes, I really really liked Twilight Princess.


You and me both, sister. I've yet to play a Zelda game I flat-out dislike. Granted, I haven't played the second game or either of the DS installments yet.


all 3 of those are mediocre, this is coming from a guy who has zelda alongside metal gear for game series he can't be without

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Jeff Zero
06/29/11 11:56:00 AM
#16:


Would you say there are any other installments you dislike, Swifty?

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Theon_Greyjoy
06/29/11 11:58:00 AM
#17:


Jeff Zero posted...
Would you say there are any other installments you dislike, Swifty?

I'm not Swifty but there's not a Zelda game I dislike. I would actually rank the two NES games at the bottom. I found TP and ALttP a bit disappointing but I had high hopes for those. I had no hopes for PH or ST and found them pretty good.

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Jeff Zero
06/29/11 12:00:00 PM
#18:


Theon_Greyjoy posted...
Jeff Zero posted...
Would you say there are any other installments you dislike, Swifty?

I'm not Swifty but there's not a Zelda game I dislike. I would actually rank the two NES games at the bottom. I found TP and ALttP a bit disappointing but I had high hopes for those. I had no hopes for PH or ST and found them pretty good.


Cool, I'll take that into account. It's funny how expectations do a number on people, eh? I didn't play Wind Waker for several years and going into it in Summer 2009 my friend and I had very low expectations.

Turns out most of the glowing professional reviews were onto something because I rather enjoyed it.

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SunnyX
06/29/11 12:03:00 PM
#19:


nothing about this game has made me go "ehhhh" yet.

then again, I felt the same way about twilight princess before playjng it, and my feelings towards that game can be best described as "ehhhh"

cautiously optimistic is my current stance? sounds good.

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JaKyL25
06/29/11 12:03:00 PM
#20:


Jeff Zero, Zelda II is definitely...different. If you think you'd enjoy a cross between the exploration of most Zelda games and side-scrolling action, you'd like it.

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Jeff Zero
06/29/11 12:05:00 PM
#21:


JaKyL25 posted...
Jeff Zero, Zelda II is definitely...different. If you think you'd enjoy a cross between the exploration of most Zelda games and side-scrolling action, you'd like it.

Yeah, I definitely mean to give it a shot sometime. I have it for NES so I might as well.

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JaKyL25
06/29/11 12:07:00 PM
#22:


It's definitely the hardest Zelda as far as combat goes.

You will die. A lot.

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Jeff Zero
06/29/11 12:08:00 PM
#23:


That's precisely the second thing I always hear about it, the first being "it's different." I'm looking forward to the challenge, really; the more recent entries have been a bit easier than I'd prefer.

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JaKyL25
06/29/11 12:12:00 PM
#24:


It's definitely a lot more forgiving than a lot of NES games with regard to death at least. When you lose all your lives, you still get to keep everything you've accomplished. You just have to restart from the opening screen again which might be very far from where you died depending on how far you get. <_<

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Keno316
06/29/11 12:15:00 PM
#25:


Zelda not being a princess, I like that, but they just had to have her get kidnapped instead of being an ally, but oh well, something is something. The being like Clock Town dynamic with characters having individual stories that weave into the main, very very much welcomed back. That's one of the reasons I love Majora's so much. Well...chalk up another one to the hype.

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Shoenin_Kakashi
06/29/11 12:25:00 PM
#26:


This game’s plot is something like a school drama, you could say.

*groan*

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Jeff Zero
06/29/11 12:27:00 PM
#27:


Shoenin_Kakashi posted...
This game’s plot is something like a school drama, you could say.

*groan*


To be fair, that part hit me kind of the wrong way too. Sometimes I'm wondering if I'm the only person on Board 8 who never really found the school setting particularly engrossing. And the older I get (and what with going to a community college at that) the less so.

Thing is, Zelda games don't really try terribly hard with anything plot-wise that doesn't simply enhance the overall atmosphere of the situation. I know some folks who claim OoT's got the best video game story ever told, and I think they're stark raving mad, but apart from people like that it's commonly accepted that the series usually stays on the simpler side of narrative approach.

So I doubt it will be too bad.

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