LogFAQs > #962052719

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TopicPost Each Time You Beat a Game: 2022 Edition
Bartzyx
01/24/22 11:41:28 PM
#45:


God of War doesn't hold up well today, but when it came out it was pretty sensational. The graphics and sound design were incredible for the PS2, and it took the type of action gameplay that Devil May Cry had introduced and polished it up a bunch. It's heavily influenced by that seriesand it proudly wears that influence on its sleevebut it came with much higher production values and was much more user friendly. No more wrestling with the camera, very little jank, many more grand setpiece moments, and a ton of edginess. Early to mid 2000s were all about being edgy. And the spectacular bosses were kind of jaw-dropping, too. If I remember correctly, it managed to hide loading times in the seamless world, which few games were doing at that point.

The problem with it is, it's been done much much better a dozen times since then, including by every other game in its own series.

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