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Topic | Post Each Time You Beat a Game: 2022 Edition |
DeathChicken 01/24/22 11:41:25 AM #43: | God of War (2005) This is definitely a game that 100% must have caught fire by aesthetics and the story because wow, the stage design was maddening. "You don't want cool fighting, you want to scale a moving cliff covered in spikes where hitting any spike will bounce you to the start and probably knock you through the game's geometry" --- We are thought, and reality, and concept, and the unimaginable ... Copied to Clipboard! |
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