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TopicThe Board 8 Discord Sports Chat Rank Their Top 100 Respective Video Games part 3
WiggumFan267
02/06/21 8:43:55 PM
#12:


#33 Chrono Cross (PS1, 1999)
Im not gonna lie. The music is largely why this is here. The music in this game enthralled me as a kid and to this day, this is easily a game soundtrack I will put on where and listen start to end while Im working or something. The violin is incredible, and I really adore that bit of scratchy quality the music has like you can hear the occasional squeaking of the bow on the violin and it adds this very raw effect to many of the songs. The intro of this game is absolutely stunning too, extremely impressive for its time, and still looks great!

Ok, now into the game. I played this game before Chrono Trigger. So, I really had no idea what the hell was going on near the end of this game, and to be honest I still kind of dont because I dont really try to follow this games story too much, but it sure as hell at least feels emotional. Its really been a really long time since I played this so I cant remember that too much. What else does stick out as memorable are the battle system and the characters. I Know a lot of people dont like the oversaturation of characters, but to me, I liked that you could experience a lot of these nice little stories each character has, and then just use the ones you like most in your main party. Theres a lot of characters that had cool designs. And hell, one of my first main things I did here at GameFAQs was run several iterations of Save My Chrono Cross character!

The battle system, is the big appeal to me. You can equip spells of different elements on different levels of your magic bracket which I call it that because it looks like a March Madness quadrant. Spells have a certain base level to them that if equipped at a lower or higher level they will increase in power and effectiveness. In order to use these spells, you have to build up to that level with physical attacks- you can do Level 1, 2, or 3 attacks- each of which has a tradeoff in power for accuracy and stamina (3 attacks hit the hardest, have lower accuracy and deplete more Stamina aka # of attacks you can use per turn). As you hit more per turn, the %s all go up. And as you hit with more of these numbers, you can use higher level magic on that turn. All in all it makes for an interesting balance of physical and magic attacks, with strategy in what to use when. Each character has 2 unique attacks also, plus a 3rtd ultimate you can unlock by progressing through each characters story. There is also a magic Field universal to each battle, which changes as any character uses magic. If its ever a solid color, that color is beefed up and you can do some additional specials. Its a great system.



But like I said man, I just fucking love this music. Impossible for me to rank them but heres a few I enjoy a lot

Scars of Time, Dreams of the Shore Bordering Another World, Magical Dreamers, Life: A Distant Promise, Termina Another World, Voyage Home World I could go on.

Next up: A game with Strong Bad in it.

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