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TopicHearthstone Discussion Topic #2 - Descent of Dragons (Enter The Galakrond)
metroid composite
01/11/20 2:31:23 PM
#326:


SaintAkira7 posted...
Just seems like lazy ass design. RaNdOm is fun type deal.
It's also what I expected with the way they handled Reno in the adventures. (Reno was the bumbling idiot who was like "ooh, what does this button do?" When he first gets the gattling wand he's literally hitting himself in the face with it). Also with the way they present the board clear effect of the card. "The minions go *poof*. Where do they go? Who knows? Reno certainly doesn't!"

My first guess was that the minions you had poofed would randomly resummon on your side some time later (but not at predictable intervals). Something that would make Reno look incompetent and out of control but still win games.

Like...it was definitely going to be something semi-random and out of control. The *least* random hero power I could imagine them giving Reno would be like...a hero power that casts arcane missiles. (But that would be fairly bland).

If the other explorers have hero powers I'd expect them to be a lot more...stable and predictable than Reno, just given the way their characters have been written.

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