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TopicHearthstone Discussion Topic #2 - Descent of Dragons (Enter The Galakrond)
metroid composite
11/03/19 2:58:05 AM
#7:


SaintAkira7 posted...
Just wanted to throw this out there, as that knowledge tends to help in evaluating the Invoke cards, which on their face value may not look that great, but when taking the hero power that will trigger with it into consideration, it may (or may not) become a markedly better card.

That part made sense to me yeah.

However...almost all the invoke cards still look bad to me.

Like...C'Thun cards were good bodies for the card. 2 mana 2/3. 4 mana 4/2 divine shield. etc. They were still vanilla minions, and ultimately most decks don't want vanilla minions. But cost-wise they were ok.

By comparison, the invoke cards tend to be stupid expensive. Like...4 mana 2/2 rush. 3 mana 1/1 gain +1 attack for each other friendly minion. 1 mana spell, give a minion +1 attack.

These cards are really bad if you don't draw Galakrond. And like...sure, the C'Thun cards were also underwhelming if you didn't draw C'Thun, but there's a difference between running a River Crocolisk (Beckoner of Evil), and running a card that wishes it was as good as Magma Rager (Dragonblight Cultist).
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