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TopicTsunami's Post-Contest Analysis (should not need a second topic)
TsunamiXXVIII
09/13/19 9:45:14 PM
#7:


Because of "hentai rallies"? ...No, probably not. That was just a fun meme on the board, explaining why female characters seemed to be overperforming all over the place, but I doubt they really made any difference in any match except for Tifa's win over Mega Man X. Because of Breath of the Wild? Far more likely. But there's something else that can't be ignored, and that's that the Metal Gear series is, sadly, seemingly dead. And I say "sadly" despite having never actually played one of them for myself. It's just not my genre, which saddens me because everything I've heard about them is that the story is amazing and I love games with strong stories. The movie critic Roger Ebert was once criticized for saying that video games weren't art, although he clarified what he meant and it wasn't nearly as bad as what it was made out to be. The Metal Gear Solid games, especially around the time of 4, were also criticized for largely being movies with a bit of gameplay tacked on, due to the large number of unskippable cutscenes. So, uh...why not actually make movies out of them? Give the superhero movies some competition for the summer blockbusters? This should be a no-brainer. But with the rift between Konami and Kojima, it seems unlikely that much of anything will ever get done, since the license for the series still belongs to the former. I honestly didn't even realize that there'd been another Metal Gear spinoff in 2018, nor that there was apparently a board game released here in 2019?

That said, even without Kojima's input, Konami could still easily release new Metal Gear Solid games and have them be actually good. Without spoiling any of the twists of MGS V, it's the end of the prequel series and the final scene is set in 1995, the year that the original Metal Gear took place. To me, that just screams "Metal Gear remake" for a hypothetical MGS6, especially since the fact that the Metal Gears got more and more complex with each passing game released means that the technology suddenly takes a massive step backwards between 1984 (MGSV, released in 2015) and 1995 (Metal Gear, released in 1987). Not to mention that pesky bit about the Soviet Union still existing when it didn't in the real 1995, though I think they officially stated that in the Metal Gear timeline, the Soviet Union legitimately doesn't fall during the 1990s (Metal Gear 2 was also released prior to the fall of the Soviet Union and is set in 1999). Updating the MSX2 games to modern hardware seems like it'd be a great idea. Someone get Konami on this.

But back to the match at hand: did Snake's series's status really play a part? It honestly might have. Snake lost for good the moment he ran into another Nintendo character, after beating on Square and Sega characters. Nintendo knows how to take care of their flagship franchises, and it shows with their consistently strong performances in these contests.
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