LogFAQs > #923392042

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TopicITT I try to convince Nade Duck (and anyone else) to play Final Fantasy XIV
agesboy
06/16/19 11:59:57 AM
#44:


Raganork posted...
What, then, separates two players playing the same job?

skill and experience

Raganork posted...
Worse, what separates one melee dps from another when damage output takes precedence over utility? You run a parcer, see which jobs have the greatest damage output, and create the exact same party compositions for raid progression as everyone else. Every raid group will look the same and act the same. Since thats the case, why have jobs at all?

this realistically only an issue for people trying to clear day 1 undergeared; no fights in xiv are actually overtuned to the point where composition actually matters all that much. fights are designed around handling mechanics correctly, mitigating at the right times, and healing at the right times efficiently. raw numbers will generally not be the reason for failure.

of course, some jobs just feel like absolute ass and nobody wants to play them sometimes. in no world should one button on a *tank* with a 30s recast eclipse the culmination of a machinist's entire burst phase that they revolve their entire rotation around. https://puu.sh/DDuXa.png
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https://imgur.com/LabbRyN
raytan and Kana are on opposite ends of the Awesome Spectrum.
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