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| Topic | Ghost of Tsushima Topic |
| The_Scarecrow 07/18/20 12:50:52 AM #40: | Spent about 6-7 hours with the game so far. As for my first impressions, I'm enjoying the game more than I thought I would. The first aspect I would like to highlight is the graphics. This game looks very good. The lighting is great. The scenery and visuals are gorgeous. It's a very pretty game. Not perfect in the visual department as the rain, for instance, could have been far better. However, that's a minor complaint. Photo mode is also very good if the player is into that. I've been switching Kurosawa mode on and off every few hours or so just to appreciate the visual color of the game. As for the main story, I'm not too intrigued yet. For now, I'd rather explore the world and do the much more entertaining sidequests. It's still Act 1 so the main story could take a turn and have me invested. For now, it's whatever. I like the villain but I have to see a lot more of him first. Jin, the main character, is a little uninteresting so far. He does not show much emotion and his face is a stone wall. His character feels boring compared to say Kurosawa's Yojimbo. Unless his character arc picks up dramatically, I don't think he'll leave too much of an impression on me. The side characters are well written. These characters have some depth to them. They are complicated and extremely flawed just like real people. Now, for the meat of the game, the gameplay itself. I had a lot of worries especially after the State of Play as I thought this would be Batman Arkham lite. Luckily, it reminds me more of Sekiro but far easier. You dodge and parry attacks. The parry window is fairly large even on my Hard mode playthrough. As you progress through the game, you gain access to more combat options such as different stances for different enemies and more weapons such as kunai, bows, explosives, etc. All of these are upgradable as well providing secondary abilities such as being able to parry then insta kill or explosives having a knockback. That's good because I can see the core combat system becoming stale by the halfway mark. Hard mode is definitely the way to go. It's challenging but fair. Enemies do not take turns attacking the player. You find yourself dealing with attack after attack while dodging projectiles. It requires the player to pay close attention to everything during combat. Stealth is a disappointment so far. I'm past the tutorial but my stealth options are still rudimentary. It basically boils down to sneak behind enemy then press X to assassinate. As far as I'm aware, enemy bodies cannot be hidden so if there's a patrol, you're screwed not that it matters much as the A.I. seems incompetent. I've barely had any stealth opportunities though so we'll see as the game continues. Some of the mission structure reminds me of Red Dead Redemption where you follow a companion for X amount of time while making conversation then kill X amount of enemies. I'm still in the early game, however. For all I know, the missions could include more variety so I'll have to wait and see on this one before any further comments. Voice acting in both Japan and English seem pretty good. I'm playing in Japanese with English subtitles. The lip syncing for the Japanese voice option is very disappointing. I honestly do not think the developers even tried here. @Austin_Era_II --- Batman's greatest villain. ... Copied to Clipboard! |
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