Lurker > VintageGin

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TopicPolitics Containment Topic 412: A Bad Deal on the Good Book
VintageGin
03/27/24 5:45:53 PM
#36
Can't filibuster that

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicWhich 2024 Live Service game is the bigger trainwreck?
VintageGin
03/27/24 2:58:23 PM
#5
Kinda hate that "Live Service" is the accepted public term that everyone uses

Feels like it belongs in some internal PowerPoint deck


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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicWhat are some good games with pizza as an important element
VintageGin
03/26/24 3:07:35 PM
#36
Come to think of it the only TMNT game I've played is Turtles in Time

Are any of the others good

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicWhat are some good games with pizza as an important element
VintageGin
03/25/24 11:06:50 PM
#1
After playing Pizza Tower and Betrayal at Club Low, both of which have strong pizza themes, I'm left wondering if there are any other pizza games out there I'm missing

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicCalling 911 for a complete stranger is not how expected my Sunday to go
VintageGin
03/25/24 12:24:53 PM
#23
Jesus, that's awful

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicNier Automata ending A achieved.
VintageGin
03/24/24 2:26:34 PM
#7
Wow I would have thought you'd played this already

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicDo you turn on your phone's ringtone/notification sounds?
VintageGin
03/23/24 6:00:52 PM
#21
Yes, the dopamine from having sound on just hits different

I think I have a routine on my phone that puts it on vibrate, but I somehow accidentally deactivated it and never bothered to turn it back on

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicJust played through Before Your Eyes
VintageGin
03/20/24 1:42:07 AM
#1
Damn, what an experience. I expected it to be emotional, but I was still unprepared

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicVoid Stranger
VintageGin
03/20/24 1:38:14 AM
#80
The thing about Outer Wilds though is that it guides your experience a lot better. "There's more to explore here" meant that I wasn't doubting whether I was wasting time or not on something.

While you can skip the hard mode portion, there's nothing in the game that suggests it's optional.

And the idea that it turns from a puzzle into terrain is sorta true, but it still requires more focus to navigate than OW, with likely more unique inputs and more thought in how to get to where you want. I definitely shot past a floor that I intended to visit, partly because I forgot where it was, and partly because I was using the shortcuts the game provided me without thinking about the fact that I'd miss a key floor.

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicVoid Stranger
VintageGin
03/19/24 8:05:25 PM
#76
Yeah, I kinda get that complaint. It's a little incongruous with the rest of the game that the boss battles just require you to get good at the combat rather than having more puzzle-y solutions. I didn't mind it too much, though I definitely could have done without the graveyard battle segment.

But the manual in that game resonates with me so much given I spent so much time as a child just looking at the manual for Zelda 1. It was such a cool way of presenting the game.

And yeah, I picked up Void Stranger precisely because I'd seen comparisons to the other games. Like you said, it seems like it almost gets there, but I feel like the game gets bogged down with how many sokoban puzzles there are and how hard some of them get. I almost feel like the second act should have been something else entirely. The larger, overarching puzzles were far more interesting than the 200th move-the-tile puzzles.

I also think the game doesn't really do a good job of respecting the player's time with regard to the forced repetition.

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicVoid Stranger
VintageGin
03/19/24 7:29:43 PM
#73
Honestly though I just really love Outer Wilds/The Witness/Tunic and I feel I've been chasing the same high I got from those games

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicVoid Stranger
VintageGin
03/19/24 7:27:56 PM
#72
Paratroopa1 posted...
I still have to go back and finish this game but I'm still feeling dissatisfied with the fact that I accidentally looked up the answer for how to kill Tail but absolutely no amount of exploring the game OR cheating and looking stuff up is telling me how I was supposed to figure out how? so I don't even know if I'm sequence breaking. I've done all three characters' normal endings and I know I need to kill everyone and then go to floor 000 for some reason

This game is extremely cool but also deeply frustrating, I really don't know how to evaluate it

If you get to the brand room and speak to the intact seal, it tells you to hit the statue guarding the first traitorous lord's weakness 23 times. You're supposed to infer that her tail is her weakness since that's the only new thing getting rid of that statue opens up.

I agree with you about the game being cool but frustrating. I feel like the game could have benefitted from much tighter design and less forced repetition.

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicVoid Stranger
VintageGin
03/19/24 6:09:40 PM
#70
Realized today that they never even bothered to reveal what the letter from Gray was all about. It got teased at the beginning and end of Lillie's route and so I assumed the true end would touch on it or something.

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicVoid Stranger
VintageGin
03/18/24 3:06:10 PM
#69
I did like some of the puzzles there, but I entered with only around 30 locusts, and watching them tick down while not really knowing if I'd be able to get through kinda killed my enjoyment. Feel like they should've just auto-voided you at that point--they definitely could have come up with a reason for it.

And yeah, I went for the left one too. I think Lavos hard conditioned me to do that.

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicVoid Stranger
VintageGin
03/18/24 12:18:45 PM
#67
Finally got around to finishing the game, mostly out of curiosity for how it would end.

After wasting time trying to get to Mon in Gray's playthrough, I just looked up what to do. Wound up looking up many of the answers in the DIS section, not because I think I couldn't have solved them, but rather because I wasn't sure if becoming voided would impact things negatively. At that point, I was pretty done with the game wasting my time. It ended up not mattering since Bee takes all your locusts anyway, and I didn't want to attempt a deathless run of that fight.

One thing I don't really get about the DIS fight...why is the weakness the right bit? Was there supposed to be a clue about this somewhere?

Overall, game does some cool shit, but it's so mired in forced repetition (made worse by the fact that the game is happy to force you to start over). And as far as puzzle games go, this feels closer to Fez than Outer Wilds/Tunic.

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
Topicazuarc tries not to be a NIMBY
VintageGin
03/12/24 1:10:10 PM
#14
azuarc posted...
Not true thru-traffic. Nobody would go out of their way to take this road. But anyone moderately local will use this road rather than cutting straight out to the "bigger" roads.

But if the road no longer is as convenient for the local thru-traffic, won't drivers just use those larger roads? People obviously won't use the road if it's non-stop traffic because there wouldn't be any point

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicThe Finals Season 2
VintageGin
03/11/24 7:14:53 PM
#6
ChaosTonyV4 posted...
This will definitely bring me back.

I fucking love this game, but eventually the queues got soooooooooo fucking sweaty I had to take a break.

I can't say for certain, but I feel like there were a bunch of people abusing aim assist (in conjunction with programs that made the game think you were using a controller while you were actually playing with mouse and keyboard). Anecdotal, but after they released an update addressing this, I no longer felt like I was getting gunned down immediately.

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicThe Finals Season 2
VintageGin
03/11/24 5:21:33 PM
#4
Some details from the Steam page:

The Game Show Has Been Hacked!
Season 2 of THE FINALS launches on March 14, and strange things are happening in the arena. The game show has been compromised by the rogue hacking collective CNS, and showrunners are scrambling to decipher their cryptic messages but one thing is clear: the show must go on!

Throughout the jam-packed season of this free-to-play game, contestants can experience new weapons for each class, the hacked new map SYS$HORIZON, the all-new 5v5 game mode Power Shift, a new skill-based League System, rewarded weekly career progression, private matches for now in a feature-limited beta version and the new Hacker Playstyle, which adds several ways for contestants to alter the arena to their favor.

THE FINALS new Hacker Playstyle lets players step into the shoes of CNS, with a set of new gadgets and a new specialization that can be mixed and matched with players existing toolset. Remove walls, defy gravity, tunnel across the arena, and transform items become the glitch in the system, the ultimate cyber tactician, and bring a new dimension to the game.

  • The Dematerializer for Mediums: a specialization that temporarily erases physical surfaces, like walls, ceilings, or goo allowing contestants to see, shoot, and pass through them. Create new passageways and close them back up again turn every obstacle into an open door.


  • The Anti-Gravity Cube for Heavys: a deployable cube that manipulates gravity in its immediate area, lifting contestants and objects upwards! Is it a traversal tool? Or a defensive gadget? Its up to each contestant!


  • The Gateway for Lights: a pair of limited-range deployable portals! When both are thrown and activated, contestants and objects can move between the two locations. Anyone can use a portal, but players cant see or shoot through them! Perfect for a quick getaway, when things get hairy.


  • The Data Reshaper for Mediums: a gadget that changes enemy fortifications (or any random objects for that matter) into something else entirely like turning an enemy mine into a chair. Or an enemy turret into a table. Great for breaking through enemy defenses!


All builds are getting new weapons, with the Lights getting the 93R burst-fire machine pistol, Medium getting the new FAMAS burst assault rifle, and Heavys able to wield the new KS-23 slug shotgun.
With access to assets and source files, CNS has introduced its own Arena, SYS$HORIZON. This glitchy, neon-filled cityscape exists in the loading realm of the game show and features a mix of vertical and horizontal gameplay. Voxel bridges create pathways between buildings, and pieces of floating, glitched geometry allow contestants to parkour through the arena. Partially loaded and out-of-place, SYS$HORIZON is a sight to behold, especially at night.

Moreover, THE FINALS Season 2 comes with Power Shift an all-new, casual, 5v5 game mode where two teams compete to escort a platform through the arena. If interrupted by an enemy team, the platform grinds to a halt or will switch direction entirely. Watch out, the platform will tear through anything in its path and can be rocked by physics. Players can switch their contestants between respawns, allowing them to balance their teams on the fly and hone their skills to perfection.
In Season 2, contestants can compete in a revamped League System that improves the ranked play experience, with league rewards that up the stakes. A new Career Circuit system offers weekly rewards from Seasonal Sponsors, allowing contestants to move from Rookie to Master by completing contracts throughout the season.

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicThe Finals Season 2
VintageGin
03/11/24 12:18:27 PM
#3
Yeah, I could see that. I think the destructability of the terrain kept things pretty fresh for me.

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicThe Finals Season 2
VintageGin
03/11/24 12:14:13 PM
#1
I might be the only one here hyped for this

https://youtu.be/hVdKBnmvOLE?si=21XhmxxJ9pP2mYds

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicVoid Stranger
VintageGin
03/09/24 7:24:40 PM
#65
Paratroopa1 posted...
The voided ending was definitely my peak experience with this game so far

Yeah, kinda feel the same way

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicVoid Stranger
VintageGin
03/09/24 5:00:32 PM
#62
As a side note, I kinda wish they hadn't given Gray such comically large breasts

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicVoid Stranger
VintageGin
03/09/24 4:58:21 PM
#61
Well, finished with Cif and now I'm back to the beginning again.

I'm not really sure what to do now. I have some theories but I don't really want to spend time repeating things just to validate my theories. I suspect I need to kill Tail, Mon, and one other in a run with Gray, then return to B000, since there statue there depicts three things. I did get a shortcut hint from having the right number of locusts, but I don't yet know what to do with the glowing grids. Like, I think I know what they mean, but I'm not really sure where to apply them.

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicHave any of you ever worked in fast food or retail?
VintageGin
03/09/24 3:16:56 PM
#31
Forceful_Dragon posted...
I'm guessing it was people who couldn't believe price. People who wanted a high end experience but couldn't comprehend having to pay above Wal-Mart level prices for it.

Surprisingly no. There would be the occasional comment about price and some people would opt for a cheaper thing once they found out they were about to pay like $10 for a greeting card.

As for the bad customers, two of them were an entitled older couple that received a discount once and expected to receive it all the time (they'd also come in close to closing and the husband believed global warming was a hoax).

The other was a woman who didn't even acknowledge me when I asked if she needed help, then during checkout argued about a discount that she misread, then stormed out while were mid-sentence (and about to just give her the discount). Then we later found out that she called corporate to complain about our store so we had to explain our side to the district manager.

But honestly for the most part I consider myself lucky because I had some really sweet customers who brought me homemade cookies and stuff.

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicHave any of you ever worked in fast food or retail?
VintageGin
03/09/24 12:41:38 PM
#26
I worked at a greeting card store that sold slightly higher-end greeting cards

I think because of the specific niche that the store catered to, I only ever got two or three bad customers

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicVoid Stranger
VintageGin
03/08/24 4:09:55 AM
#59
Yeah I'm kinda torn on using skips because I feel like I'm gonna skip past a floor that I shouldn't

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicVoid Stranger
VintageGin
03/08/24 3:04:30 AM
#56
Yeah I'm starting to want this to be over. I feel like I have no idea how close I am to the end, but the idea of going through 200+ floors again doesn't really inspire me to play more.

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicVoid Stranger
VintageGin
03/08/24 2:55:16 AM
#54
Well I powered through and finished the run with Lillie. I managed to brute force one of the brand answers by translating it, which I'm not sure was the intended solution, but it worked. Although all that really got me was a clue about manipulating digits.

Now I guess I'm supposed to do stuff with Cif? This game is very long.


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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicVoid Stranger
VintageGin
03/04/24 4:40:01 AM
#52
Oh that one is annoying. You need to get the bulls? (gorillas?) lined up above and below their respective buttons and put a pit in the middle to keep the left creature on its button once it's there.

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicVoid Stranger
VintageGin
03/04/24 4:14:40 AM
#49
Also gotta say that it's kinda fucked up that some rooms are deliberately set up to return you to the beginning if you act without thinking

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicVoid Stranger
VintageGin
03/04/24 4:12:51 AM
#48
Whoops, I mistyped and meant Mon, since the note said "Mon was here". Got mixed up since the eggs in the next few rooms started talking about Tan.

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicVoid Stranger
VintageGin
03/04/24 4:00:34 AM
#46
Slowly chipping away at the Lillie playthrough. I kinda can't believe it's possible to solve these puzzles without the sword and wings. I still have to look up a bunch of answers.

Found a clue about Tan. Seems like I need to be on certain floors with a certain number of locusts? Guessing the infinity brand might prevent this from working properly.

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicOctopath Traveler II?
VintageGin
03/01/24 2:41:35 PM
#16
Yeah, I had the same question when OT2 came out. OT1 has the dubious honor of being the worst game I've spent 100 hours on. Based on what people said about OT2, I decided to skip.

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicVoid Stranger
VintageGin
03/01/24 2:38:22 PM
#45
foolm0r0n posted...
@Gin No, I you don't need to do anything in Lillie's run technically. You can finish the whole game with Gray.

Huh. Ok.

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicVoid Stranger
VintageGin
03/01/24 12:13:52 AM
#42
Hard agree

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicVoid Stranger
VintageGin
03/01/24 12:01:53 AM
#40
Alright now I have a question following the tail puzzle.

I killed Euf's remnant and saw the broken seal, but when I restarted I still couldn't draw it. Did I need to finish the game with Lillie after killing snek?

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicVoid Stranger
VintageGin
02/29/24 10:42:31 PM
#29
Paratroopa1 posted...
I tried inputting them at the start screen but it didn't do anything, I don't know what else to do with them. I saw a floor that contains the pattern of the first mural but I don't know what it means

The floor you saw wasn't exactly the same as the mural. There's an extra piece.

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicVoid Stranger
VintageGin
02/29/24 10:34:41 PM
#25
Paratroopa1 posted...
Okay I have a question for people who have beaten or are further in the game than I am. I'm like 8 hours in and I am on my second playthrough after getting the ending where I'm voided. I'm pretty sure I need to beat the game without being void now and I'm just using a list of puzzle solutions I found online. How did other people do this? Because the game requires you to lose your infinite locusts halfway through, you could die at any time and have to start over, and there was no way I had either the patience OR skill to do it without just looking up a guide, even though I had already done these puzzles before. What did other people do here?? I'm pretty decent at sokoban puzzles, so I'm kinda baffled that people didn't lose their minds on this

You missed something important that allows you to bypass that requirement.

Hint: You need to take another look at the murals, in particular the non-broken ones.

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicVoid Stranger
VintageGin
02/29/24 10:16:01 PM
#19
Ok the tail puzzle is bullshit

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicVoid Stranger
VintageGin
02/29/24 12:13:35 PM
#17
I just walked into a staircase without noticing that there was a black statue already above it.

God damn it.

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicVoid Stranger
VintageGin
02/29/24 11:43:43 AM
#15
foolm0r0n posted...
It might be better not to use infinity but I think it's ok where you are. You def want to use the others.

I hate that you need to put them in twice. It's just for confirmation as far as I can tell. Honestly you should be able to just toggle them from the sides of the screen. But AutoHotkey does the job pretty well.

Well I'm playing on Steam Deck so not sure if AHK is an option for Linux (I've also never used it before).

But yeah, weird that they don't let you just toggle them from the sides since they are right there.

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicVoid Stranger
VintageGin
02/29/24 11:33:16 AM
#13
foolm0r0n posted...
You're far enough that if you're sick of the puzzles, you should definitely make sure you get all the powerups to make the game much faster.

I have infinity, memory, wings, and sword if that's what you mean.

Though I am kinda wondering if I shouldn't be using infinity.

Also making you enter each of those twice seems kinda dumb/annoying, but maybe there's a reason for that?

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicVoid Stranger
VintageGin
02/29/24 10:53:39 AM
#11
Fluttershy_Pony posted...
I loved and hated Void Stranger. I rage quit a lot, but I always came back to it and felt it was worth the effort... though I did wind up spoiling way too much, as there's no way to look up an answer to certain things without getting more information than you want. Wouldn't recommend the game to anyone because it's so frustrating, but I did love it. Mostly.

Yeah, I have accidentally spoiled a bit too much for myself like you mentioned.

I like sokoban puzzles, but I don't love them. I've basically decided that if a puzzle has taken me 10 minutes and I'm not that invested in it, I just look up the answer.

I just started the Lillie section of the game. If I weren't so intrigued by the non-sokoban elements of the game I'd probably have dropped it by now.

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicVoid Stranger
VintageGin
02/29/24 5:51:16 AM
#1
I recently picked this up because I saw some comparisons to Outer Wilds.

And while I can see why people draw that comparison, goddamn is this gameplay tedious.

I'm so torn because I'm really enjoying basically everything that isn't the core gameplay.

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicTrdl rates anything Magic the Gathering related
VintageGin
02/24/24 9:26:22 PM
#112
trdl23 posted...
NFUN posted...
Mind Goblin
What?/100

https://gamefaqs.gamespot.com/a/forum/8/8d535c6d.jpg

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicTrdl rates anything Magic the Gathering related
VintageGin
02/23/24 5:49:31 PM
#99
I can't believe I'm saying this

Leonardo da Vinci

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicTrdl rates anything Magic the Gathering related
VintageGin
02/22/24 1:48:33 PM
#87
Isn't Netrunner still kinda maintained by the fanbase? I guess it's harder to find players, but I did play it with a friend a year or so ago. Pretty cool asymmetrical gameplay.

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicTrdl rates anything Magic the Gathering related
VintageGin
02/22/24 1:45:08 PM
#85
KanzarisKelshen posted...
Scorching hot take: Cardgames are better when the resource you fight over is literal board positioning over mana. The game Duelyst died because of mismanagement, but its idea of grid-based combat was a brilliant way of controlling ramp in a consistent resource environment by limiting the amount of ways an opponent could leverage it with smart positioning.

I really enjoyed how Faeria handled this. I think that game died off primarily because its games ran longer, but the positional/board development element is probably the best I've seen in a game.

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicStarted playing NieR: Automata (spoilers)
VintageGin
02/21/24 12:26:33 PM
#151
I also initially chose not to delete because I wanted to go back and finish stuff.

However, after a few days of thinking it over, I decided that was foolish and went back and made the right choice.

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
TopicTrdl rates anything Magic the Gathering related
VintageGin
02/21/24 1:12:10 AM
#40
trdl23 posted...
and since Magic's combat system is inherently defender-favored (one of the best parts of it), a mechanic that shakes up combat math so much is a neat treat.

Wait but banding also favors defense since you only need one creature with banding for blocks to control how the damage from an attacking creature is assigned.

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Ginhyun
http://i.imgur.com/t7G7uoU.gif
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