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Sonic 3 & Knuckles (Sega Genesis)
Super Punch-Out!! (Super Nintendo)

Rage
Wild Woods
About That...

I've liked Shredder's Revenge stuff before but this doesn't land for me. The rap's just kind of corny and not particularly good. I'm all for the idea of a cheesy rap anthem but I dunno, I just didn't have fun with this one. 4/10

Rage is a much less aggressive song than I was expecting. Typical soaring Japanese ballad. Nothing wrong with it. Nothing to say about it. 6/10

Moiety Theme doesn't stand out to me at all - I don't mean this in a mean way but it's one of those tracks where I don't really get why it's here. Not unpleasant, just nondescript. 5.5/10

Wild Woods is kind of hilarious - the pan flute and violin is really giving jrpg vibes, almost like something that'd be in PMD or something. Same for this tricky little clarinet melody. This is absolutely my shit. Very clever composition. 8.5/10

I played Paradise Killer. Not a very good game. I never once heard this absolute banger in the game - is it DLC? I have no idea! Would have been a lot better if I had heard it. It's cheesy but in the right ways. Absolute bop with a killer chorus, been stuck in my head all week. I can't understand half the lyrics for the LIFE of me, despite the fact that the vocals are really clear and crisp, but it's fine. (When love isn't love we'll be pawned off? what the FUCK are they saying?) Anyway yeah killer song that I never heard in this stupid game. 9/10

The fact that you can hear the breaths and pressing of keys in Round is nice - a lot of vgm sounds very synthetic so it's nice to have something that sounds a bit more naturalistic. Very strange little melody hook but it's a rather nice tune. 7/10
7/10

It's funny how this is the case that they really wanted to do all along and G1-4 is just elaborate setup for it. They just really wanted that twist of G1-4's "victim" being an actual culprit themselves when they were attacked. Unlike that case, which was "Ace Attorney Jr," this case feels entirely fully fledged and not like some kind of stupid joke. Shamspeare is great and I had warmed up to Natsume by this point. Also, finally, a 2 day case with the normal structure and everything! I thought about giving it an 8, but something about this case just doesn't quite land for me and I don't know why. Nothing specific about it really.
Final Fantasy VI (Super Nintendo)
Contra: Hard Corps (Sega Genesis)
Fluttershy_Pony posted...
I don't know if I'll have time to squeeze in listens to all three versions
they're all the same after the beginning
Kyogre/Torchic
Paras/Nincada
Primarina/Bewear
Walking Wake/Ariados
Feel Good
Oh boy people are REALLY gonna hate the Even-More-Improved Improved Hangman's Gambit in Danganronpa 2
14.3 Billion Years
b10
Duel VS Fortress Leader

14.3 Billion Years is a song I didn't support and that I'm not actually happy to see here. Outer Wilds is my hands-down favorite game of all time and I love the soundtrack but so much of my love of it is tied to my experience playing the game - without it, I can't imagine it would hit the same way, and certainly the ending montage of various motifs would mean nothing at all. This credits medley is RIFE with meaning to those who have played the game, basically serving as a recap for all of the game's threads and themes. Honestly, this isn't even a particularly memorable theme from the game for me - the ending theme of the DLC is the one that REALLY made me bawl like a baby, and if I was gonna put something Outer Wilds in it would have been that - but yeah it's still good. But I wouldn't have bothered including it in VGMC because I just think it'd be lost on people. 8/10

Speaking of having strong emotional feelings for music, I am just too fucking old for Minecraft, sorry! Like, I'm sure Minecraft is an amazing game and I know it's deeply nostalgic for a certain bracket of people, which probably does include some people who are my age, but the whole thing is totally over my head. Aria Math's steel pan drum is an absolutely lovely lead and the track builds a lovely little soundscape around it and in most matches I'd probably support it. I'm pretty sure it will continue on to solid success in this contest, feels like a retirement waiting ot happen. 7.5/10

I don't have much to comment on in this next match. Sakura Wars has a fun old-anime flair to it with its energetic ballad and triumphant horns, and the combination of that and the electric guitar solo places it quite definitively in the 90's. It's fun. 6/10

I can't think of anything to say about b10. I have no idea what Rinne is, music sounds like some kinda dungeon-exploring music - it's a nice little discovery. It's moody and weird. I like it. 7/10

Speaking of games I have no idea what they are, Boing Boing & Roger! T11 is another lovely discovery. The lo-fi sound and awful recording quality sort of lends a haunting quality to it. It's a beautiful little melody but I'd be lying if I said the flutes didn't start to pierce the ears a little bit after a couple of minutes. These are the kinds of avant-garde discoveries I love to see in vgmc though. I think I'm more into this for the kangaroo spinning around in perfect time to the music though. It's hypnotic. 7/10

Uhhhh yeah so, Duel VS Fortress Leader was my nom waaaay back in VGMC8, and I'm VERY surprised to see it come back all of a sudden. Figured I was the only one who gave a shit! This is one of my favorite soundtracks of all time - Ichiro Shimakura composed this like he was on a mission to drop the absolute hottest funk the GBC has ever seen. The soundtrack is kind of a one trick pony, but the trick is AMAZING. 8-bit music theory did a great video a little while back covering the compositional mastery used to really wring as much out of the limited headroom you have for full instrumentation on a mere three channels and like every song in the TCG games it's on full display here. I play this game for the music alone and will always keep coming back to it. Catchy and highly addictive - this is pretty much the music I wish I could learn to make. 10/10
4/10

It's just really short and aside from having good characters it's just... unmemorable and doesn't add much. More than any other case in the series it left me with a feeling of "wait, that's it?" due to the fact that it was even shorter than G1-1 - to be fair, G1-1 overstayed its welcome, but, meh. I think this one leaves a bad taste in my mouth because of the way they just never pay off Susato being an attorney. It's just something she does once in this case and then never again. The fact that it doesn't serve as part of any broader character arc just kinda pisses me off.
Super Metroid (Super Nintendo)
Mega Man X (Super Nintendo)
Castlevania: Bloodlines (Sega Genesis)

Leonhart4 posted...
Also I was one of the people who watched the YouTube LP of this game and had to wait however long that was before the official English release to see what happened next in GAA2.
How satisfying was it to get to G2-2 and realize that there was a reason G1-4 existed
FightFirstDeusExMachina_Dearest
Main Title
Live & Learn ...Main Theme of "Sonic Adventure 2"

New Battle certainly has the verve, but I find it about as cliche and tired as it gets. This kinda jazzy anime rock needs to do something a little more than this to get my attention. I just found it kind of cheesy - I really gagged at the part where it's like 'oh yeah time to do the BIG CLIMAX AND TURN IT UP TO 11' and it achieves that by going up a key. It's the corniest thing you can do in a song! Don't do it! This also had like two different breakdown sections that almost made me laugh with their predictability, especially the piano one. Any given moment of the song is a crowdpleaser but it brings nothing new for me. 4/10

It only took two songs to get some incomprehensibly named song from a game I've never heard of that has anime girls singing in it and here we are! The vocals are too little-girl for my tastes but it's alright. The dubsteppy section is fun. I don't hate it. 6.5/10

Donk the Samurai Duck is... uh, very silly, but not the kind of silliness I was expecting! This is some really vintage 90's house which makes this one a really strange time capsule - the fact that it's not meant to *sound* like 90's dance music, it IS 90's dance music. I thought it was a bit trite my first listen through but it's kinda grown on me. The harmonization in the chorus makes it an earworm. 7/10

I keep thinking this game is called Euthanasia and that might as well describe how I feel about it. It's long and boring. It's not really sit-down-and-listen-to music, it's elevator music, and as a background theme it works completely fine. It's built for a purpose. I can't really think of anything to comment on here. It sounds like background music to a SummoningSalt video which is probably the highest compliment I can pay it. 5.5/10

Live & Learn, like most Sonic Adventure music and like most Crush 40 songs, is simply a cultural treasure - something so *absurdly* lame that it wraps around to being awesome and hilarious. I uh, am sometimes surprised to find I'm in the minority on this and people unironically like it! I IRONICALLY like it. It's so fucking dumb lol and it suits its game perfectly. It rules. I can't imagine this era of Sonic sounding like anything else. 7.5/10????? but it truly defies a ranking out of 10

I went back and forth on my vote here. New Bodhum's good. But fuck it, I just can't resist voting for Live & Learn. I don't remember the sound of the ocean waves but I do want to HANG ONTO THE EDGE OF TOMORROW. 7/10
I like the cat flap, I don't have any issues with it
Donkey Kong Country (Super Nintendo)
Castlevania: Bloodlines (Sega Genesis)
Cetitan/Poltchageist
Toedscool/Floette
Xatu/Donphan
Chatot/Magnemite
Robazoid posted...
More unofficial results because no one asked me to stop and it's honestly kind of relaxing to scroll through doing this. I don't mind it, but I'll stop if someone better at picking stars/duds comes along.
I'm not going to ask you to stop and you probably picked the ones I would have lol

Damn, I was really hoping Comfey/Archen would pull off the upset - both Pokemon are in my top 75
7/10

Yeah, it's alright, innit? It doesn't really feel like a finale case - the whole thing still feels like it's all intended to be prologue for the second game, asking more questions than it answers. This is probably a hot take, but in my opinion, it might actually be the most forgettable case in either game - there's a lot of order of events and things revealed in this case that I can't remember very clearly. But in spite of a dull villain and a lot of a really meaningful overarching plot to get behind, this case is still fun, because at least it feels like GAA has finally hit its full gear, and as usual the main cast is great and all the animations and presentation are top notch.

For me, ranking the games goes like this - 4 is by far the worst AA game by any metric. After that, there's the 'mediocre' trio of AAI1, Layton, and this game, and it's hard for me to pick which one I like the least. GAA1 is better than the sum of its parts due to its excellent cast, animations, and being a good prologue to the next game, but it also has the lowest highs - I like even the finale of AAI1 more than this game. I gave this game's cases 6 5 7 1 7, which is... pretty mediocre. I can see why this game didn't do great - I think I would hate this case a lot more if I had to wait two years for the sequel.
Sonic 3 and Knuckles (Sega Genesis)
Donkey Kong (Game Boy)
Super Punch-Out!! (Super Nintendo)
Doom II: Hell on Earth (PC)
AriaOfBolo posted...
and most of us (myself doubly included) didn't see any kinda issue with that?
Oh man, I had a huge issue with it! I always found it super weird and uncomfortable.
Yeah, sorry, I didn't want to make you feel bad over the round choice. I actually didn't even know that you had proposed what the rounds were going to be ahead of time, I might have offered feedback but I never saw it. Ah well! It's not that big a deal.
Team B
I like the fluff! Most of my favorite mons are the ones people consider fluff. I'm basically going to have almost no horses in this race in the later rounds, very few of the mons that got 60+ are even in my top 200
also wow lmao I was one of only TWO Lairon/Hattrem votes?
I can't even give dud of the day to any of the right side because it's like... the seeding is already so airtight and heavily reinforced by teaming two high seeds together with two low seeds, I don't think we'll see more than five total upsets in the entire round to be honest with you
Robazoid posted...
I don't know who's doing results for round 2, hopefully I'm not stepping on any toes.
Not at all, I was gonna get around to it but I was lazy because I didn't have a good routine for vote counting set up yet and this round doesn't excite me as much as round 1 lol, so thanks for catching me up
One thing I'll add - I hated Soseki Natsume at first but he did grow on me by the end of the case. Doesn't salvage it though.
1/10

Oh god. Oh god I hate this case so much. I was damn near to dropping the game here. Honestly, up to this point, it felt like I had just played three tutorial cases in a row, and then finally when we get an exciting hook at the end of G1-3 the game is just like 'nevermind that! defend this weirdo in this boring not-even-a-murder!' and I'm just like ohhh god this sucks. This case just feels completely unserious. I coined the term "Ace Attorney Jr." to describe this case and I stand by that description - it feels like playing a version of the game made for kids. Nothing in this case feels like I'm playing "real" Ace Attorney. The characters all suck and all of the humor is "I hate my wife" shit. The only thing it has going for it is that it's GAA, so the presentation is great and all the main cast is great. Sholmes is back and he's good, although this is the weakest dance of deduction in the series imo. We also get introduced to Gregson and that's great and all, but yeah. Garbage case. I hate it. The only reason it exists is as setup for G2-2, and I do admit that the payoff is almost worth it
Final Fantasy VI (Super Nintendo)
Live a Live (Super Nintendo)
Daytona USA (Arcade)
Mega Man V (Game Boy)

Policenauts (PC)
Ampharos/Snorlax
Vulpix/Mismagius
Aurorus/Vaporeon
Comfey/Archen
I also still enjoy Metroid also, some roughness around the edges here or there might make it an 'acquired taste' but I think it still plays smoothly and has an exciting map to explore. Still a great game.
-hotdogturtle-- posted...
Combining GB with GBC may have been a cruel decision.
I felt the same way, but it seems like a lot of people just haven't really played that many GB/GBC games combined, so I guess combining them was the right call.
+5 The Legend of Zelda: Link's Awakening
+4 Pokemon Red/Blue/Yellow
+4 Pokemon Trading Card Game
+3 Pokemon Gold/Silver/Crystal
+3 Pokemon Puzzle Challenge
+3 The Legend of Zelda: Oracle of Seasons
+2 Lufia: The Legend Returns
+2 The Legend of Zelda: Oracle of Ages
+2 Mega Man III
+2 Mega Man V
+1 Mega Man: Dr. Wily's Revenge
+1 Kirby's Star Stacker
+1 Kirby's Dream Land 2
+1 Metroid II: Return of Samus
+1 Wario Land II
+1 Game Boy Camera
+1 Kirby's Pinball Land
+1 Mega Man IV
+1 Tetris
+1 Kirby's Dream Land
McGilded is on the ropes really early though, like he could have been convicted pretty easily, was he always just going to smoke bomb and escape or like, what's the deal, I seriously don't know, it feels like he needed Ryunosuke to bail him out
I'm surprised at just how low G1-2 got, I never would have pegged it as second from the bottom
7/10

I have serious problems with this case, and they're not small ones. I kinda talked about it in the recent GAA playthrough topic but I'll rehash it here. WHAT was McGilded's plan here? Did he even need an attorney in the first place? Was he unable to bribe one, and if so, why? Why was he relying on Ryunosuke coming in at the last minute if he actually had the rest of the trial completely under his control? It really makes no sense and it reeks of contrivances. Again, this is not a small problem - the whole case is about McGilded masterminding his own acquittal, so if the plan doesn't make sense from the beginning it really undermines the entire story. There are times when a plot hole like this might be overlooked or handwaved but I can't do that here. McGilded's plan just somehow magically morphs from him having no plan at all to having it all planned out from the start.

Other than that... yeah, I did actually find McGilded to be a very compelling character, and it's probably the only time in the entire first game where I didn't really know where things were going. I didn't know if McGilded was innocent or not! That's pretty fun. Obviously, the tricks he plays with the omnibus are great. Gina's debut here is great, though I do find this case odd as a vehicle for introducing the British court, the jury, and Van Zieks, who doesn't really come into his own until later imo, he gets a bit overshadowed here. The bit cast in this case kind of sucks - the other people who were in the coach feel like totally unserious characters to me and that feeling kind of pervades a lot of the minor characters in these games, they feel like Layton characters.

It's a good case with some real highlights but it doesn't all quite come together.
Super Metroid (Super Nintendo)
Policenauts (PC)
Wario Land: Super Mario Land 3 (Game Boy)
Mega Man X (Super Nintendo)
Lairon/Hattrem
Hippowdon/Scorbunny
Suicune/Vileplume
Miltank/Ogerpon
Eh, I don't really see winners or losers here, I wasn't treating this like a contest, just an aggregate of our faves
"Successor to the Nintendo Switch" confirmed, not necessarily Switch 2.
TeamRocketElite posted...
I forget, is Nikolina ever told the truth about what happened with Kazuma?
I don't think she's ever mentioned again after this case
The thing about SMB3 having no bad levels is honestly true - I was thinking about doing a ranking of every SMB3 level and the candidates for the bottom ranking aren't even bad, they're just sort of boring/not executed in a very exciting way (5-7 and 6-F1 are examples that come to mind)
MrSmartGuy posted...
1.9/10

0.5 points alone for the shot of Ryunosuke freaking out, wishing there was someone on his side, only to pan over and see Sholmes hanging onto a coat hook wearing a tiara.
This except it's like +3 points for me
5/10

It's the Herlock Sholmes show! That's... basically it. I kinda like the cramped nature of this mystery being in one tiny little corridor on a boat, and again, it's great development for both Ryunosuke and Susato and a good way to introduce them to each other. But yeah, it's really the Herlock Sholmes show, and... well, honestly, he alone does kind of make this case worth it, imo? It has TWO dances of deduction! Kinda like divination seances, those always provide major added value because they're just so good. Even though this case has no trial segments and the murder is, frankly, stupid, I feel I can't justify giving this worse than a 5/10 because of the interactions of the main cast alone. Both Susato and Sholmes are in peak form in their debuts (yeah I know Susato is in the first case but not really).
oh wait, I see, the 11th placers took the bottom 5 spots. I don't really like that way of doing things
Wait, how are the rankings determined? It's not like Yamask had the second-lowest score of round 1
GAAC is a weird game in general for me in that the game feels greater than the sum of its parts - like, the overall presentation, the character animations, etc are just of a completely different class compared to every other AA game and that's a big part of the game's appeal, but none of either game's cases make it into my top ten based on their actual content (one of them is my #11 case but still).
Donkey Kong Country (Super Nintendo)
Darkstalkers: The Night Warriors (Arcade)
Wario's Woods (NES, SNES)
Tekken (Arcade)
I'm redoing my favorites list and Brionne ended up in 4th place
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